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Symbols with editable text


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  1. Type some text
  2. Go to the symbols panel
  3. Click Create 
  4. Drag a few symbols onto the workspace
  5. Edit text, all symbols change

Screen-Shot-2019-03-07-at-17-17-41.png

iMac 27" 2019 Sequoia 15.0 (24A335), iMac 27" Affinity Designer, Photo & Publisher V1 & V2, Adobe, Inkscape, Vectorstyler, Blender, C4D, Sketchup + more... XP-Pen Artist-22E, - iPad Pro 12.9  
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Okay, sorry. I probably didn't phrase my feedback correctly.

I would like to type a unique text for each symbol instance.
The key issue here is that all symbols will share the same text content. 

Here's an example from Adobe XD:

1*sYHPfxfZuhA-S-WSO3qm_Q.gif

 

So each of the symbol instance can have it unique text content, but you can also overwrite the changes in the master symbol.

 

Edited by Ulaxes
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You can disable sync in the symbols panel to change individual symbols' text, but there's no way to propagate it to other symbols after that, or to re-sync. I would like to see those options come to Affinity.

♥️Affinity v2; macOS 14; ⌨️🖱; recreational user since 2014.

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I get ya, have a symbol and disable sync on any element within that symbol, so disable sync on the text but everything else remains in sync.

At the moment you can't expand the symbol within the symbol panel to edit in this way but I think the symbol feature needs a major rework to put it on top.

iMac 27" 2019 Sequoia 15.0 (24A335), iMac 27" Affinity Designer, Photo & Publisher V1 & V2, Adobe, Inkscape, Vectorstyler, Blender, C4D, Sketchup + more... XP-Pen Artist-22E, - iPad Pro 12.9  
B| (Please refrain from licking the screen while using this forum)

Affinity Help - Affinity Desktop Tutorials - Feedback - FAQ - most asked questions

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  • 5 years later...

have a symbol and disable sync on any element within that symbol

Yes ! Was there any news since 2019 ?
This sounds like a basic and much required need. This makes tools like Figma so enjoyable to use:

  • you draw an ugly box
  • make it a component
  • create instances
  • change the text so your content is right
  • then work on the styling so the style is right, while the content remains
  • then at any point, you can revisit the initial component and tweak it

This makes it enjoyable since you do not need to take care of everything at once. If you know you need components (call them Assets, Symbols, or whatever), you just need to start a component placeholder for later and make instances of it. Then you can later on change the base component and suddenly your all doc/book illuminates.

Say you have a book with 300 buttons from a Symbol / Asset, and you want to update the style of the buttons (without afffecting the text content).
I shortly thought using actual STYLES could be an option but there seem to be the same issue (at least in aD) that styles cannot be updated.

There is just no way someone will create a new Symbol and replace the 300 instances manually.

 

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