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Pixlers

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  1. Thanks
    Pixlers got a reaction from h.ozboluk in Blend tool in Designer   
    We need this!
  2. Like
    Pixlers reacted to Juhani in Blend tool in Designer   
    +1 from a new user trying to come over from Illustrator, so sad to discover yet another crucial feature missing in Designer, similar to the vector pattern fills. Otherwise i really love the app. Oh well... Hope you can implement the blend tool really soon.
  3. Like
    Pixlers reacted to Lodan280 in Blend tool in Designer   
    Is there any update on an upcoming blend tool?
  4. Like
    Pixlers reacted to Ana Mendes in Blend tool in Designer   
    Just to let know I'm also waiting for this tool.
  5. Like
    Pixlers reacted to Athanasius Pernath in Blend tool in Designer   
    Blend tool (object blending) has been requested since 2015. It's a crucial part of doing parametric / creative work. Any chance to put in onto priority / pipe?
    Thanks
  6. Like
    Pixlers reacted to NIgelJH in Extract pictures from pdf to open in AP   
    I can but then how do I extract a particular image?
    Ah I was doing it all wrong! Forget this, please delete Moderator!
     
  7. Like
    Pixlers reacted to 2MUCHWONG in QR Code Support for Data Merge?   
    As a user, I'd love to be able to generate QR codes from a csv imported via Data Merge so I can print out pick lists, labels, or business cards with unique QR codes. Currently, I have to rely on other tools but it would be great to be able to do this in Affinity Publisher!
  8. Like
    Pixlers reacted to glengine in node base non destructive image editing features like nuke and resolve   
    I fully support this.  Having a node editor with some of the same hot keys/controls as Maya and Nuke would really set this app apart from CC.
  9. Like
    Pixlers reacted to ronnyb in node base non destructive image editing features like nuke and resolve   
    I would love to see the affinity Devs expose the full power but only if they can develop a unique UI for it. Node is very powerful but not as accessible as layer based. I think an approach like Motion's Behaviors is genius. These would be like a set of packaged nodes delivering specific effects whose parameters can be linkable via inputs and outputs....
     
  10. Like
    Pixlers reacted to anon1 in node base non destructive image editing features like nuke and resolve   
    https://forum.affinity.serif.com/index.php?/topic/15873-coming-2016-32bit-hdr-editing-sneak-preview/?p=81085
     
    After all affinity is node based internally anyway
  11. Like
    Pixlers reacted to Jimmini in node base non destructive image editing features like nuke and resolve   
    I created a small node setup in Blender that generates a rainbow spiral, to give you an idea on how this approximately works, just in case.
     

     
    The left most node gives the image coordinates, the right most is the output. Nodes can be grouped and reused for more complex setups. Just download the software from blender.org and open the .blend file within the attached zip file. You can manipulate values in the nodes and the result gets immediately displayed to the right. Of course, Blender really isn't made for image editing, so it lacks some important things to make this more than just a small peek at what could be.
     
    Sure, this isn't a small feature request, but I think this could greatly enhance the program's scope and provide a massive selling point that surely would find a lot of fans.
    Spiral Node Texture.zip
  12. Like
    Pixlers reacted to CJ Randolph in Node Tool, Click+RightMouse is mechanically difficult   
    When using the Node Tool, the bottom information line lists "Click+RightMouse to smooth node," but it feels needlessly difficult to accomplish. The user must either click+rightclick perfectly simultaneously, or rightclick and hold then left click. Unfortunately, rightclicking first (which would be easier) brings up the rightclick menu, which blocks then blocks the cursor from targeting the intended node. Meanwhile, attempting to click at the same time is finicky; if the user clicks either mousebutton even slightly before the other, it doesn't work. Either of two changes could improve usability here: setting the rightclick menu to appear on button release rather than on click, or allowing the combination leftclick and hold + rightclick to do it.
    I hope that made sense. I've been up all night and I'm kind of punchy.
  13. Like
    Pixlers got a reaction from affinityfan in node base non destructive image editing features like nuke and resolve   
    Yes, I have this desire for a node based image editing program for 20 or more years. It would be great to see that feature growing up in this young program.
  14. Like
    Pixlers reacted to walt.farrell in Selection improvements   
    Serif (the company) listens to the feature requests for Affinity (the applications) and factors them into their planning. Usually, however, they do not comment on the requests.
  15. Like
    Pixlers reacted to Glicky in Artistic text to paragraph text and vice versa   
    A feature to convert artistic text to paragraph text is not something that will make the program 'complicated'... you can say this on every feature.
    (its more complicated to create a new text object and to copy paste, from right clicking to select "convert paragraph text"...)
    The reason why so many functions are missing, is just becalse its a young program. (there is no ImageTrace etc in Affinity, because the software will be to complicated?)
  16. Like
    Pixlers reacted to Murali Krishna in Artistic text to paragraph text and vice versa   
    CorelDraw has an option to convert paragraph text to artistic text and vice versa.
    It is very useful at times.
    Hope to see this feature soon on Affinity Designer
  17. Like
    Pixlers reacted to MEB in Save Dialog Shortcuts (missing Don't Save)   
    Hi Pixlers,
    cmd+delete does work for a few languages (English, Spanish) but fails on others (Deutsch, Portuguese etc).
    I'm logging this to be looked at. Thanks for letting us know.
  18. Like
    Pixlers reacted to Neuronum in How to show red overlay when masking   
    Hope affinity team to make mask alpha channel shown as red overlay. It would be very convenient for users!
    Many thanks!

