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  1. I turned on my pc today and found that all my brushes do as per what is in the photo. Does anyone know how to change this back to just normal opacity? I can't draw using this as it ruins the colour.
  2. To Serif team. May we please know, in the end of 2021, why canvas rendering algorithms are still so terrible in all Affinity apps? 
It's just not pleasant to see at all. Lots of glitches, fps drops, screen tearing, jumping objects and visible tiling/blocky artefacts during any changes being made. While searching here on forums, I found lots of topics covering all these issues.
 Some of them are five or six years old. But some of these topics are much more recent. Various configurations, pretty good CPUs and GPUs of all sorts.
 But same screen tearing, artefacts and visible tiles. For a such long period of time. And there are still no fixes for that. In some of those topics I've found official responses, that "this is done by design", "it's the way our apps render the canvas".
 Well, it's not a good design then. And certainly not a good way to render the canvas. How you, at Serif, find it acceptable? Are you ok with seeing canvas rendering like that in your apps? How it passes QA and being shipped to your customers? Why there are headlines on Affinity website: "fast and glorious", "pan and zoom at 60fps", "handle 1000s of objects with no lag", "optimized for documents of any complexity"? When it is simply not true, but rather false statements. At least it is not true as long, as such core performance problems still persist for so many people, including myself. Why not consider implementing something like v-sync in your canvas rendering pipeline? Or something else that will prevent visible artefacts appearing during canvas updates. So it will wait for all the tiles to finish calculating their image data and then the whole visible part of the canvas will be composited and painted in a single (at least on the visible to user level) draw event. It will significantly reduce overall performance? Well, maybe, but then you'll need to find a solution for this as well.
 Now it looks like the best idea for you was to throw all these tiles at your customer's screen as fast as possible. Because who notice that mess? They'll be fine with that. But I do notice that. And I want to avoid any screen tearing and tile artefacts in my experience with apps even on the most basic and simple tasks.
So, where is mine "smooth and glorious 60fps experience"? I'm not even starting doing any serious graphic design work because I don't like your canvas in its current state. Sorry. Second, why mouse polling rate plays such significant role in your apps canvas performance? Recently I discovered this myself, and it was confirmed with your team members, that reducing mouse polling rate to default 125Hz significantly improves screen canvas performance. Significantly, but still not perfect yet. So why not restrict any user input events and sync them with dispay refresh rate / gpu redraw cycle? Just an example. The latest Safari has new option in their Debug menu: "Prefer Page Rendering Updates near 60fps". It ignores the display's refresh rate and throttle all in-window paint events down to commonly safe and achievable 60fps. So why not consider something like this and limit overall fps and user input event processing for the sake of overall performance improvement? Maybe then we'll get a better canvas? My main question is: is it an absolutely impossible to seamlessly refresh the canvas without all these tiles flickering around constantly once anything is changed in the viewport? I'm just wondering why it is still being considered as normal in Affinity apps to have a canvas behaving this way? Sorry if my post seems to be a rant or offended you in some way. I had no intent of doing that. 
I'm really wondering if Affinity suite can be made better for all of us. Or we shouldn't expect anything better being done in this direction. Maybe it's really a one big "pain in the a.s" problem for any software developers to make CPU and GPU properly talk to each other? 
Maybe there are lots of problems with major OS developers ditching OpenGL and moving towards Metal/DirectX? Also, we've seen this recent Apple's movement from separate CPU and GPU with dedicated memory to SoC solutions with unified, shared memory.
 Yes, I can understand that your apps should greatly benefit from that. Obviously, lower latencies, less memory copy operations, overall faster access to data.
 All things being done in one place. But... But at the same time I feel that it's just wrong to keep telling anyone on Twitter how good and fast your apps perform on those recent Apple SoCs, while its canvas (which is the main working and the most important area) lags and glitches in general for anyone with more traditional system configuration, even on the most simple scenarios like moving an artboard or a single layer around. I couldn't be the one who notices that. And my system is pretty powerful and it's clear that it deserves better performance and smoother visual response. What I see now is simply unacceptable for me. To be completely honest, I must say that I love your apps. Overall, they are much, much better for me than anything I've seen in this field. There are so many great features and innovative decisions, little details, that make it truly great.
