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Duda Covett

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  1. Like
    Duda Covett got a reaction from RichardMH in Non-destructive RAW development (all RAW adjustments in separate sidecar file)   
    Does anyone here use Canon DPP4 to develop raw files? It´s the way I found to bypass the AP´s raw development lack.
     
  2. Like
    Duda Covett reacted to Lee D in Assigning color profile   
    Hi voba,
    Welcome to the forums.
     
    If you only Assign a different profile your image should remain lossless as its not converting the image to another. You can also use the Soft Proof adjustment to preview your image with a different colour profile. Any adjustments you make are then based off the soft proof, however you can turn off this layer. Your adjustments will then show using the assigned profile.
  3. Like
    Duda Covett reacted to voba in Assigning color profile   
    I have this workflow to scan images:
     
    1. Scan the image as a raw Tiff without embedding a color profile.
    2. Open it in Affinity Photo (formally Photoshop).
    3. Assign the color profile of my scanner.
    4. Convert it to my desired working color profile (Adobe RGB1998).
    5. Do my color corrections and save it. Done.
     
    In Photoshop: If I open an image file that has no embedded color profile, then Photoshop asks me immediately to assign a color profile that I can choose from the list. That's the point where I select my scanner profile.
     
    In Affinity Photo: AP will automatically assign my preset working color profile (Adobe RGB1998) if I open an image file that has no embedded color profile. 
     
    My question: AP has assigned a wrong color profile to my scanned image at this point.
    Will the image remain lossless if I now ASSIGN my scanner profile to it? 
     
    I know that you loose quality if you CONVERT an image to different color profiles. Eg. if you convert an Adobe RGB1998 image into a sRGB, and then back to an Adobe RGB1998, then you won't have the same quality. But how is it if you assign a color profile to an image that has the wrong profile embedded?
     
    Any help or opinion? 
  4. Like
    Duda Covett reacted to Aammppaa in Again a bug in Affinity 1.7.0   
    Rolling back to previous version... 
     
  5. Like
    Duda Covett reacted to Polygonius in [Poll] Do you need a DAM? And what should it be like?   
    For me a Media-Persona just for show and organize all relevant files would be enough. Like Bridge vs LR.
    LR should be a separate App, the Media-Persona belongs to AP. For me Serif could improve the price moderat. Or we can buy "personas" which are not included in the standard apps. Eg i would extra buy a designer-persona with vector-brushes and so on. 
    However as long as the DAM is not ready, i would like to have an Interim-Media-Solution like describes here 
     
