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Tamerlin

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  1. Like
    Tamerlin got a reaction from DrZigZag in Affinity Video Editor?   
    Meh. Resolve is free, and I'd rather have the Affinity team focus on its core products rather than attempting to engage in a futile competition with the likes of Black Magic Design and Avid in the video world.
  2. Like
    Tamerlin got a reaction from PaoloT in Affinity Video Editor?   
    Meh. Resolve is free, and I'd rather have the Affinity team focus on its core products rather than attempting to engage in a futile competition with the likes of Black Magic Design and Avid in the video world.
  3. Thanks
    Tamerlin got a reaction from Dan C in Affinity Photo 19 Crashes when loading a photo   
    My first thought was the drivers...  which I keep up to date to run Resolve anyway, and I've also gotten into the habit of using the clean install option. That was my first thought when Affinity Photo crashed on me as well. I'll post everything I know there this evening after work. 
     
  4. Like
    Tamerlin got a reaction from R_G in Affinity Video Editor?   
    Meh. Resolve is free, and I'd rather have the Affinity team focus on its core products rather than attempting to engage in a futile competition with the likes of Black Magic Design and Avid in the video world.
  5. Thanks
    Tamerlin got a reaction from Snapseed in Affinity, we need clarification: are you or aren’t you working on a DAM?   
    That's not true. There are several alternatives to Adobe's suite now, like Capture One, Exposure, On1 that provide very similar functionality t what Adobe provides -- and in some cases superior. On1 and Capture one both have a better reputation as far as the final image goes, and both are closing the gap on asset management where it still exists with impressive alacrity.
    I've been using On1 for most of my asset management since Luminar has been so buggy and nigh unusable, and using Topaz, Imerge, or Affinity for more sophisticated retouching.
    Affinity doesn't NEED to provide a DAM, because it's obviously doing pretty well with its current products, but it doesn't seem to be gaining much traction with professionals. I'd be pretty pleased if Affinity DID introduce a DAM especially if it does as good a job as with Photo and Designer, but for now I'm just happy that I have access to a great editor that doesn't require giving more money to Adobe's empire of mediocrity.
  6. Like
    Tamerlin got a reaction from Snapseed in Affinity Video Editor?   
    Meh. Resolve is free, and I'd rather have the Affinity team focus on its core products rather than attempting to engage in a futile competition with the likes of Black Magic Design and Avid in the video world.
  7. Thanks
    Tamerlin got a reaction from SrPx in Affinity Video Editor?   
    Meh. Resolve is free, and I'd rather have the Affinity team focus on its core products rather than attempting to engage in a futile competition with the likes of Black Magic Design and Avid in the video world.
  8. Like
    Tamerlin got a reaction from Frozen Death Knight in Affinity Video Editor?   
    Meh. Resolve is free, and I'd rather have the Affinity team focus on its core products rather than attempting to engage in a futile competition with the likes of Black Magic Design and Avid in the video world.
  9. Like
    Tamerlin got a reaction from Alfred in Affinity Video Editor?   
    Meh. Resolve is free, and I'd rather have the Affinity team focus on its core products rather than attempting to engage in a futile competition with the likes of Black Magic Design and Avid in the video world.
  10. Like
    Tamerlin reacted to Snapseed in Affinity Video Editor?   
    ^ Now that is an eminently sensible and realistic comment and thank you for that.
  11. Like
    Tamerlin got a reaction from ehigiepaul in Affinity Video Editor?   
    Why do people think that Scratch is an NLE? Just because it has a timeline? It's not designed for editing... and ASSIMILATE doesn't advertise it as such, either. It's a great dailies tool, and a phenomenal color grading suite with some pretty powerful 3D compositing tools built in.
     
    And Nuke Studio is $10K. For tight budgets, the best bets are HitFilm and Resolve, depending on whether you're more interested in color or more interested in VFX. 
  12. Like
    Tamerlin got a reaction from SrPx in Affinity Video Editor?   
    There are actually several alternatives already.  The two most prominent are HitFilm and Resolve 15; HitFilm has an easier learning curve, Resolve now that it includes Fusion is pretty amazing. 
    A great complement to Affinity Photo.
     
  13. Like
    Tamerlin got a reaction from Alfred in Affinity Video Editor?   
    There are actually several alternatives already.  The two most prominent are HitFilm and Resolve 15; HitFilm has an easier learning curve, Resolve now that it includes Fusion is pretty amazing. 
    A great complement to Affinity Photo.
     
