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SalfingerAndrew

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About SalfingerAndrew

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    Member
  • Birthday 07/02/1995

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  • Website URL
    https://www.andrewsalfinger.com

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    Male
  • Location
    Australia

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  1. SalfingerAndrew

    Save file corrupted (designer + photo)

    Hello everyone!!! I've had this issue once in Photo before and now again in Designer today (running on 1.6.2.4.2) When I close project to save it follow up opening another project when I close this project (if the fist one was still saving) the fist project can get corrupted and get replaced with a duplicate of the project that was just open. Causing you to lose the project, this happened today losing both the project and a hole days work (with no backup version) As you can see in the image below the fist project used to be of a vector ocean tho got corrupted and replaced with the second project to the left. This bug has happened before tho seems to be kinda rare, has anyone else happen to have this bug before? Thanks for your time and I hope you all have a great day.
  2. SalfingerAndrew

    Wokka - 2018 campaign

    Hello everyone ^-^ feedback about the project would be awesome!!!
  3. SalfingerAndrew

    Beyond Horizon - Game made with Affinity + Unity

    Update to Apus Lyrae, your home world / starting zone in Beyond Horizon. Where updated the colour correction, sky, water, mountains, lighting and more!!!!
  4. SalfingerAndrew

    Wokka - 2018 campaign

    Made with Affinity Photo and Designer complete on the iPad Pro (Also used After Effect + Rough Animator for motion graphic) While studying at SAE for my Bachelor of Design, I got the opportunity to work on a re-brand and advertisement campaign for Wokka. (The following body of work is for university work only and are not for a real camping) The campaign is focused around 3 main posters that follow the story of the Dinosaur challenging the Ninja to a fight (Poster 1) so they go to the battlefield in order to fight (Poster 2) Tho they realized that neither one of them knew how to fight, so they ended it on the dance floor. The Ninja won the battle and the dinosaurs did not like this so he takes the ninja into hiding. After a couple of weeks after the posters go up a new poster he be put up over the past posters along in other area's and within the online place, this poster is a "Ninja missing poster" on the back will give some information and a QR code to give information to the "player" about the "transmedia" game where the "player" will need go around the "real world" with the Wokka app taking photos of the ninja's clothes, ninja sword, ninja star along with the use of information around online such as youtube video, Reddit posts, forum posts and more to help give information to the ninja's location, bringing the community together for a single goal. To help find the ninja's location in order for the first 5 people who find him and take a photo to get one year supply of Wokka noddles and to start of 50% off and double points for Wokka products. Learn more about the project: https://www.andrewsalfinger.com/wokka2018campaign Posters. Motion Graphic. Packaging. In-store. Online. iOS App. Website ad's (animated). Showcase. Learn more about the project: https://www.andrewsalfinger.com/wokka2018campaign Check out Beyond Horizon a game made with Affinity Photo + Designer: https://forum.affinity.serif.com/index.php?/topic/54498-beyond-horizon-game-made-with-affinity-unity/#comment-276535 What do you think? Feed back would be great ^-^ Thank you for your time and I hope you all have a great day.
  5. SalfingerAndrew

    Beyond Horizon - Game made with Affinity + Unity

    Hello everyone, I just wanted to give a quick update on how the game is going as we head closers to the demo lunch window for the game (Mid to early Q4 2018). To start off the update lets head into a dungeon!!! In the video, above you have two types of AI, ground, and flying based, there both in early development (and will have different styles of attacks that can be triggered) but it allows us to see how combat works and changes we need to make to the design. What do you all think? Below you can find break down of each section of the development Programming: Mr. Brick has been doing an amazing job with the monster AI for the dungeon section of the demo, at the moment he is working on 2 out of the 3 AI that can be found lurking within the dungeon (one ground and one flying AI) After the 3 monsters are completed he will start work on the Boss for the level!!! Along with this were also started working on the dialogue and cutscene system that will be within the game to this is still only at the testing point but soon will be implemented within the game. Sound: With almost all the character sound effect and inside house sound design completed Jason has been doing a great job design amazing sound effects for the game with him currently working on the first world (outside area sound effects currently) Soon we will start to share some of the sound effects on Patreon so get ready!!! Music: For music, Krystian has done an amazing job bringing the game to life with the soundtrack!!! You may have heard some of the music already in the gameplay and trailer videos along with starting this week if you support the project on Patreon for $1 or more you can get access to work in progress of new music for the game, the fist track you can hear at: http://bit.ly/2M5L1FN Character Design: With only 6 characters left to be designed (within the demo version of the game), character design development is going really well and we will be able to share more designs soon so keep an eye out!! Level Design: Where up to the last world (fishing town) for the demo currently in work is a completion date within the next 3 weeks we should have all level design assets completed for the demo allowing a larger focus being shifted to the core game design and getting everything really for Q4, 2018 demo. To fishing off this update below you can see some of the animation used for the enemy AI's including some that were not shown off :O Runner: Flyer: Screamer: This was only a quick update and did not show off much the game is coming along well and I can't wait to share more of the project with you soon!!! Don’t forget to join the Discord group to give feedback and share your own work as well: https://discord.gg/JfpTPpX You can also help support the development over on patreon from $1 or more: https://www.patreon.com/beyondhorizongame If you support the project with $15 or more you could design an NPC, monster, boss or a WHOLE world within the game!!!! :O Thank you for taking the time in reading this dev log!!! I hope you all have a great day. Game links: Website: http://bit.ly/BeyondHorizonGame Twitter: https://twitter.com/behorizon_game Facebook: https://www.facebook.com/BeyondHorizonGame Discord: https://discord.gg/WdP4dyg Unity forum: http://bit.ly/2LAOmbP Affinity forum: http://bit.ly/2Jd5Gpa
  6. SalfingerAndrew