  6. Like
    Duda Covett reacted to Vimaleon in Exporting PSD from Affinity Photo- Adjustment Layer bug?   
    I've been trying to export a file as a psd to submit for my hand in at uni, but the colours come out drastically different in photoshop. I've tried different options within the exporting menu, but they all seem to yield the same result.
    I have uploaded the afphoto file and the psd file for comparison. 
    Please help, I need to hand this in on Friday!
    RST_0050_sourceplate_v003.1001.afphoto
    RST_0050_sourceplate_v006.1001.psd
  7. Like
    Duda Covett reacted to Dan C in Exporting PSD from Affinity Photo- Adjustment Layer bug?   
    Hi Vimaleon,
    Welcome to the forums
    I can see your design contains a Colour Balance Adjustment, when exporting to PSD the same values are kept, however Affinity's & Photoshop's Colour Adjustments aren't exactly the same, meaning unless these adjustments are rasterised (either before or during export) then your image may appear slightly differently in PS. This has been raised with our developers previously and it's been marked as working as intended.
  8. Like
    Duda Covett reacted to Maestrorobertus in Listen to the users... please   
    I read a lot and I think the new 1.7 is not going anywhere close to what many users express here.
    Just a list of things people want:
    1. Convert Black/White to mask. In PS its easy, take any black white image and use it as mask. Thats what an alpha channel looks like anyway. Not so in AFP. This should be a one click action.
    2. Merge Layers. In AFP you need to convert layers first to pixel than merge.. that is annoying. We need an option to make that work in one step.
    3. Transform areas of the image. It cost so much time that, each time you want to transform a selection you need to copy it first to another layer, then fiddle around with transparency and get the transform to the area it should work. Please make things easier.
    4. Brush Scale. Brackets, may be the keys for US users, but people have different keyboards in other countries. Each time I need to change that to , . for 20 tools. Thats annoying. Also we need a better workflow to adjust the brush size on Windows. This simple is essential!
    5. Remember filter settings. Each time I use a filter again, I have to input the values against.. balls... thats so super annoying. You ain't know how many times I do that per day. And where are the actions still missing to build own actions?
    6. File close.. each time I close an image, AFP ask me to save it.. no mater what I do it will be still open and I need to close it again. 
    These are the most annoying things that need care. I could write a longer list, but I done it quite some times here... so please give us things we really need, not another app for iOS, Android.. and other fancy unprofessional stuff. ;-)
  9. Like
    Duda Covett reacted to AndrewW in Photo Beta New Version .231 'Develop' does not work Properly   
    Sorry Squeezer I cannot agree, to release a programme with Histogram problems, then a Beta upgrade that appears to have fixed Histogram but with a RAW conversion problem to people like me, getting on in years, not computer literate like many of you also receiving my copy of the Affinity workbook this week, I find it very frustrating, can I expect to wait another 12 months or more for a fix. Please, Affinity, make the program workable so I can at least start using Workbook.  Andy.
  10. Like
    Duda Covett got a reaction from Tamsin22 in RAW / CR2 photos look washed out when opened in Develop Persona   
    Tamsin22, it works but I think you should be aware of what is happening with your image. The benefit of working with a RAW file is that it's an uncompressed and unprocessed file. That means that you have all control of your image and you are working on a "pure" file. Processed by the camera, JPG files will have sharpening, contrast, tone etc applied to it in camera. That's why JPG and RAW of the same image look different. RAW files looks washed out because there is no contrast, saturation, sharpening etc. applied to it, unlike JPG files. If you set the Tone Curve "on", you will let the machine decide for you what is better for your image. This may be convenient but it's not recommended.
  11. Like
    Duda Covett reacted to MEB in First impressions as a Photoshop User   
    Hi tulpen,
    Welcome to Affinity Forums :)
    Thanks for your feedback. Very appreciated.
     
    Some comments about your points:
    You can perform boolean operations selecting two or more shapes and going to menu Layer ▸ Geometry. If you press and hold ALT GR while doing so you will create a compound instead (non-destructive boolean operation) which you can expand in the Layers panel to access and modify the original shapes and boolean operation.
     
    To customise the toolbar on the left go to menu View ▸ Customise Tools.... You can change the number of columns there.
     
    You can use the mouse scroll wheel to change the input field values. Just mouse over them first. You can also drag the mouse over the labels to change some of them. This is still being polished/completed.
  12. Like
    Duda Covett reacted to tulpen in First impressions as a Photoshop User   
    First of all: I'm super excited to get my hands on this although I do still have one of the last perpetual licenses for CS6 and have therefore not been bullied into the cloud. But it's time Adobe gets some more competition with their products, it looks like that corporation is doing with their employees and customers whatever they just feel like.
     
    It does appear that you were really aiming to create more or less a clone of Photoshop with this software. I hope you stick with the perpetual license model. This subscription pandemic is getting out of hand. On first glance, everything seems familiar: my hotkeys and keyboard controls work as expected, hardly any tools appear missing or even out of place... it could almost pass as a UI skin of Photoshop itself. Of course this means easy entry for the Photoshop crowd. Does make me wonder about legal repercussions, though. But I'm sure you guys know what you're doing. Of course, Adobe is sitting on a pretty long lever with creative cloud. There are some tools you only get with the complete cloud subscription and if someone needs that tool, he or she might as well use the whole adobe suite. So if you guys want to pry that business away, you'd better offer alternatives for all of their tools. Good luck with that!
     
