Paekke Posted January 18, 2015 Posted January 18, 2015 I would LOVE to see a "random" and a "cloner" option like you have in 3D. This would speedup things a lot when producing stuff. Like select a object, then clone it. Options could be "number of clones" "Rows of clones" "distance between clones" "clones inside a mask" to meet the shapes of your needs. Now to the "random" part. "random scaling" "random rotation" "random position" inside the mask shape. last add a "seed option" so you can toggle between different random styles. For inspiration look into Cinema 4Ds cloner and random effector. Cheers Quote
Staff MEB Posted January 18, 2015 Staff Posted January 18, 2015 Hi Paekke, This may not cover all situations, but you already have a smart duplicate feature that allows you to perform some of those actions (excluding the random part). Here's how to use it: - draw a rectangle (for example) and press cmd+j to duplicate it; - rotate or move it dragging the object on the canvas or inputing a value in the Transform panel; - press cmd+j again to apply that transform to subsequent duplicates. Quote A Guide to Learning Affinity Software
Paekke Posted January 18, 2015 Author Posted January 18, 2015 I am aware of that feature, and I like that too.. But the Cloner route would make things nondestructive, and changes pretty easy to achieve. Also the Jump command is not random. Quote
lenogre Posted January 18, 2015 Posted January 18, 2015 I agree with Paekle. Something like the cinema4d mograph tool would be great : clones on splines, linear, radial, grid. Moi3d have too a pretty good cloner system. Quote
camloken Posted February 4, 2015 Posted February 4, 2015 I like having a "Move" feature under the contextual menu when I right click on an object. Then I can specify the exact distance and if I want to duplicate the move. This is very useful in Illustrator. You could also allow rotation on a transformed rotation point. Quote
Paekke Posted July 24, 2015 Author Posted July 24, 2015 Come on guys, this would be a killer ;) Quote
Oval Posted August 6, 2017 Posted August 6, 2017 Hopefully it is/will be part of “Replicate/Blend” (roadmap). Quote
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