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It's been a while since v1.0. old v1.0 threads are archived. so I'm making this feature request again. As you probably already know, there has been a sea change recently in the field of AI, and drawing has been deciphered by AI. and we haven't got based node advanced features yet. affinity has node potential. because affinity is internally constructed by node. honestly, I'm very disappointed with v2.0, it's more like v1.2. a small patch. I don't need a Photoshop clone. I want exclusive features. this based node image editing! I would call it Affinity v3.0
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Bazyzzy reacted to a post in a topic: Improve Gamma management. the wrong Gamma is eroding you masterpiece...
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iuli reacted to a post in a topic: Improve Gamma management. the wrong Gamma is eroding you masterpiece...
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Aftemplate reacted to a post in a topic: Affinity Photo for macOS - 1.10.5
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Aftemplate reacted to a post in a topic: Latest Affinity V1 releases on each platform by store
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Aftemplate reacted to a post in a topic: Latest Affinity V1 releases on each platform by store
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Aftemplate reacted to a post in a topic: Tape measure tool?
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Frozen Death Knight reacted to a post in a topic: Improve Gamma management. the wrong Gamma is eroding you masterpiece...
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Frozen Death Knight reacted to a post in a topic: Adobe illustrator 2020 redefines vector coloring.
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Aftemplate reacted to a post in a topic: Tape measure tool?
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Aftemplate reacted to a post in a topic: Tape measure tool?
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Aftemplate reacted to a post in a topic: HSL adjustment Changing Luminosity also changes Saturation?
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Ron P. reacted to a post in a topic: HSL adjustment Changing Luminosity also changes Saturation?
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I'm sorry to have this misunderstanding, Although I don't mean that. That's what you mean, you can't represent mine. If that was my blog, I would say I'm a developer. I emphasize myself as a user, expert. So, what's not a expert user? They don't even understand the difference between HSV and HSL, A bunch of people who just fiddle with the sliders by feeling. They don't understand why they should use this value, Just because PS tutorial tells him: use this value! You should be obsessed with technology. Clinging to this will not help you improve your technology...Like my said: It seems that you are obviously good at this.
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NotMyFault reacted to a post in a topic: HSL adjustment Changing Luminosity also changes Saturation?
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You misunderstood. I'm not a coder. I don't understand software development. Like you said: Probably never happens. Our lives are short. We can't wait. Waiting for software improvements is a long time. However, if you switch to a piece of software right away, you can get something quickly. I always get the best I can have. I don't wait for developers.
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ultrainfra reacted to a post in a topic: HSL adjustment Changing Luminosity also changes Saturation?
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1.7.0.209 HSL luminance problem
Aftemplate replied to Scott Williams's topic in [ARCHIVE] Photo beta on Windows threads
IMHO. The L slider that changes the saturation is useless. Give the user at least one option to turn it off. Now, HSL is scrap. Awesome! -
DGee reacted to a post in a topic: Improve Gamma management. the wrong Gamma is eroding you masterpiece...
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BeauRX reacted to a post in a topic: Improve Gamma management. the wrong Gamma is eroding you masterpiece...
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NotMyFault reacted to a post in a topic: Improve Gamma management. the wrong Gamma is eroding you masterpiece...
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Yes! Yes! Yes! Go to Edit -> Color Settings... (Ctrl+Shift+K) and klick on the More Options button. In the Advanded Controls rollout at the bottom there is an option called Blend RGB Colors Using Gamma: activate this option and set it to 1.00, now Photoshop will do linear maths on all the colours even.
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https://ninedegreesbelow.com/photography/linear-gamma-blur-normal-blend.html http://www.ericbrasseur.org/gamma.html https://docs.krita.org/en/general_concepts/colors/linear_and_gamma.html Watch both links. Gimp v2.10.28 gamma is perfect, Pass my test. this modification to give more space to darker values does lead to wonky color maths when mixing the colors. We can see this with the following experiment: Left: Colored circles blurred in a regular sRGB space. Right: Colored circles blurred in a linear space. Colored circles, half blurred. In a gamma-corrected environment, this gives an odd black border. In a linear environment, this gives us a nice gradation. This also counts for color smudge brush: Thatโs right, the โmuddyingโ of colors as is a common complaint by digital painters everywhere, is in fact, a gamma-corrected colorspace mucking up your colors. If you had been working in LAB to avoid this, be sure to try out a linear rgb color space.
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Document resize with percentage
Aftemplate replied to LetoAtrell's topic in Older Feedback & Suggestion Posts
Yes! I totally agree.