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Bsport

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  1. Like
    Bsport reacted to Frankentoon Studio in We are The Freaks - Character Design   
    Hello there!
    Just wanted to share my last work with Affinity Designer. This is part of a series of about 15 characters for a web comic called "We are the Freaks". We're still in the very initial phase of the project. Hope you dig :) as always, all kind of critique would be more than welcome.
     

  2. Like
    Bsport got a reaction from ZVK in Esports Logos   
    Really loving Affinity Designer, keep up the great work, altho looking forward to text distortion  ;) So thought i'd share some of my work, mostly just logos. Hope they inspire someone. 
     
     
     














  3. Like
    Bsport got a reaction from IsabelAracama in 1957 Chevy Corvette Roadster - Affinity Designer Vectors   
    Epic!, would love to see a screen recording with commentry of you doing something like.
  4. Like
    Bsport got a reaction from Chris B in Esports Logos   
    Really loving Affinity Designer, keep up the great work, altho looking forward to text distortion  ;) So thought i'd share some of my work, mostly just logos. Hope they inspire someone. 
     
     
     














  5. Like
    Bsport reacted to IsabelAracama in 1957 Chevy Corvette Roadster - Affinity Designer Vectors   
    Another illustration trying the latest beta.
     
    More details and thoughts on it in my Behance portfolio. 
     
    https://www.behance.net/gallery/31578563/1957-Chevy-Corvette-Roadster-Affinity-D-Vectors
     
     

  6. Like
    Bsport got a reaction from Madame in Esports Logos   
    Really loving Affinity Designer, keep up the great work, altho looking forward to text distortion  ;) So thought i'd share some of my work, mostly just logos. Hope they inspire someone. 
     
     
     














  7. Like
    Bsport reacted to David in Back to the future day!   
    Hoping to see a thread for this here today....but as there is not i made one :)
     
    Piece of artwork i made last night in about 6hours whilst being made to watch X-factor re-runs by the wife.
    Front end is a bit rushed, but really wanted to knock it out today for social sharing and fix later for prints.

  8. Like
    Bsport got a reaction from aboutle in Esports Logos   
    Really loving Affinity Designer, keep up the great work, altho looking forward to text distortion  ;) So thought i'd share some of my work, mostly just logos. Hope they inspire someone. 
     
     
     














  9. Like
    Bsport got a reaction from ivykok in Creating a Vector Wooden Crate   
    I'm still learning but might be useful to share.
     
    So to create a cartoon wooden crate.
     
    First we need to decide on the angle
     

    Now I decided on the first one because you get more room to play with, can add in more character to the box, also the banner size i was working to is 1024x512 so that perspective fits in nicely. Remember google image search is your best friend when looking for references.
     
    Next step is to get the basic shape correct, i use the shape tools you could do it free hand but using shapes is easier for me.
     
    As you can see here i used 2 trapezoid's on there sides different heights this gives be a nice base perspective to work from while i build up more details.
     
    Once we have the basic shape down time for the first layer of details, now as i'm learning this, details tend to come in layers, big details, medium small. So the first big details are the wooden panels
     

    Now i find when building something like this its easier to build as tho you were building it with wood, you could create solid colour blocks but i find each panel being its own curve makes things easier and give you more control with colours and outlines and basic shapes, as you can see i start by making small variations in some of the panels, because wood isnt all the same colour unless it comes from ikea.
     
    So how its time for some more medium details
     
    Now this is were things become interesting, now you could add details forever with a material like wood, were you stop is up to you, while you work these details in try to think of were the dark parts will be, were the wood will split. Now this box is magically glued together, but sometimes you might want to add nails etc.
     
    So at this point the box is done its just the labeling, mine was for a build guide for game AI, so i add this to the labels, trying to keep the labeling in theme with the box, as while neon lighting is cool, you dont see that attached to a shipping crate.
     

     
    So there we have it. I hope that helps someone, next time i do something like this i'll do a screen recording aswell and remember dont be put off by your first attempt, heres this project's first attempt.
     

