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Found 196 results

  1. Is there a way to accomplish a similar workflow or at least the same result? https://www.youtube.com/watch?v=QeEt7IQ_tYI#t=13m50s Thanks!
  2. Hi, there's a Plugin for PS (Windows only) called Curvemeister which allows to Curve in different colorspaces. E.g. the document is RGB, the Curves dialog shows the usual RGB Composite + R, G, B channels and L, a, b, and C, M, Y, K (which channels are calculated on the fly). In PrePress it's quite usual to switch carelessly from one colorspace to another to exploit each colorspace peculiar features. The multi-colorspace Curving could be implemented, say, only when the document is converted to Lab (so that you're already in a device-independend space, which saves you a conversion). Thank you, Davide Barranca
  3. So most (all) gradients are even transitions along a 1d line. AD does 2d, so why not 2d gradients. This is in two parts. One) every gradient would have a "Distort Mode", distort mode brings up a grid of handles, rotated to the direction of the gradient and radial etc. for the respective gradient. These can be moved, distorting the gradient. This would be basically a special implementation of the second part; 2D gradients) each 2d gradient would be a assortment of points, each with controllable spread, hsl, and shape. Spread is the distance, think a gaussian function, squished or squashed. HSL is obvious, color controllable with any of the already implemented options. Shape is the shape (no duh), by default a circle, but a star (long points extending from a circle), square, ellipse, or custom could be chosen. Inspired by Logoist 2's lightmap feature (also a good idea to implement), blurred stuff, low-poly stuff.
  4. Sorry if this is a basic question or has been answered before, but I really couldn't figure it out. How do you fill a space between three or more concurrent curves? Say you have three lines which form a triangle, how can you fill the formed triangle with a colour? See my example: I drew the circle, joined the respective opposite marks and I have obtained those polygons that I filled. My approach was to redraw the formed polygons using the pen tool and then filling them, but there must be some other way. Or if I want to fill the curvilinear triangles that are formed with the circle - how do I do that? Thank you. desen_modular.svg
  5. I create two paths that overlap each other, apply "Divide", remove all internal nodes until I have two curves that have overlapping nodes. You use the join curves and two nodes become one. However, if you close the curve for two overlapping nodes they do not become one node. They also aproximate their curve which results in a loop. Is there a way to close the curve by combining the two overlapping nodes?
  6. I was trying to join two curves by selecting the two end nodes I wanted to join but A.D. had other ideas. I expect when joining the curves and I've seleted two nodes, that would be the connection would happen. Joining Curves.mov
  7. It is great that we can convert fonts to curves (or outlines for those coming from Illustrator) but when viewing fonts in outline mode both regular editable fonts (not converted to curves) and fonts that have been converted to curves both appear the same. In Illustrator when you view a document in outline mode, fonts that are no longer editable appear as outlines or curves but fonts that are still editable appear as solid black. I'm not saying that Affinity should do it the same way as Illustrator but I do think it would be beneficial to have someway to convey to the user that the fonts are either editable or not (when using the outline view). As it is, the only way to see if a font is editable or not is to click on it. If there is a way to distinguish between editable and non-editable fonts in outline view now, could someone please let me know, thanks!
  8. It would be wonderful if you could select individual curve adjustments points, and adjust them accordingly to the keyboard arrow keys.
  9. Using the Pen tool I am trying to draw a line that starts with a curve but then I want the next portion to be straight. I Illustrator I would draw the curve and click the last point and then I could start drawing straight again. I believe pressing the P key would do the same. I can't figure out how to do this in Designer. I can only follow a curve segment connected to a curve segment. I hope that makes sense.
  10. I'm trying to break down the character 道 (dao, as in Dao De Jing) into its component pieces to illustrate how characters are formed. I can convert it to curves, no problem: result is 5 closed paths. But I can't find any way to ungroup those paths. I've tried clicking with the Move and the Node tools plus every combination of Shift / Ctrl / Option / Cmd I can think of, and either all five paths are selected, or none. The Ungroup item in the Layers menu is grey, unavailable. At the moment, it looks as if I'm going to have to delete paths one node at a time—and there are well over 100 of them. Aiyaaah! Am I going to have to rasterize and erase pixels? Anybody who knows an easy way to do what I want—select the 首 only, for example—please help! Thanks! 道.afdesign
  11. Would be great to have handles snapping to grid and guides.
  12. Adobe recently introduced a very interesting App for iPad called Adobe Photoshop Sketch, which is optimized for their digital stylus and ruler. However, the software has a software-only version as well. The functionality is amazing. I would love to do this with using a combination of my tablet and touchpad/trackpad... Concepts is an iPad app with similar tools:
  13. It would be nice to see same curve options as in Rhino (3-, 5-, 7 degree) for more accurate work. Very helpful in maps, schemes and plans.
  14. Can I connect curves or lines as in attached example so that moving or adjusting the lower one, the higher curves connecting points would follow?! I mean that curves would have "shared" nodes or similar.
  15. can't paste the wavy water shape inside the outlined text. As ciose as I get is adding the two outlines together Sample attached paste inside issue AD.afdesign
  16. Hi, I want to use these 3 parallel lines to create curves and shapes - and remain parallel at all times. Is it possible in AD yet? Illustrator lets you do it by creating a custom brush. Freehand let you add multiple strokes to a vector to create the same effect. Can't see to figure this out in AD. S
  17. Hi. Is there a way to edit imported sag files? I made some sine curves in "Grapher" and exportet to PDF. I tried to convert them to curves, which did nothing. Same with SVG files. I want to edit them, so that the sine curves do not overlap the whole graphic. I want to crop it. The vector crop tool is just a rectangle, which does not work for me. You can see in the Screenshot, the yellow curves overlap. I want them to be just inside the speech bubble. Anyone knows how to do this? A just can't use boolean operations like substract, ect. They are greyed out.
