RyanJEC
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RyanJEC reacted to a post in a topic: Raster perspective and mesh warp live filters added to Designer
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RyanJEC reacted to a post in a topic: Vector Flood Fill
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Susanne reacted to a post in a topic: Set stroke thickness/width per point/node.
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Megnusin reacted to a post in a topic: Make "Cycle Selection Box / Reset Bounding Box" Stick
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Word count in Affinity Publisher
RyanJEC replied to vdamjanovski's topic in Feedback for Affinity Publisher V1 on Desktop
I'm still holding out hope that this sneak it's way into the 1.9 beta. If not then maybe a 1.9.x release. Word counts I would like to see: Document Word Count Page Word Count Frame Word Count (Selected Frame) -
PanthenEye reacted to a post in a topic: Set stroke thickness/width per point/node.
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Old Bruce reacted to a post in a topic: Set stroke thickness/width per point/node.
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RyanJEC reacted to a post in a topic: Affinity Animator
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Instead of using pressure profiles on strokes to control the line thickness/width from the start of a stroke to the end of the stroke maybe allow us to change the line thickness at each point. Then have them blend between each of the points. This would give greater control and save time on creating the strokes you want. I find using the pressure profiles to be cumbersome when selecting the graph points and when you have a long stroke it's harder to get the results you want.
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Aftemplate reacted to a post in a topic: About the Hardware Acceleration for windows version
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RyanJEC reacted to a post in a topic: StudioLink inside Photo and Designer?
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Przemysław reacted to a post in a topic: Perspective Guides
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RyanJEC reacted to a post in a topic: Node Tool - Transform Mode Center
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Cuando reacted to a post in a topic: Perspective Guides
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RyanJEC reacted to a post in a topic: [Impleneted] Export as single-pages PDF
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RyanJEC reacted to a post in a topic: Custom Halftone Texture Brush Accumulative Layering
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I created a halftone texture brush in designer but it's not working as expected. If go over the same spot with the brush; the transparent pixels get darker until it is a black square. I want it to stay circular halftone. Left: what I get when I go over an area once. Right: What I get when I go over an area multiple times. No matter how many times I go over an area I want it to stay like the one on the left. I have to start over everytime I go over an area more than once. Texture brushes should not accumulate layers. My texture brush image is included in the attachments and these are my brush settings.
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I would like to see One Point, Two Point, and even Three Point Perspective guide system/tools. Would be very helpful in creating scenes, architectural designs, aligning characters properly.