Jump to content
You must now use your email address to sign in [click for more info] ×

GarryP

Members
  • Posts

    11,189
  • Joined

  • Last visited

Everything posted by GarryP

  1. Brilliant work. It shows both your skill and the power of the Affinity software that you were able to create this with so few actual elements. It all looks wonderful but the neon is particularly impressive.
  2. Thanks for sharing but it might be worth saying what kind of "Free" this is. In other words, is it free for personal use, and/or free for commercial use, and/or does credit need to be given? A link to a relevant licence will probably be good enough, see https://en.wikipedia.org/wiki/Software_license.
  3. I've attached two AD files containing templates: [1] for creating icon/tile assets for a UWP app (if you can't use the Asset Generator of Visual Studio 2017); [2] for creating Microsoft Store art. Even if you use the Asset Generator you can still use the templates to see how your icon will look in various tile sizes/shapes. (The attached image is just there so you can see what you get with the first set of templates.) Basic instructions for each set of templates are included in the AD files themselves. Both sets of templates were used for my own - very simple - little app... * on the web: https://www.microsoft.com/en-gb/p/pipagen/9p44qw5l4vm8?activetab=pivot:overviewtab * in the store: ms-windows-store://pdp/?productid=9P44QW5L4VM8 ...so I know they work (at least as far as I've been able to see in normal usage). Neither set of templates is comprehensive but they give you the basics for most general projects. UWP Tiles Templates.afdesign Microsoft Store Art Templates.afdesign
  4. That would really depend on whether you're making them or wanting them. In other words, do you want suggestions on how to make quality wallpapers or do you want suggestions on where to get them?
  5. You're very welcome. I would love to be able to do retro stuff like this. (I had a go at copying the famous "Metropolis" poster a while back but I gave up half way through.)
  6. Lovely stuff. The small version shown here doesn't do it justice. Best seen at full size.
  7. These look really great. I have one small issue though... The buildings at top-left, top-middle and bottom-left look like they're "leaning" towards the viewer compared to the others (especially top-left). If that's how they are supposed to look then that's fine but they seem a little strange to me because of how much roof I can see on those compared to the others. Just a small point but one I thought needed to be brought up in case it was overlooked.
  8. Ah, right, I see what you mean. I didn't spot them before. That's very interesting. If switching between the Affinity applications happens as simply as moving between personas - which is what it looks like it could be - then that would make my question/concerns pretty much irrelevant. Lovely stuff (fingers crossed).
  9. I didn't know the Affinity apps did that. I only have AD so I didn't even notice the "Edit in Photo..." menu option. If that's how things will be then that sounds like a big time/hassle-saver.
  10. I've got no problem with being patient and can pootle along with what I've got until Publisher comes out. (I would prefer to wait longer to see a pretty solid beta rather than rushing into an annoyingly buggy early release.) I was just wondering how much I would have to switch between the two - AD/APu - to get stuff done. Say I'm putting a publication together in APu and I need to use a function that's only in AD, would I have to: save in APu; close in APu; then open in AD; do some changes in AD; then save in AD; close in AD; then re-open in APu to continue? Or would it be easier than that? All of the software I use at the moment comes from different places so there's no integration between them. My current work-flow consists of things like: edit DTP document; open image in image editor; manipulate image; save image; back to DTP and update image; repeat until the image looks right; open vector editor; manipulate vector; save vector; back to DTP, delete old vector and import manipulated vector; repeat until the vector looks right on the page; and so on and so forth. It can be a bit of a faff-on at times. It would be nice if AD and APu would integrate much more nicely than that but there may still be some switching back and forth, which is where my original question came from. Knowing how much functionality would be "lost" from AD to APu might tell me how much switching I could expect to have to do.
  11. I'm not sure if this question has been asked before but I think the answer will be interesting. Basically what I'm asking is: What functionality does Designer have that Publisher will not have? Or, to put it another way: Once I have Publisher, what will I need Designer for? There has been a lot of discussion about what functionality Publisher should have but I've not read anything about what Publisher will not - or should not - have. I only ask as Designer already does most of what a DTP application should do except for things like text flow, linked frames, and some other stuff, so I'm wondering how Designer and Publisher will be different from each other. For instance, will Publisher have the Pixel persona and pixel tools that Designer has, or will those be dropped? Or will Publisher have fewer effects or adjustments? Or will Publisher have fewer export options? Etc. Etc. If, to put it simply, "Publisher = Designer + Other Tools" then there would be no need for Designer, so I think it's a reasonable assumption to make that something will be "missing" and I was just wondering what that will be. Does anyone have any actual details? (I realise that Publisher isn't in Beta yet but I would guess that someone must have a reasonable idea about what it will/won't do so near to a release date.)
