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fredphoesh

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  1. Like
    fredphoesh got a reaction from michacassola in Vector animations frame by frame export via SVG SMIL   
    Neither is photoshop, but you can create animated PNG's in photoshop... 
    This is the only reason I still NEED photoshop! So YES affinity would do well to add something like this.
  2. Thanks
    fredphoesh got a reaction from harrym in remembering font colours/pt size last used with tools   
    It seems far more likely that in the same document or the same day working on a specific project, you'd want consistency... one of the basic tenets of design... and therefore it seems it should be the default - to assume you want to be keeping your customised look consistent rather than changing to a global default repeatedly. I would understand reverting to the global setting on different days or each time the app is closed and reopened, but it's very clunky to have to set your default every time you want to avoid unnecessary repetitive actions.
    IMO of course
  3. Like
    fredphoesh got a reaction from AverytheFurry in APNG and GIF creation   
    Hi all,
    Having cancelled my Creative Suite subscription, the only Photoshop thing I miss is its ability to create keyframe animations and output them as APNG or GIF files. This is very useful for me to create little animated buttons for my 360° virtual tours.
    Thanks,
    Mark.
     
  4. Like
    fredphoesh got a reaction from dradept in Default selection tool   
    YES PLEASE! I find it quite annoying that the View (Hand) Tool is the default. I NEVER want to use that... prefer using SPACEBAR-DRAG as the way to move, because it works regardless of which tool you have selected. Forcing the hand is clumsy and a time waster IMO.
  5. Like
    fredphoesh reacted to dradept in Default selection tool   
    Is it possible to make the Move tool the default option rather than the view tool? 
    I have tried removing the view tool (hand symbol) from the toolbar altogether as I very rarely use it and if I do need it I just need to hold down the space bar and drag, so it is a bit redundant and gets in the way as every time I think I am using the Move tool and I end up dragging the view around the screen, then have to switch to the Move tool, very frustrating for me.
    I really hope it is something I can set and if it is not then it should be available, I really need to set Move tool as default.
     
  6. Like
    fredphoesh reacted to MEB in Delete selection not working as expected   
    Hi fredphoesh,
    This happens because the selected layer is an Image layer type. Look at the label between parenthesis after the layer's name in the Layer's panel. Image layers are considered an "object", they retain all original image data but cannot be edited at a pixel level - you can only transform them (scale , rotate etc). To make changes at a pixel level you must convert them to a Pixel layer first (the equivalent to the  regular layers you are used to in Photoshop and similar image editors), right-clicking the Image layer in the layer's panel and selecting Rasterise. You can then create and delete the selection as you were doing/edit the layer at a pixel level.
  7. Haha
    fredphoesh reacted to toltec in Convert Pen Tool path into Selection in Affinity Photo?   
    That's two clicks, or two presses.
     
    Hard to improve on one click!
  8. Like
    fredphoesh reacted to Bri-Toon in Convert Pen Tool path into Selection in Affinity Photo?   
    Of course. After you draw your closed region with the Pen Tool, just click "Selection" from the Context Toolbar.
  9. Like
    fredphoesh reacted to Bruno Henrique in The symmetry option should be present in other tools   
    The symmetry option should be present in other tools besides the brush, could be in the pen tool
  10. Like
    fredphoesh reacted to Bruno Henrique in The symmetry option should be present in other tools   
    The suggestion of the previous was for the designer, this pro Affinity photo
  11. Thanks
    fredphoesh reacted to AffinityJules in Patch Tool is transparent and blury   
    Easier said than done - especially if you're a new user with little experience, and it sounds as if you are. But anyway. It's complicated to explain in writing.
    I didn't get this result from using the patch tool alone, I don't think it's possible but I might be wrong. I can't show you any videos of my work simply because I don't have the necessary equipment with which to do so, but I will outline what I did with your photograph to remove the light reflection. I might as well add that there exists many avenues when using tools to achieve the same or very similar results as the one I got. What I did was just one method of many.
    1. Open image and create a new Pixel Layer: using a new layer isn't destructive in the sense that any modification you make is not being directly applied to the original image.
    2. Select the Clone Brush Tool, and at the top of the screen where all the adjustments are listed click on Current Layer and change it to Current Layer & Below. This will mean that the source layer is the photo and the destination layer is the new pixel layer.
    3. Set the opacity at 40-50% (for now) and set the Hardness to zero% = soft brush.
    4. Reduce the brush size to fit between the frame of the glasses and the girl's eye (just left of her eye). Alt + Click to select the source. Begin cloning to the left and remove the glare to the left of her eye - it will look a little odd but you have to start somewhere. Do the same for the eyelid.
    5. Use the Free Hand Selection Tool and take a skin sample between the glasses frame and the shadow right underneath her eye. In the Edit panel click Copy, then Paste (there are short cuts for these operations but I never get used to using them), this will copy your selection as a new layer. Move this layer to cover the remaining light glare - so adjust as necessary - height/width/size, etc. 
    6. With the eraser (set to soft) remove any leakage that has covered the glasses frame and frame shadow until it looks natural - or near enough!
    7. At this stage I introduced a Brightness / Contrast layer adjustment to both pixel layers and altered the Brightness ONLY to match the skin tones; you won't have to alter it too much - just a tad to bring it level with the original image.
    8. Because I knew what I wanted to do, my next step was to Flatten the document therefore making all three images as one picture. If you want to, you can make copies of all three layers just in case you damage something by mistake.
    9. At this point I had a pretty good skin match, but very little definition - especially to the right of her eye. I used the Inpainting tool here and there just to nudge little points of skin to how I wanted them.
    10. Make a new pixel layer and set it the same as you did the others (Current Layer & Below).
    11. Use the Clone Brush at a very low opacity 10-15% and begin blending the skin above her eye to make it appear smooth and natural looking
    12. Use the Clone Brush at a higher opacity 70-80% and clone in the shadows or darker lines surrounding her eye, etc... Use a small brush size.
    13. By now I had the result I set out to do - all the light reflections had gone and her eye and surrounding skin was looking ok, but because cloning with a soft brush can cause image blurring or over smoothness the noise in the picture and my alterations did not match.
    14. I flattened the document again and using the Free Hand Selection Tool I select around my modified areas and with the Noise Filter added some noise to match the original image.
    15. Finished image, although sounding like a lengthy process, took me about 5 minutes to do.
    Practice makes perfect. Get used to using these tools and how best to use them.
     
     
  12. Like
    fredphoesh got a reaction from Deno in Vector animations frame by frame export via SVG SMIL   
    Neither is photoshop, but you can create animated PNG's in photoshop... 
    This is the only reason I still NEED photoshop! So YES affinity would do well to add something like this.
  13. Like
    fredphoesh reacted to EmanueleSabetta in Vector animations frame by frame export via SVG SMIL   
    Please add SVG SMIL export to Affinity Designer for exporting frame by frame animations, like the Adobe Animate CC plugin Flash2SVG does ( https://github.com/TomByrne/Flash2Svg ) .
     
    Thanks
  14. Like
    fredphoesh reacted to snaf in Affinity Photo - Create an animated gif   
    It' sound so sad.  are there this function  in the future version?   because The PS program can do.
     
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