  14. Like
    Tamerlin got a reaction from SrPx in Affinity Video Editor?   
    There are alternatives to AfterFX. HitFilm is one, and Fusion is another. Fusion has an admittedly steeper learning curve, but also more capability.
  15. Like
    Tamerlin got a reaction from Jeffreytem in Affinity Video Editor?   
    HitFilm just got a major update... it's turning into a pretty solid editor. I'm editing an hour long video in HitFilm, and it's working out nicely. It doesn't have the metadata support yet AFAIK that Resolve and FCPX and Avid have, so I would still recommend Resolve over HitFilm for long-form, but I don't choose Premiere any longer, since I don't much like the UI. I haven't tried 2017 yet though.
     
    I love doing color grading and light compositing in Scratch, but its audio playback engine was a deal killer; I could get smooth playback without audio, but very choppy playback with audio, so I found it to be largely unusable as an NLE other than for adjustments to conforms. I like the UI though.
     
    The Fusion + Resolve combination is ridiculous. Ridiculous in that BMD gives so much away for so little. Even a paid Resolve license is just $1000, and once you have a dongle, you get upgrades for the price of downloading them.
     
    And for most, the paid version is overkill. Then again, even the free version is amazingly full-featured.
     
    Fusion is incredibly powerful, but it also has quite a learning curve. As a compositing app I think it's pretty close to Nuke, though the Nuke Studio combo of edit + compositing in a single app is pretty sweet, and hard to beat. It sounds like The Foundry is putting some focused effort on improving the performance and stability of Nuke Studio, hopefully turning it into a really solid suite. Still expensive, but I'd forgotten about the non-commercial version. 
     
    Resolve is a lot better with ordinary graphics cards now, though for color grading it still pushes the GPU rather hard.
  16. Like
    Tamerlin got a reaction from Aothedorop in Affinity Video Editor?   
    HitFilm just got a major update... it's turning into a pretty solid editor. I'm editing an hour long video in HitFilm, and it's working out nicely. It doesn't have the metadata support yet AFAIK that Resolve and FCPX and Avid have, so I would still recommend Resolve over HitFilm for long-form, but I don't choose Premiere any longer, since I don't much like the UI. I haven't tried 2017 yet though.
     
    I love doing color grading and light compositing in Scratch, but its audio playback engine was a deal killer; I could get smooth playback without audio, but very choppy playback with audio, so I found it to be largely unusable as an NLE other than for adjustments to conforms. I like the UI though.
     
    The Fusion + Resolve combination is ridiculous. Ridiculous in that BMD gives so much away for so little. Even a paid Resolve license is just $1000, and once you have a dongle, you get upgrades for the price of downloading them.
     
    And for most, the paid version is overkill. Then again, even the free version is amazingly full-featured.
     
    Fusion is incredibly powerful, but it also has quite a learning curve. As a compositing app I think it's pretty close to Nuke, though the Nuke Studio combo of edit + compositing in a single app is pretty sweet, and hard to beat. It sounds like The Foundry is putting some focused effort on improving the performance and stability of Nuke Studio, hopefully turning it into a really solid suite. Still expensive, but I'd forgotten about the non-commercial version. 
     
    Resolve is a lot better with ordinary graphics cards now, though for color grading it still pushes the GPU rather hard.
  17. Like
    Tamerlin got a reaction from 000 in Surface Studio   
    It does look like Microsoft is trying to go after Apple's traditional market...
     
    And here's the thing... they're getting it about 90% right. I used a Surface Pro 3 for the past couple of years as a mobile editing machine, and it did well for editing HD video as well as photos, though it didn't have the muscle for 4K. One of my friends bought a Surface Book, and that's turned out to be a great mobile editing system also... my biggest criticism of the Surface line in general so far is that Microsoft has been avoiding Thunderbolt. Hopefully they'll add it to the newest models, but so far they're resisting.
     
    My new machine is a Razer Blade Stealth, 2016 model... and I plan on adding a Razer Core + GTX 1080 in the near(ish) future via Thunderbolt 3 so that I can work with Resolve and 8K footage on it.
     
    IMO Microsoft is really nailing it with the Surface line. If they embrace eGPU the Surface Studio could become quite popular as a basis for a mid-range colorist's workstation. 
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