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TonyO

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Everything posted by TonyO

  1. The loupe is popping up when i use the gradient tool with apple pencil in 1.7.1 when it hold it in one place for a second or so.
  2. This seems right, "touch for gestures only" should allow only zoom, pan and modifiers with touch input, all other editing would be done with pencil. It was working incorrectly before, the function looks to be expanded on and appears to work correctly in 1.7.
  3. You guys are masterful! Node grab feels perfect again! A bit more precise than before but still forgiving enough to work quickly! Incredible! Thanks for actually listening to your loyal fans (unlike a certain giant faceless creative company that comes to mind...) keep up the amazing work!
  4. I agree, the icons were the perfect size on the 12.9" pro before the update
  5. Theres a bug in 1.7 where the magnification loupe pops up when you try to activate the one-finger modifier. Devs said they are working on a fix, you can get the modifier back by turning on the on-screen modifier button in the settings for now.
  6. The one finger hold modifier is messed up by the magnification loupe bug, i'm guessing it will probably work as intended after the release 1.7.1 since they've acknowledged that bug in previous threads.
  7. If there is still any opportunity to test beta iPad builds, i would love to join. I do my whole stock art side hustle from AD on my ipad 12.9 iPad pro w/ apple pencil, roughly 2 to 3 hours daily. I'd love to offer feedback on UX, functionality and overall experience since it's basically become my daily driver.
  8. I reported this same thing, It works if you release your 2 finger modifier before finishing the lasso. The devs said they are going to make it work as expected.
  9. I can confirm this, i'm getting this popup magnification circle when using the pencil (it shouldnt appear with pencil input) and at very inopportune times (node tool modifier, also cannot select multiple nodes when it pops up). I agree this should be a toggle we can turn off system wide, pencil users have no use for it.
  10. I hadn't even realized that the desktop version of AD was already able to adjust handle size (and nodes) in preferences. If the 2 apps use the same codebase, hopefully that means it's not too much of an effort to carry over to the ipad platform. These big points and handles would be a lifesaver!
  11. I liked the double tap to switch between the 2 most recent tools, it was a nice quick action... but on the otherhand, i kinda forgot about being able to double tap the pencil and for the past month or so haven't even used that gesture, haha. But per your comment above, undo is definitely not the best action for pencil double tap, its easier just to flip up the pencil and use 2 finger tap, even with the same hand as the pencil, IMO.
  12. Going to add that with UI size configurability, points and handles should also be considered. The new apple pencil's higher precision is making the default sized points/handles difficult to grab when editing.
  13. @Sean P, Points and handle size could also use the user configurable treatment as well. The updated apple pencil precision is making points and handles hard to select.
  14. Sorry for multi-posting on my own thread, but i was mulling this over last night and thought of a novel approach to solving this issue. Illustrator has a selectable point/handle size adjustment made for pen/touch screen input for wacom users. This approach would likely solve the precision issue, given the main issue is that the target nodes and handles are very small for pen point input. Thoughts?
  15. I kind of agree with this, on the 12.9 pro, the icons, points and handles were all a perfect size. I understand this change on smaller iPads, but the 12.9 wasn’t hurting for screen real estate. A user configurable option for this would be stellar.
  16. 2 finger modifier appears to activate lasso select mode, but when I draw around nodes, nothing is selected. 44238514-EF81-416D-A3CB-643DB7E6C5C2.MP4
  17. I’ve been drawing for over an hour now and I’ve never had so many missed node/handle selections in a single session. I currently have to draw around half my speed to be able to be precise enough to hit the tiny targets... I often miss a node by a pixel or two and end up dragging a segment instead... Node editing is noticeably more difficult in 1.7...
  18. The precision overall is tighter, really nice for the pen tool, but I’m noticing the node tool is now too precise, I’ve been drawing for an hour now and I’ve never missed grabbing so many nodes and handles in a single session. Anyone else notice this?
  19. I’m not sure what to call the little intersecting line that appears on segments when node editing, but every time I quickly grab and reshape a line it appears for a split second and disappears as I reshape. It’s more distracting than useful. Could we have an option to disable this?
  20. The precision overall is tighter, really nice for the pen tool, but I’m noticing the node tool is now too precise, I’ve been drawing for an hour now and I’ve never missed grabbing so many nodes and handles in a single session. Anyone else notice this?
  21. The finger magnification tool is appearing when using Apple Pencil input with the node tool. This previously only appeared on finger input and feels awkward when it appears on pencil input since you can already see what you’re doing.
  22. There is a noticeable increase in precision with Apple Pencil input. This is fantastic for the pen and brush tools.... But for the node tool it’s too precise. It’s difficult to select points and handles and much of the time I miss the handles completely, the node tool used to have a more forgiving of a grab radius for points and handles. Anyone else notice this? Could pencil precision be a user adjustable setting?
  23. Yes, i could have probably just selected an area, copied, placed and erased, but it was a small spot and it ended up looking ok. And this is basically what the clone stamper does anyway... When working on desktop, i find it easer to jump between apps. Quick close and open with both apps on screen isn't too much of an issue. But on ipad its more complicated because of the 2 tier saving format (in app versus in files/icloud). I agree with the flood tool too. If you're going to include a pixel editor in your vector tool, i don't see the need to nerf it intentionally by leaving out really basic tools.
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