    Designer - CMD select objects in group?

    Yeah tho this only works great if the layers you want to select is within the "in between" tho if you where working on a larger product and you did not keep your layers "clean" and you wanted to group layers together. For example lets say you have a bunch of objects within the project within a single group and you wanted to select and group all the items in the middle since they where not placed at the same time they are not placed on after another so you could not (on iOS) you the tap selection to select all objects "in between " and on larger projects selecting them one at a time would take way to long so for example on the macOS version you would simple just hold down the "command key" and click and drag with the mouse selecting all object within it. (command selecting is not the same as just selecting) I've attach a video: Untitled.mov
  7. SalfingerAndrew

    Designer - CMD select objects in group?

    Okay, so there is no way to mass select items within a group such as on the macOS version with holding down the CMD key and drag select? you have to select one by one?
  8. SalfingerAndrew

    Created by a tutorial

    Great job, love the design.
  9. Hello, on the desktop version of design if you have multiply items within a group you can hold down the "CMD" key + move tool to drag select items within a group, are you able to do this on the iPad version? I tried pressing the "select inside, select under" option + move tool and just double clicking on the object within the group and drag select with no luck. Anyone know if you can do this since selecting objects one by one will take for ever. I could also option the layer studio and double tap to select groups of objects at once but this would only work if the objects was in the correct over below it. Thank you for your time and I hope you have a great day.
  10. SalfingerAndrew

    Photo brush hardness bug with CMYK files.

    Hello, when trying to use raster brushes in Photo (iOS) in a CMYK document I have this issue around the edages of brushes with hardness near or at 0% Dose anyone know how to fix this? Thank you for your time and I hope you have a great day.
  11. Hello!!! Within the macOS version of Photo + Designer your able to quickly move the project from either app via the file menu to for example create vector art within designer then move it to photo to apply effects and so on. Are you able to do this in some way on the iOS version? I know you can in the project window (on either app) press and hold a project within designer to pick up the project and move photo and let go importing the project into the app and then edit the file, pick up and move over but this dose work tho it only "copys" the project and then you have to delete the file and continue working on a new project version (it dose not override the current project) Are you able to get the switches to work the same on iOS or not yet? Maybe we need to wait till a new version of Photo comes out maybe? Thank you for your time and I hope you have a great day.
  12. SalfingerAndrew

    Designer rasterise layer?

    Thank you!!!
  13. Hello everyone!!! Are you able to rasterise layers to pixels within designer on iOS, I know you can do it within the Mac version via right click layer and "rasterise" But I cant seem to find it on the iPad version. Do you know if you can do this? Thank you for your time and I hope you all have a great day.
  14. SalfingerAndrew

    Beyond Horizon - Game made with Affinity + Unity

    Announcement trailer + more: Our Patron is live and now its time for an announcement trailer check it out below: Along with that we also have a new video showcasing the Virgo Majoris desert + cave area along with new music for the game. If you can help support us on Patreon: https://www.patreon.com/beyondhorizongame (if you can't thats fine share the word about the game: Also Join the community: https://discord.gg/WdP4dyg Thank you for taking the time in reading this dev log!!! I hope you all have a great day. Game links: Website:http://bit.ly/BeyondHorizonGame Twitter:https://twitter.com/behorizon_game Facebook:https://www.facebook.com/BeyondHorizonGame Discord:https://discord.gg/WdP4dyg Unity forum:http://bit.ly/2LAOmbP Affinity forum:http://bit.ly/2Jd5Gpa
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