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Posts posted by BarKeegan

  1. On 2/2/2019 at 12:53 PM, MEB said:

    Hi MMMax,
    Welcome to Affinity Forums :)
    Some comments/notes about your points:

    1. Cutting path between nodes
    To cut a path between nodes you first need to place a node where you want to cut the path with the Node Tool, then with it selected (tap the Break button on the context toolbar on bottom. If you change to the Move Tool and drag the path you will see it's now broken in two.

    2. Eraser for path
    Currently there's no vector Eraser. If you switch to Pixel Persona you can use the Erase Brush Tool to "delete" (actually hide) paths. It does it creating a mask nested to the vector object or layer (if you have placed several objects on a layer and have it selected)and masking them. It obviosuly doesn't change the vector objects geometry as a true vector based erase tool would do.

    3 & 4. Snapping points (nodes) to path (the segments between nodes) and snapping nodes to different path
    This is already available on the iPad and desktop versions. On iPad Tap the document menu on the top left of the interface, select Snapping and enable Snap to layer geometry and Snap to shape keypoints. When you drag a node with the Node Tool over another path/shape/node you should now see a yellow line or yellow node when you mouse-over them indicating you can snap to them. Also note several other local snapping options for the Pen and Node Tools in the context toolbar on bottom (at the rightest end).

    5. Astude graphics / DynamicSketch
    There's a similar function available when using the Pencil Tool (only) to draw on iPad and desktop versions. It's enabled by tapping the Sculpt button in the context toolbar with the Pencil Tool selected on iPad or the corresponding Sculpt Mode button in the desktop (in the context toolbar as well). With it active you can draw again over an existing (selected) path to sculpt/redraw that path.

    6. AI on board feature: interactive painting
    This is not available in Affinity apps yet.

    Thanks for your feedback.

    Your suggestion for 2, erasing the path, really is a workaround, and not a substitute for preserving the original path qualities

  2. Designer has been an excellent substitute to Illustrator, but a Width tool to vary the width/tapering for Strokes on the fly, would be amazing.

    And while we’re on the subject of Srokes, if Affinity Designer ‘appropriated’ a Smooth, and Eraser tool, I would leave Illustrator behind in the dust!

  3. In Affinity, if you click again on the last anchor (node) with the Pen tool, you will create a new one on top of the old one. Using the CMD key is a shortcut that temporarily switches to the Node tool, which allows you to fine tune any node in the shape (by changing its location or the position, type, or angles of its control handles). The option key alone ignores snapping (both whatever is set in the snapping options on the Main toolbar & the four options in the Context toolbar). While using the CMD key to switch to the Node tool, you can also use the Option key to delete node control handles (by clicking on them), just as you would if you had selected the Node tool from the Tool panel.


    There are also several other options available on the Context toolbar, like for setting Pen Mode or converting selected nodes among sharp, smooth, or smart.


    It can be a bit overwhelming at first but you do have complete control over the curve's shape once you understand how all the options work together.

    I getcha, I suppose I'll have to embrace the differences. And like I said it looks like it does have loads of great features. Will miss the purity of Illustrator's pen though. Thanks for the feedback

  4. BarKeegan, have you watched the Affinity Designer - Pen Power video tutorial? Although it is slightly out of date (it does not show the Polygon Pen mode) this should show you how the tool can be used in pen mode to control if the next point you place in a basic vector shape is a curve or straight line on the fly, and to what degree it curves.


    Basically, if you click but do not drag when creating the next node, it will be a sharp (not curved) node; if you click & drag you can control the path's curvature through that node.

    Cheers, I've watched that tutorial, but I think there's a slight difference between

    how I draw the next point and what you see in the tut. I click once more on the

    last anchor I lay down before proceeding, which in Illustrator seems to give you more

    'subtle' control over the overall shape of the curve. The tut did seem to suggest though

    that holding the option key might give me that same control, unless I'm interpreting it wrong...

  5. I'm pretty close in deciding to make a move from Illustrator to Affinity.

    I love the corner smoothing abilities, adding varying widths to a single

    line etc.


    But it's been a while since I had the 10 day trial and can't remember

    how the pen tool performs ( how the tool operates would be a real

    deal breaker!) Unfortunately I can't get a clear demonstration either from

    any of the tutorials I've watched.


    Basically I'm looking for the pen tool to respond according to the first

    video I've uploaded Illustrator Pen tool (recorded from Illustrator).

    So being able to control wether the next point you place in a basic vector

    shape is a curve or straight line on the fly, and to what degree it curves.

    I know some Vector programmes behave more closely to the second

    video I uploaded Illustrator Pen tool_basic ie, curve angle determined as

    soon as the next point is placed, and must be adjusted after.

    Thanks in advance


    Illustrator Pen tool.mov

    Illustrator Pen tool_basic.mov