  10. Like
    Bsport got a reaction from PaulDean in Creating a Vector Wooden Crate   
    I'm still learning but might be useful to share.
     
    So to create a cartoon wooden crate.
     
    First we need to decide on the angle
     

    Now I decided on the first one because you get more room to play with, can add in more character to the box, also the banner size i was working to is 1024x512 so that perspective fits in nicely. Remember google image search is your best friend when looking for references.
     
    Next step is to get the basic shape correct, i use the shape tools you could do it free hand but using shapes is easier for me.
     
    As you can see here i used 2 trapezoid's on there sides different heights this gives be a nice base perspective to work from while i build up more details.
     
    Once we have the basic shape down time for the first layer of details, now as i'm learning this, details tend to come in layers, big details, medium small. So the first big details are the wooden panels
     

    Now i find when building something like this its easier to build as tho you were building it with wood, you could create solid colour blocks but i find each panel being its own curve makes things easier and give you more control with colours and outlines and basic shapes, as you can see i start by making small variations in some of the panels, because wood isnt all the same colour unless it comes from ikea.
     
    So how its time for some more medium details
     
    Now this is were things become interesting, now you could add details forever with a material like wood, were you stop is up to you, while you work these details in try to think of were the dark parts will be, were the wood will split. Now this box is magically glued together, but sometimes you might want to add nails etc.
     
    So at this point the box is done its just the labeling, mine was for a build guide for game AI, so i add this to the labels, trying to keep the labeling in theme with the box, as while neon lighting is cool, you dont see that attached to a shipping crate.
     

     
    So there we have it. I hope that helps someone, next time i do something like this i'll do a screen recording aswell and remember dont be put off by your first attempt, heres this project's first attempt.
     

  11. Like
    Bsport got a reaction from MacGueurle in Creating a Vector Wooden Crate   
    I'm still learning but might be useful to share.
     
    So to create a cartoon wooden crate.
     
    First we need to decide on the angle
     

    Now I decided on the first one because you get more room to play with, can add in more character to the box, also the banner size i was working to is 1024x512 so that perspective fits in nicely. Remember google image search is your best friend when looking for references.
     
    Next step is to get the basic shape correct, i use the shape tools you could do it free hand but using shapes is easier for me.
     
    As you can see here i used 2 trapezoid's on there sides different heights this gives be a nice base perspective to work from while i build up more details.
     
    Once we have the basic shape down time for the first layer of details, now as i'm learning this, details tend to come in layers, big details, medium small. So the first big details are the wooden panels
     

    Now i find when building something like this its easier to build as tho you were building it with wood, you could create solid colour blocks but i find each panel being its own curve makes things easier and give you more control with colours and outlines and basic shapes, as you can see i start by making small variations in some of the panels, because wood isnt all the same colour unless it comes from ikea.
     
    So how its time for some more medium details
     
    Now this is were things become interesting, now you could add details forever with a material like wood, were you stop is up to you, while you work these details in try to think of were the dark parts will be, were the wood will split. Now this box is magically glued together, but sometimes you might want to add nails etc.
     
    So at this point the box is done its just the labeling, mine was for a build guide for game AI, so i add this to the labels, trying to keep the labeling in theme with the box, as while neon lighting is cool, you dont see that attached to a shipping crate.
     

     
    So there we have it. I hope that helps someone, next time i do something like this i'll do a screen recording aswell and remember dont be put off by your first attempt, heres this project's first attempt.
     

  12. Like
    Bsport got a reaction from MattP in Esports Logos   
    Really loving Affinity Designer, keep up the great work, altho looking forward to text distortion  ;) So thought i'd share some of my work, mostly just logos. Hope they inspire someone. 
     
     
     














  13. Like
    Bsport got a reaction from bamboo8R in Esports Logos   
    Really loving Affinity Designer, keep up the great work, altho looking forward to text distortion  ;) So thought i'd share some of my work, mostly just logos. Hope they inspire someone. 
     
     
     














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