Digbydo 2 Posted October 17, 2024 Posted October 17, 2024 I came across images similar to the one attached and I have tried to re-create one using my own photo's but besides turning a Portrait into a really dark Black & White version of itself I am totally stumped on how to proceed. If anyone can help or put forward suggestions that'll be great because at the moment I don't even know if a Pen Tool or a Brush Tool should be used and if so is it one long continuous line or layer upon layer to create the effect. I don't mind spending loads of time on it I just would like to know how to do it. Thank you for any help given 😉 Quote
Dave.Kelly Posted October 17, 2024 Posted October 17, 2024 Try gmic plugin if you are on windows Quote
Digbydo 2 Posted October 17, 2024 Author Posted October 17, 2024 Sorry - Not on Windows - Mac user 🤷🏻♂️ Quote
NotMyFault Posted October 17, 2024 Posted October 17, 2024 Has been asked for many times. Not available in Affinity apps. This efffect requires 3D capabilities, Affinity is limited to 2D. Quote Mac mini M1 A2348 | MBP M3 Windows 11 - AMD Ryzen 9 5900x - 32 GB RAM - Nvidia GTX 1080 LG34WK950U-W, calibrated to DCI-P3 with LG Calibration Studio / Spider 5 | Dell 27“ 4K iPad Air Gen 5 (2022) A2589 Special interest into procedural texture filter, edit alpha channel, RGB/16 and RGB/32 color formats, stacking, finding root causes for misbehaving files, finding creative solutions for unsolvable tasks, finding bugs in Apps. I use iPad screenshots and videos even in the Desktop section of the forum when I expect no relevant difference.
Digbydo 2 Posted October 17, 2024 Author Posted October 17, 2024 Thanks for that info NotMyFault ~ looked like it could be done even in 2D or something close to it.. Oh well 🤷🏻♂️ Quote
NotMyFault Posted October 17, 2024 Posted October 17, 2024 (edited) You could of course add many many thin lines by pen tool atop each other, thus creating a 2D view by hand. You can create a much weaker effect by using edge detection filter, or some variants with more control: start with portrait add HSL adjustment, saturation to zero add Gaussian blur, 1-3px add posterize adjustment, 7-15 levels add Gaussian blur, 1px, blend mode difference add levels adjustment, set white level to maximize range, e.g. 3% now tweak all parameters to taste, and maybe blur some areas to get rid of unwanted lines. the lines mark steps (bands) of brightness, which - depending on lighting- to some degree match 3D structures of faces. older discussion: Edited October 17, 2024 by NotMyFault Quote Mac mini M1 A2348 | MBP M3 Windows 11 - AMD Ryzen 9 5900x - 32 GB RAM - Nvidia GTX 1080 LG34WK950U-W, calibrated to DCI-P3 with LG Calibration Studio / Spider 5 | Dell 27“ 4K iPad Air Gen 5 (2022) A2589 Special interest into procedural texture filter, edit alpha channel, RGB/16 and RGB/32 color formats, stacking, finding root causes for misbehaving files, finding creative solutions for unsolvable tasks, finding bugs in Apps. I use iPad screenshots and videos even in the Desktop section of the forum when I expect no relevant difference.
R C-R Posted October 17, 2024 Posted October 17, 2024 13 hours ago, Digbydo 2 said: I came across images similar to the one attached... I realize this is not of much help to you but I think that image is not showing a 3D-like wireframe since if it was the lines would follow the 3D contours of the face. Instead, it looks to me like the effect might be a bunch of artistically hand-drawn lines. Is there anything in the source that mentions anything about how it was created? PaulEC 1 Quote All 3 1.10.8, & all 3 V2.6 Mac apps; 2020 iMac 27"; 3.8GHz i7, Radeon Pro 5700, 32GB RAM; macOS 10.15.7 All 3 V2 apps for iPad; 6th Generation iPad 32 GB; Apple Pencil; iPadOS 15.7
PaulEC Posted October 18, 2024 Posted October 18, 2024 As R C-R says, this isn't a normal wire frame view, as you would get with a 3D app. I did a reverse image search, and it looks like the original was hand drawn by an artist called Markus Manfreda. R C-R 1 Quote Acer XC-895 : Core i5-10400 Hexa-core 2.90 GHz : 32GB RAM : Intel UHD Graphics 630 – Windows 11 Home - Affinity Publisher, Photo & Designer, v2 (As I am a Windows user, any answers/comments I contribute may not apply to Mac or iPad.)
