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    Digital painting, fishing

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  1. @Andy Somerfield Can I hear the latest news on this? I know you want to support it. @Dan C I know he looked for node wrappers in the last year. Thank you for adding the Mesh Transform Live Filter!
  2. It's been a while since v1.0. old v1.0 threads are archived. so I'm making this feature request again. As you probably already know, there has been a sea change recently in the field of AI, and drawing has been deciphered by AI. and we haven't got based node advanced features yet. affinity has node potential. because affinity is internally constructed by node. honestly, I'm very disappointed with v2.0, it's more like v1.2. a small patch. I don't need a Photoshop clone. I want exclusive features. this based node image editing! I would call it Affinity v3.0
  3. I'm sorry to have this misunderstanding, Although I don't mean that. That's what you mean, you can't represent mine. If that was my blog, I would say I'm a developer. I emphasize myself as a user, expert. So, what's not a expert user? They don't even understand the difference between HSV and HSL, A bunch of people who just fiddle with the sliders by feeling. They don't understand why they should use this value, Just because PS tutorial tells him: use this value! You should be obsessed with technology. Clinging to this will not help you improve your technology...Like my said: It seems that you are obviously good at this.
  4. Why talk about this? Meaningless things will only waste your time. And my time. It seems that you are obviously good at this.
  5. You misunderstood. I'm not a coder. I don't understand software development. Like you said: Probably never happens. Our lives are short. We can't wait. Waiting for software improvements is a long time. However, if you switch to a piece of software right away, you can get something quickly. I always get the best I can have. I don't wait for developers.
  6. https://bottosson.github.io/posts/oklab/ https://bottosson.github.io/posts/colorpicker/ You are talking about what I am familiar. I am an expert user.
  7. IMHO. The L slider that changes the saturation is useless. Give the user at least one option to turn it off. Now, HSL is scrap. Awesome!
  8. IMHO. The L slider that changes the saturation is useless. Give the user at least one option to turn it off. Now, HSL is scrap. Awesome!
  9. Yes! Yes! Yes! Go to Edit -> Color Settings... (Ctrl+Shift+K) and klick on the More Options button. In the Advanded Controls rollout at the bottom there is an option called Blend RGB Colors Using Gamma: activate this option and set it to 1.00, now Photoshop will do linear maths on all the colours even.
  10. https://ninedegreesbelow.com/photography/linear-gamma-blur-normal-blend.html http://www.ericbrasseur.org/gamma.html https://docs.krita.org/en/general_concepts/colors/linear_and_gamma.html Watch both links. Gimp v2.10.28 gamma is perfect, Pass my test. this modification to give more space to darker values does lead to wonky color maths when mixing the colors. We can see this with the following experiment: Left: Colored circles blurred in a regular sRGB space. Right: Colored circles blurred in a linear space. Colored circles, half blurred. In a gamma-corrected environment, this gives an odd black border. In a linear environment, this gives us a nice gradation. This also counts for color smudge brush: Thatโ€™s right, the โ€˜muddyingโ€™ of colors as is a common complaint by digital painters everywhere, is in fact, a gamma-corrected colorspace mucking up your colors. If you had been working in LAB to avoid this, be sure to try out a linear rgb color space.
  11. The development of affinity designers is still going on! Very very very slow.๐ŸŒ๐ŸŒ๐ŸŒ๐Ÿข๐Ÿข๐Ÿข
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