 Every time I discovered these in your apps I was so excited and happy, because I remembered how bad the same thing was in Adobe's products. I remember lots of annoying, terrible things that made me leave Adobe's universe once and forever.
 Vast majority of these things remain unchanged for many years. Because they don't care about their software and customers at all. I found your company and your products to be a complete opposite. Small and passionated company with people really interested in their products. 
I don't want to be disappointed with you guys. I believe in you. I believe in Serif. Just can't stand this canvas tiles flickering and tearing. Sorry.
  3. Hey, i love AD, but since day 1 i have struggled with print. Im having issues, i could never get 100k black, then i got it buy playing with the pdf settings, now i cant get shadows to export on a pdf. its strange because i configure the settings one way and i CAN export the shadow but NOT achieve 100K, vice versa, when i get it too print 100K, i cannot export drop shadows in the same document. im attaching the affinity file, if anyone can get this exported, with shadows and 100kblack (proper colours/cmyk) i would appreciate it highly, and let me know the export settings and where/what im doing wrong. I work in a marketing agency, the owners have owned print houses, they have 100 years knowledge in print and im not just saying it, they are literally experts ive never heard anyone with even close knowledge in the industry. which makes it even stranger that i cannot get document to print as desired! we have printers in office, outsource work, all the workers are from print houses and repo. to add more to this, ive also uploaded my export settings on how i achieve 100k black, but sing these settings i cannot export shadows. when i get the shadow but no 100k, i just use 'press ready' and alter nothing, but like i say, that doesnt carry the 100kblack. the document is set up 100% correct - (there is no 100k black in use on this document EXCEPT the example square on art-board 'proof' LJmykar.afdesign
  4. So I was building my portfolio with Windows Affinity Designer 1.10.1.1142, I used the text box to create a subheader, it was all fine till just now, when I created a new text box and adjusted the box size for a smaller width. For some reason, when I type the textand get to the second line of the text box, it centers the text alignment for only the second line of the sentance. When I checked the text alignment, it says its aligned to the left, which is what I need. I'm not sure how I can fix the alignment of the second text line, and I haven't touched anything on the Font Character Window, only what was available on the default workspace character tool bar at the top.
  5. I have tried exporting with PNG and SVG and when ever I export an image with noise, very little of the noise is maintained. I have attached a screenshot of the picture on the left is the original affinity designer vector and the image on the right is the exported PNG. As you can see there is a noticeable difference in the noise. Could I be doing something wrong or is this an issue with Affinity Designer?
  6. Hi, I have downloaded the new 1.7.0 version and followed by 1.7.1. The performance is a disaster and a real workstopper. Drawing something with any Brush tool is the worse I have encounter anytime (no matter if Healing, Brush or Clone....). I have a new top series NTB and Wacom Pro..... but I feel like working with old 486 PC :( I have been using AP for about the time of the first official release, but never saw anything like this :( This had not been a case of 1.6. version that one worked fine for me, but now I do draw something on Wacom and have to wait around 2 to 5 seconds till I see it on the screen, which makes any realtime drawing impossible I have tried restarting many times..... sometimes it works most time not...... It does not seem to be problem of Wacom as it looks the same working with touchpad or a mouse. Do not tell me I am the only one with this problem...... Please let me now ASAP as I am a professional and this makes my job unable...... Thanks Jindra
  7. Silent Ocean - Campaign (2018) While studying at SAE for my Bachelor of Design, I got the change to work on a social issue campaign around noise pollution in the ocean with the goal to make 10 posters around the campaign and ended up making 12 posters, 10 badges, art display piece, and a website. This project was amazing to work on allowing myself to break out of my "normal design style" and really allow me to just play around with mix design, merging vector, paper craft, images and 3D together to create something amazing Made with: Affinity Photo (Mac + iOS (iPad Pro) Affinity Designer Autodesk Maya (for 3D) "Click Here" to view the website. __ Need of a graphic designer? Check out my work: http://bit.ly/2vjCmTi Social Media: Website: www.andrewsalfinger.com Portfolio: http://bit.ly/2vjCmTi Twitter: http://bit.ly/andrewdestwitter Facebook: http://bit.ly/andrewdesfacebook Instagram: http://bit.ly/andrewdesinstagram Behance: http://bit.ly/andrewdesbehance Etsy: http://bit.ly/andrewdesetsy
  8. When I change the size of the vector brush stroke, it loses it's brush type. Once I restart the program it works for a bit but then does it again. Anyone else having this issue?