Digbydo 2 Posted October 18, 2024 Author Posted October 18, 2024 9 hours ago, R C-R said: I realize this is not of much help to you but I think that image is not showing a 3D-like wireframe since if it was the lines would follow the 3D contours of the face. Instead, it looks to me like the effect might be a bunch of artistically hand-drawn lines. Is there anything in the source that mentions anything about how it was created? Nothing mentioned ~ I thought it was just some art work probably hand drawn and I wanted to do it digitally Quote
Digbydo 2 Posted October 18, 2024 Author Posted October 18, 2024 9 hours ago, PaulEC said: As R C-R says, this isn't a normal wire frame view, as you would get with a 3D app. I did a reverse image search, and it looks like the original was hand drawn by an artist called Markus Manfreda. Wow! I didn't know you could find that information so Thanks it gives me hope that it can be done digitally ~ just need to know if it can be done and if so how? 🤔 Quote
NotMyFault Posted October 18, 2024 Posted October 18, 2024 14 minutes ago, Digbydo 2 said: Wow! I didn't know you could find that information so Thanks it gives me hope that it can be done digitally ~ just need to know if it can be done and if so how? 🤔 Decide if you want to go bitmap/raster or vector. bitmap could be easier and faster, but won’t allow to correct any mistakes easily vector is probably more time consuming, but allows to tweak everything later and correct mistakes Every line you see in the template image must be drawn, the thickness, pressure profile and color must be set. Important is the sequence. Lines visible on top must be drawn last. Lines covered by other must be drawn first. when using vector curves, or painting each line on a separate pixel layer, you can readjust the sequence any time later. Probably some lightning effect must be added later. Why don’t you start and share how far you are coming? just use a small area like eye, lips, cheeks and create a mockup. Quote Mac mini M1 A2348 | MBP M3 Windows 11 - AMD Ryzen 9 5900x - 32 GB RAM - Nvidia GTX 1080 LG34WK950U-W, calibrated to DCI-P3 with LG Calibration Studio / Spider 5 | Dell 27“ 4K iPad Air Gen 5 (2022) A2589 Special interest into procedural texture filter, edit alpha channel, RGB/16 and RGB/32 color formats, stacking, finding root causes for misbehaving files, finding creative solutions for unsolvable tasks, finding bugs in Apps. I use iPad screenshots and videos even in the Desktop section of the forum when I expect no relevant difference.
NotMyFault Posted October 18, 2024 Posted October 18, 2024 It seems there are tutorials available, just google the name of the artist And you find lots of them. it looks like the style is a small number of very long brush strokes (thin, white) on black background, probably raster brush. You probably need a lot of training to achieve this method, and practice with physical media before switching to digital. Or contact the artist and ask for a masterclass course. https://www.manfreda-art.com/digital-art/dedication/ Quote Mac mini M1 A2348 | MBP M3 Windows 11 - AMD Ryzen 9 5900x - 32 GB RAM - Nvidia GTX 1080 LG34WK950U-W, calibrated to DCI-P3 with LG Calibration Studio / Spider 5 | Dell 27“ 4K iPad Air Gen 5 (2022) A2589 Special interest into procedural texture filter, edit alpha channel, RGB/16 and RGB/32 color formats, stacking, finding root causes for misbehaving files, finding creative solutions for unsolvable tasks, finding bugs in Apps. I use iPad screenshots and videos even in the Desktop section of the forum when I expect no relevant difference.
Digbydo 2 Posted October 18, 2024 Author Posted October 18, 2024 2 hours ago, NotMyFault said: Decide if you want to go bitmap/raster or vector. bitmap could be easier and faster, but won’t allow to correct any mistakes easily vector is probably more time consuming, but allows to tweak everything later and correct mistakes Every line you see in the template image must be drawn, the thickness, pressure profile and color must be set. Important is the sequence. Lines visible on top must be drawn last. Lines covered by other must be drawn first. when using vector curves, or painting each line on a separate pixel layer, you can readjust the sequence any time later. Probably some lightning effect must be added later. Why don’t you start and share how far you are coming? just use a small area like eye, lips, cheeks and create a mockup. Thanks again NotMyFault for all the guidance on this topic. I'll probably go down the painting route first, to see-how-it-goes🫣 and… if I have any success at all, then I'll post something on here. Thanks again 👍 NotMyFault 1 Quote
Digbydo 2 Posted October 19, 2024 Author Posted October 19, 2024 So I've had a play around with this 'Wireframe' effect. As you can see it's still not there but ~ Hey! ~ its way better than a blank canvas. In the end I created my own brushes and saved then as a PNG file's. I then added them as New Intensity Brushes. Having turned the image into B&W, I added an inverted mask and proceeded to paint over it with the intensity brushes, adjusting their size and various other settings as I went along to make it much more random. I ended up doing a bit of Dodge & Burn at the end & put on a thin rectangle to close it all off / in. As I say, I'm not there yet but I thought I'd post my early results in case it helps anyone else should they want to have a go at this. Thanks again for all who helped. 😉👍 Ldina, NotMyFault and PaulEC 3 Quote
NotMyFault Posted October 19, 2024 Posted October 19, 2024 Even this early study shows you personal style and creativity. Looking forward to seeing you perfecting your craftsmanship. Quote Mac mini M1 A2348 | MBP M3 Windows 11 - AMD Ryzen 9 5900x - 32 GB RAM - Nvidia GTX 1080 LG34WK950U-W, calibrated to DCI-P3 with LG Calibration Studio / Spider 5 | Dell 27“ 4K iPad Air Gen 5 (2022) A2589 Special interest into procedural texture filter, edit alpha channel, RGB/16 and RGB/32 color formats, stacking, finding root causes for misbehaving files, finding creative solutions for unsolvable tasks, finding bugs in Apps. I use iPad screenshots and videos even in the Desktop section of the forum when I expect no relevant difference.
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