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boudewijndanser

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Posts posted by boudewijndanser

  1. Any new thoughts on this? Are you buying up Astute Graphics to get all their cool plugins straight into AD?  :ph34r:

     

    I thought some more about the line/ stroke width tool in AD as it is.

    What makes it "not work" for me is that it takes way too many steps/ actions before I can get going.
    And once you've started, if you want to do another line you have to go through all the same steps again. 

     

    In AI

     

    Steps needed.

    • Shift + W shortcut
    • Edit any point / width on any line 

    You get direct feedback to what you're doing, while not needing to move to any menu bar and open multiple things. You stay "in the creating zone".

     

    Steps needed to continue editing other lines.

     

    • None  :rolleyes:

    Once you entered the line width mode with the shift + W shortcut you're good to go. You've entered the realm of uninterrupted

     

    In AD

     

    Steps needed.

    • Select the line you want to adjust
    • Click the linewidth bar on the top of the screen 
    • Click the pressure bar in the next popup
    • Select/ add a point on the pressure curve

    Then it's looking at the curve and then looking at your line, what is my action giving me as a result.

     

    Steps needed to continue editing other lines.

    • Select the line you want to adjust
    • Click the linewidth bar on the top of the screen 
    • Click the pressure bar in the next popup
    • Select/ add a point on the pressure curve

     

    That's a lot of moving/ clicking / time difference.

    Especially when you use the function a lot.

    I think as a user you want to see / click through as less interface as possible, staying with / on / in your art environment. 

     

    Might be insightful to have 2 people in your office make a illustration based on an example with a lot of different lines (sizes/ lengths / positions).

    One in Ai and one in AD, have them sit next to each other and film / watch every move they make.  :)

  2. I'm glad I found this topic, thought there was no skew on the object itself...

    I would expect the "handle" drag point for that to be in the center between a side point and the middle point of a shape.

    That would be good for the other nodes too, there's nothing in the way there.

     

    Now that I know where it is, I can find it. But the rollover /button areas are really small even with tool size UI pref turned to largest.

    You really have to make an effort to hover above that small area and use the skew function (or rotate).

  3. Almost made a new topic for this one.

    Really hope this will become possible, and rather sooner than later.  :)

     

    Thought of this again because the export to eps wasn't working and I thought it was the stroke width variations, so I was going to convert them all to shapes / expand.

    Found out that I had to click them all, one by one, was looking for a major time saver like: Select all: Stroke / color / etc. 

     

    This and the way you edit the strokes is pretty high on my list...

  4. Hi!

     

    I had this idea.

    When you make a websites the best way to see how people use the interface is actually seeing them use it, perform tasks.

    The real users, people who have not seen the wireframes, and are not in the website biz.

     

    A lot of the time this points out things like:

    • UI elements you thought were clear, no-brainers are not
    • People use the UI / site in different ways than you had thought of
    • Where people "get lost"
    • Where people expect things to be
    • What elements people love

    Watching people use your UI can be a real eye opener sometimes.

     

    So why not do this for AD?

    While it would be nice to fly in people from all over the world it might be more efficient to have people record a drawing / AD session.

    This would be most effective if people had a microfone, to explain what they were doing, what they were expecting to happen.

     

    I'm sure this would deliver a ton of insight.

    // Edit: And if you had the same person do/ draw something similar in Ai, you could compare that, see what they love & use there...

  5. post-483-0-93363200-1412680254_thumb.jpg

     

    I think this would work much faster.

    Would save me a lot of clicks.

     

    But I still think this would be even better.

    Like I said before, having the controls ON the line you want to edit, not in some panel/ window somewhere...

     

    post-483-0-79489300-1412681061_thumb.jpg

     

    Where being able to bring out these "width control points" with a keyboard shortcut while hovering over the line would be nothing short of a an illustrating superpower.  :ph34r:

  6. I really like how symbols work in Flash. Why?

    • They have layers (The lack of that in AI makes them useless for me...)
    • When you double click you edit them in place
    • When you edit in place the rest of the stage fades, making clear: You're working on the items in this movieclip now, the rest matters less but is still visible.
    • The option to switch between the view modes (View / preview / antialias / full).

    post-483-0-65650100-1412676117_thumb.jpg

     

    post-483-0-64489100-1412676147_thumb.jpg

     

     

  7. Just bought it, and this quote below describes why. (Besides the excellent pricing and software... )

     

    It's so great to see you guys supporting us. What we promise in return is our 100% commitment to keep improving the app and support you guys wherever we can.

     

    Many thanks,

    TonyB.

     

    Good software is just part of the deal, earning trust, respect and responding to your users & clients is the complete package (for me...).

    Just keep communicating with us, making it even better and I can see myself un-installing illustrator in the near future! 

     

     

    Congrats to the whole AD team!  :)

  8. Nice! Like the texture.

    You could give the balloon a (dark yellow?) outline and maybe some harder lighting dots to make it "pop" more.

    You could also position the creature a bit more to the left, make some more space on the right and move the balleen a bit more that way.  :)

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