    Here's my first batch of comments while going through the UI:
     
    Pros:
    I like the tooltip bar at the bottom that I know from Maya. I love the implementation of photo stock. Sooooooo much faster than browsing their websites. Can't wait for support of other sites (stockphoto secrets, adobe stock?, vectorstock?). If account login will also be supported so that you can license an image from within the UI, that would be dank. this is only minor but I like your UI design. That refers to UI elements and icons. I like that you don't go with the flow and implement all single color vector icons. Microsoft has pushed this pandemic way too far. Your vector shapes implementation is great. Even Adobe's CC live shapes toolbox can't beat your control of the shapes with these little control points. However, i don't see my boolean tools that allow me to add, subtract, intersect the shapes. I'm thinking that it should be possible to perform these operations amongst the shapes while at the same time keeping their history / top level edit control the way you can do it in Maya: Create a tear drop, subtract a rounded rectangle, intersect a star shape, and then always be able to go back and change the corner radius of the rounded rectangle.  
    Cons:
    Off the bat, the UI seems to perform more slowly than expected from Photoshop. the tile redrawing when moving objects or making adjustments is pretty sluggish. And that on a 64bit i7 CPU with 32GB RAM and a GeForce GTX 980 card. Renderer was automatically set to hardware but neither hardware nor "warp" seemed to perform any differently. There doesn't seem to be a way to expand the tool panel into two columns. That's usually the first thing I do, feels claustrophobic otherwise. But that's just me. When entering quickmask mode, it appears that the histogram picks up the red shift of the mask. What possible purpose could that have? Is that a bug? Rulers don't allow calibrating the zero point. I feel like there should be a way to resize the shape fill control window. If you are modyfing a complex linear gradient, for example, you want to make it as large as possible for accurate placement of stops you might need some more visual feedback when things are happening in the background. I opened an NEF file twice because I couldn't tell that it was already working on the first one.  
    Opportunities:
    One of the areas where Photoshop has left me unsatisfied is the ability to find fonts I like. Without proper organization, finding the right font still requires scrolling through tons of them until you find what you like. The font browser you have looks like it's at the level of my CS6 installation. Photoshop CC does actually have categorization, faving, show similar fonts, etc. Google fonts has great tools for font selection as well. The perfect UI would implement (maybe crowd sourced?) font categorization, large font previews, font recognition with automatic substitution suggestion, web font API implementation and, who knows, maybe even a font editor? Ruler management in Photoshop is just solala. In Illustrator, they actually show up in the layers. It would be great if you guys would provide a way in which you can do things like grab a bunch of guides and use alignment tools on them like distribute. Spline (mesh) deformation has always had room for improvement in Photoshop. A tool that would really stand out would allow you to put down any number of bezier curves over a raster graphic, then lock them to the graphic and start destorting the underlying graphic by adjusting the bezier curves. I've been waiting for such a feature for ages. Also look at how in Maya, you can middle mouse drag to adjust number values of various attributes. I know you have slider bars available in most locations, but it might come in handy here and there. I also find that Silhouette Studio has done a great job of interpreting exisitng tools in new ways that make them pretty easy to use instead of just sticking with the standard. Might be worth taking a look at. The Affine tool is interesting. But a tool that could be very useful is a kaleidoscope tool. And it would basically turn your work area around your canvas into a live kaleidoscope of your canvas, either in mirror or repeat mode. This could be very handy for texturing artist who need to make seamless textures. Possibly, you could even tweak the boundaries of the Kaleidoscope tunnel via draggable guides to any part on your screen. It's nice to see the develop persona providing another alternative to editing raw camera output. Currently, I use the importer in Photoshop and like it overall. But one huge thing that's missing from their tool is the ability to simply copy and batch paste all adjustments of one image to another. You guys don't even have the thumbnail scroll pane if you drag multiple images in. If you were to implement those two things, I might consider switching tools for photo editing. But for that, render performance also has to improve. Alright, I have to get back to work. Looking forward to watching this tool evolve. Thank you for your hard work!
     
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