  19. Like
    Pixlers reacted to telemax in Photo + Designer: Preview in Fullscreen   
    +10
  20. Like
    Pixlers reacted to transwagon in Photo + Designer: Preview in Fullscreen   
    I totally agree. It's a feature in photoshop which especially comes in handy when designing for a website. But also with other projects.
    It would be great if you guys could implement this function.
    Thank you.
  21. Like
    Pixlers reacted to JeffreyWalther in Photo + Designer: Preview in Fullscreen   
    No, I need the canvas to be displayed and scaled to full screen. No buttons, no menu no whatever. PREVIEW!
  22. Like
    Pixlers reacted to JeffreyWalther in Photo + Designer: Preview in Fullscreen   
    I wished it was possible to press a key to hide the entire GUI and only to display the canvas in fullscreen.
  23. Like
    Pixlers got a reaction from spez in Blur Filter with radius based on a BW layer   
    Every filter should have an option to adjust all its variable values with free selectable alpha channel. That would be an unique selling point, not evenPhotoshop can do this.  B)
  24. Like
    Pixlers reacted to Tupaia in Am I missing it? Numeric Scale?..   
    Thanks, I know. When there's no other way, we have to fall back to workarounds - but we want to work, not work around, right?
    @Oval: you seem to have earned your respect around here with that many posts. However, since you repeatedly point me to the help about input field expression, which do NOT offer a solution for what I mean, I'm under the impression that you don't understand what it's about. Also, you are no Affinity representative, are you. This is a simple wish that makes sense. So I suggest to leave feature decisions to them, and to stop worrying if it comes your way or not.
    Trying to make myself clearer, again:
    True, when you enter a % value in the W or H field (thanks to expressions), it already does scale the object(s). However, this scale value is NOT remembered in the object's transform matrix (the little data package that stores pos, rot, scl, shr). The new size is 'baked' into the object's geometry, so to speak  (in a 3D program, this would be an "automatic scale freeze" or something analogous - in e.g. Cinema 4D, this is a dedicated UI button).
    To restore an object's original size then, you would need to remember all the scales you did in the meantime, and enter the reciproke - too much hassle, although expressions would allow for it. Or use helper lines/objects. Not so nice, either.
     
    What I propose is simply that the scale value is also remembered & exposed, just like position, rotation, shear. First, because it's consistent, second, because then you can reset objects to their original scale by simply entering 100% or 1.0. (I have to correct myself here. In my post from 21.11.2016  I thought InDesign does remember the %-value - it does not.)
     
    Tried. I can't see where.
     
    Aside from that scale thing, additionally, next to this box icon in the transform panel , there should be also the choice "Transform Origin". One should be able to numerically rotate/shear/scale around that freely positionable origin, too, not only interactively.
     
  25. Like
    Pixlers reacted to Tupaia in Am I missing it? Numeric Scale?..   
    Hello!
    Any update on that numeric 'Scale' input field (both width & height)? It's still missing.
    One example case: for my architectural layout work, I often need a way to display plans in their original scale, or fractions/multiples of it. Once a plan has been scaled, how would I go back to the original size?
    -> see the mockup of how the transform panel could look like.
    And please also think about adding a switch for the Transform Origin - if it is turned on, numeric rotation/scale/shearing would take place around the Origin (not only center/corners).
    Thanks a lot!
     
     

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