  9. After opening Designer and using it for like 10 seconds or so, it simply closes. No error, nothing. This happens not every time but most of the time. I can't seem to find a solution or what is causing the issue. But this issue started appearing after the latest update. What would you need to investigate this issue? 87501147-3050-48c6-b07f-b9bf8746aa70.dmp
  10. Hi Serif Team, This is unfortunate and highly annoying at the same time that the latest version of Affinity Photo (1.9) is crashing frequently and unpredictably. I don't know about others but this is highly frustrating as I was very confident till Version 1.8. (It was faster too) "Stability" is now a serious issue and thus I can only suggest the Serif Team to look into this matter and resolve at the earliest lest it would mar their reputation. Best wishes.
  11. Good morning, I have tried to install the new version of Affinity Photo (1.7.1.). Unfortunately, the only option / button I get is "Update" (see screenshot) although I cannot find any Affinity Photo software, version, etc on the computer. As soon as I click "Update", another window pops up, saying that there is an "Invalid Path". I cannot install the programm. I have changed a hard disk about a year ago due to technical issues but have uninstalled all old software. How can I do a new, fresh, clean installation? Thanks in advance for any advices!!!
  12. Hello, I have been having the following problem in the most up to date (as of today) version of affinity publisher desktop (1.8.6) on Mac : 1. I add a picture to a page (not a master). 2. I use the photo persona (top left corner in publisher) to make adjustments on the picture (e.g., brightness and contrast, black and white). 3. (Here's the problem). The adjustments becomes caked in the picture. The adjustment is now: A) fused with the picture; B) impossible to readjust or modify; C), impossible to delete; D) impossible to uncheck from the layers section. If I double click on the adjustment layer, a dialog box appears, giving me "fusion" options). This is problematic because I would like to have the ability to continue making adjustments on the picture. Is there any way to fix this issue? Thank you,
  13. I found my text tool have background color automatically,and I can find any option to turn it off,primely I thought that it must be something I turn on,but I check for a long time it seems no way to turn it off.Someone could help me?
  14. Face_Your_Fears.psdI am following the following tutorial: (time stamped begins at exact location of my issue) As tutorial instructs... I have attached an hsl adjustment to the waterfall layer (background) However, when I try to change the waterfall layer to blue (as tutorial shows) hsl seems to not be working - nothing is happening. (shown in the 2nd video clip below) I then tried it on the boy layer.. also not changing to blue, instead blue pixel blocks appear on the boy image (shown in the 1st video clip below) I closed out Affinity Photo, relaunched it, still having same hsl issue. What am I doing wrong? (I have attached video clips to show what I am experiencing, I have also attached the PSD files) Face_Your_Fears.psd FullSizeRender.mov FullSizeRender.mov
  15. Hi! I have some issue with Affinity Photo when editing RAWs and was trying to open RAWs in every possible way to edit it, but it no matters how I load files it'll be like this – Opening file -> Editing in Develop Persona -> Clicking "Develop" -> Waiting for finishing develop process in Photo Persona -> Weird and not accurate look of my edited photo. I have this problem since updated to 1.7.3, but after that I had uninstalled AfPh and then downloaded 1.7.2, but it does not help. Please watch video until end, because I'm waiting there for finishing of Developing process, but the dialog window is not visible. Thanks! Affinity Photo 2019-10-06 15-05-09.mp4
  16. Hey there, I got an issue with designer when exporting some art boards. They tent to not have the same pixel amount as my art board. I have added a screenshot to show what I mean. This really bothers me and It would be great if you could fix this :) Thank you, Nushara
  17. I’ve got affinity designer on my iPad , I use this software for fashion CAD flats and moodboard purposes, I just would like to know how to correctly export these as every file type I’ve chosen so far turns my work pixelated I’ve had this issue with Procreate I went to print my artwork and it was really pixelated. This would be super useful to know so I can avoid making future mistakes. Thanks in advance