  12. Ah, masking, of course. It makes sense now. The software I was using before Designer didn't have this feature so my brain still isn't used to thinking of doing things that way round. Thanks. Always good to learn from an expert.
  13. This is a really lovely illustration that I wish I had the talent to make myself but, unfortunately, I don't. While looking between the wire-frame and finished piece - to try and figure out how some of it was made - I noticed some "oddities". 1. The trees at the bottom-left seem to have some kind of outline around them that doesn't make any difference that I can see. 2. The propellers on the plane have an angular shape in the wire-frame rather than the curved shape they have on the finished image. Can anyone explain these things? (I don't use the wire-frame mode very often so I don't know if this is expected behaviour.)
  14. Sorry, but If you didn't tell me that it was a camera I would have guessed that the company did farm machinery as it looked like a tractor cab to me. With K and T as the initials I would have been temped to start with something like one of the attached - very quickly and crudely done - attempts. They look a bit "tripod-y".
  15. You're very welcome. I'm looking forward to seeing more of this kind of thing.
  16. I think the heart symbol works very well by itself symbolising "Love Food". It seems a bit of a shame to me that you had to "waste" it - if you know what I mean - by including it here. A lot organisations seem to be trying to forcefully cram "social interaction" into so many things these days. If you have to ram it down people's throats - pardon the food-based pun - that you're fun and social and inclusive and "down with the kids" then you're probably not. Just how things are I suppose. My preference would have been the first one - top-left, but maybe with the altered shadow - but as long as the client is happy it's a job well done. Nice work. Thanks for sharing.
  17. Yeah, I think I can see what you mean. Assuming that the train isn't in a pitch dark environment with only one light source - or maybe even in that situation - there will be some diffuse(?) reflection of environmental light rays that will hit the viewer's eyes from the other side of the dome making it look like the light is coming from that direction. Or something like that. Anyway, it's a nice logo and I hope the client likes it too. P.S. It would be very interesting to hear what the client's views are on the different variants. It might give some insight that would be useful to other people.
  18. You're welcome. I got the idea that it was a dome, I just didn't know if the train had similar roundedness to it or not. If the black is shadow - with the light source on the left - then shouldn't the shadow extend to the right edge of the dome? Otherwise it suggests that there is another light source to the right and/or behind the train which doesn't also show on the engine. I realise it's a stylistic depiction - and a very nice one - but there's something that doesn't quite sit right with me for some reason that I can't explain properly. I couldn't find an image of a metal dome lit only from one side so I don't have any evidence to give any credence to my thoughts. I'm probably making a mountain out of a mole hill so there's probably no reason to think about it too much. It's just something that popped into my head that I can't now "un-see".
  19. As others have said above, I think the smiley faces make the design look too "child-oriented" (whatever I mean by that), and they look like they've been added as an afterthought rather than being integral to the design. I also think that including the "linkage circle" - as in the bottom two logos on the last shared image - looks better than having no "linkage". Otherwise the train and the carriage look like separate items. I don't think you need to add any extra food-based references to the logo. The chef's hat and domed platter are enough to get the idea across. One extra thing I would say is that the right-hand side of the carriage and the right-hand side of the train front and driver's cab don't look consistent. The shadow/light on the carriage doesn't reach the edge of the carriage while it does on the train front and cab. Maybe this doesn't matter but it doesn't look right to me. Having said all that, it's a really nice cute logo.
  20. It looks like the lettering has a transparency applied to it. If you zoom in to the first image you can see that the characters on the left actually only have an outline - probably supplied by the AD "snapping show candidate" function - while the characters in the middle and on the right are filled in. Removing the transparency should do the trick, unless I've misread the situation.
  21. I've not been using AD for very long but I've not seen any interactive mock-up functionality like this anywhere in it, except for using Constraints to automatically resize/move items. I can't remember seeing anything in the Help Files about roll-overs or links to other documents or artboards. I don't think APh has anything like that either. If that functionality was anywhere in the Affinity range I would expect it to be in AD (which doesn't, as far as I know as I said above, have it). P.S. I think the title of this thread might be wrong.
  22. I think the short answer might be to wait for Publisher to come out. AD isn't really a page layout application, but Publisher will/should be. I'm fairly sure that you could probably set-up a layout in AD that would suit your purposes - using guides etc. - but it might take a bit more work than you probably hope it would.
×
×
  • Create New...

Important Information

Terms of Use | Privacy Policy | Guidelines | We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.