  18. Hello Affinity, first I want to say, that I am waiting for a Adobe competitor for a long time now. I am very glad you started the Affinity project and I am also looking forward to the publishing tool. This morning I bought a license for the app and I already did some testing. I have to say. I am a professional type designer and I work a lot with curves in Fontlab and Glyphs. The outline tools you get in Illustrator are very poor, I think. Due to those problems I would say, that I can achieve a good outline in the font apps in half the time. Still the font apps could be even better. Maybe I cannot expect you to really implement what I would like to have because you might say it is not important for most of the users. But still I want to share with you. Maybe it is even better to speak on the phone about that. I am working with curves in 2 different ways. With open and with closed outlines. In Glyphes and Fontlab I can easily copy and paste parts of a form. It is also very simple to open and close a form. The reason, why I copy and past a section is to maintain that part when I want to scale it. In other cases it is better to have separate closed forms and work on them separately and remove the overlap later. For typefaces one thing is very important. The so called extrem points. I have uploaded a picture to show you what I mean. A very helpful feature would be a way to create those extremes automatically. Fontlab and Glyphs have that feature. But in Glyhes the extremes are just added and the other wrong points stay there and you have to delete them. Deleting points in Illustrator means that the curve changes drastically. Glyphs and Fontlab try to keep the curve as good as possible. I would love an option that creates extremes and deletes the unnecessary points. Extremes are very important for interpolating and not only in type tools. Oh, Kerning is not supported in Affinity Designer, is it? Is there an Open Type panel? I think that should be fine for now. I would love to discuss that stuff with you. Hubert
  19. So when drawing a shape at a small size, say 1px stroke and 44px by 44px h/w, I tried expanding the stroke hoping that it would very much act like “outline stroke”. But what it does instead is and unexpected result where anchor points are misaligned and with bezier curve handles in random directions. It pretty much distorts it. Is this normal or is it a bug? Cheers
  20. Hi everyone, I have looked in the forum for a trace of this, and couldn't find it in the functionalities in the App, but it is such a sadly missing function of Illustrator that it is, for me, entirely necessary to add it to Affinity Designer to make it THE Adobe killer. Some of you might have used Inkscape in the past, I discovered it very recently, being a mac user (and it is far from user friendly on a Mac...): The Spiro Spline, or automatic smooth curves, swirls and swooshes. For both typography and ornaments, 2 "hot topics" nowadays, this tool is just fantastic. There are 2 elements that are genius about it: - First, it calculates automatically the "smallest curve value" between two points or a specific node, transforming any rough angle into smooth curves to create spirographic-style designs so easily it made my jaw drop when I discovered it (it is a nightmare in Illustrator). - Second, and that's the most powerful, is the ability to edit "live and dynamically" the shape used as the fill of the stroke. Meaning you can easily conver a simple curve into a gorgeous "fat to slim" swirl and create highly editable ornaments on the go, using triangles and other shapes. For those who never heard of it, check those two links, you will just be... wowed. A simple tutorial to show your the "spiro magic" http://verysimpledesigns.com/vectors/inkscape-tutorial-spiro-swirls.html And this one to show you how powerful it is, especially for Typography design: Inkscape + Spiro (sorry it's in Spanish–which I'm not, and it goes fast, but it's quite straightforward). This, combined to the user-friendliness of Affinity Designer, would make me put the premium for it right away. Hope you enjoy it guys! Boris
  21. Hi all! When re-re-re-reading all the stuff I wrote on the other thread, I came to a sudden realization: I won't be able to easily do incremental, exponential duplication of objects and *many* other procedures because AD doesn't (yet?) support an extremely important function: snapping to ghost objects and curves while dragging. This seems to be a common thread with AD; It's not that I don't want to give it fair a chance; it's just that *every* seemingly basic and expectable timesaver from my regular workflows under Ai seem to have gotten “lost in translation”. And it really frustrates me, because I do recognize just how much of a leap in functionality and attention to UX AD really is… except for my workflows. I really, honestly, can't even begin to [re-]make some of my favorite projects in AD. Sure, drawing logos, dabbling in digital illustration, etc., are all nice and dandy, but that is definitely the core of what I do these days. :\ But I digress… I love how AD renders objects while dragging and, in fact, believe that WYSIWYG approach is probably the most intuitive, as opposed to Ai's “outline when dragging”. However, not having a “ghost”, meaning, a representation of the starting point (be it in a drag, resize, or distort operation), breaks transience and doesn't allow for quick before/after comparisons. Also, it doesn't allow “snapping to itself”, or snapping, mid-drag, to the former positions of nodes and curves. This, in and of itself and depending on what exactly you are trying to achieve (geometric/rigorous drawing with modules being a poster example), can be a severe usability hindrance that should be addressed either through a modifier (which would be very unlikely, as you have probably run out of them already) or a *very* visible toggle (much like basic stuff that you may or may not wish to do on a per-document or per-operation basis, like snapping or “scale strokes and effects” – which, incidentally, doesn't have a visible toggle in Ai, AFAIK). So, what do you think? Is it in the cards? Pretty please? ;)
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