  18. I have included this screen recording demonstrating my issue. I was editing an object using live perspective when I started to zoom back out on the entire photo. When I did, little blocks of it were missing and the checkboxes were showing instead. I closed the app and reloaded it. At first it was fine but when I started to edit, it did it again. In the video, you can see that as I hav the image zoomed out, it is only checks and you can’t see the image. I can zoom in a lot and then slowly zoom out and the image is visible only while my fingers stay on the iPad. All the layers are showing up on the layers window and when I try to use the eye dropper, it still shows the colors. Help?! Thank you, Amber IMG_0181.MP4
  19. Hello, I started to have font issues recently. I'm currently using Design build 1.7.3 Impossible to display my Chalet™, FF Cocon™ and different other fonts that easily show up in Photoshop. They are also unaccessible in Publisher and Affinity Photo. Thx for your help, this is really uncomfortable to work with... N.
  20. Please support Japanese vertical writing. This is the function most needed by Japanese. Website with detailed explanation: https://w3c.github.io/jlreq/#vertical-writing-mode-and-horizontal-writing-mode Adobe uses this because it supports vertical writing in Japanese. This is the only reason why I and my workplace cannot adopt “Affinity”. If this problem is solved, “Affinity” may become the top share in the Japanese market. Can Japanese donate development costs to support vertical writing in Japanese? In Japan, Adobe dominates the market. That is not good. The Japanese market requires the emergence of competitors that compete with Adobe. I hope that Affinity plays an active role for Japan.
  21. Hi, There is a problem with my HSL. It doesn't look like it is supposed to. I can't see all the colours as you can see in the image. HSL is usually showing in a form of circle but I have only one quarter of the circle. Thanks for helping, Lauriane
  22. Hello, I'm just writing because I have found a solution to a problem I was having recently. Since I found no solution online, I thought it might help someone else. For some time I had been having trouble with the high pass filters. What happened was that the filter was very bright (see picture below), and no detail showed up. When working correctly, the filter used to be dark grey and the details light grey. I first thought it might have something to do with the characteristics of the image, such as brightness or frequency, but it seemed to happen with any image. I had tried: - Reinstalling Affinity photo - Using different images - Looking online for a solution to no avail. SOLUTION : What finally solved my issue was going to the ICC profile menu (Document > convert format / ICC profile) and selecting RGB/8 or RGB/16 as a colour format (it was on RGB/32 because I had been doing some high resolution editing and tone mapping a few weeks earlier). I don't know why the 32-bit colour format does that to the high pass filter, but but 8-bit and 16-bit both seem to work fine for me.
  23. Hello! I'm running into a weird issue with pressure input / sensitivity when drawing in Affinity Photo. Basically, what happens is: I'll be drawing and when I switch windows (say, to do something else) and come back to my drawing - the pressure goes weird and it's like it doesn't recognize the strokes being made. Instead what happens is I'll get these 'straight lines' (with a tapered pressure). Same thing applies with erasing too. Luckily, I was able to capture a video of it. You can see in the video that I went to play a song in my web browser (Firefox, ver. 70.0.1), and when I go back to my drawing that's when it acts up. I can then save my work, close my document, re-open it, and everything is back to normal. Any idea what would be causing this issue? I'm very curious to know... Software: - Affinity Photo (1.7.3.481) Hardware: - Windows 10 (1903, Build 18362.418), AMD Ryzen 2700X, Radeon 580 8GB, 16GB DDR4 ram. - Wacom Cintiq 24 HD (Driver 6.3.37-3) Here's the YouTube link:
  24. Hello guys, I’m writing because even though I’ve uploaded the new version of Affinity Photo on my IPad (1.7.3), I’m still not able to upload brushes of any kind. What can I do to solve this problem?
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