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Novak

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About Novak

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  1. WoA supports arm64 compiled programs, it can't emulate x64
  2. No i mean has the iPad been considered seeing how well it works with macs
  3. A better question is for how long will you use/support it. It's a decade old.
  4. @Mark Ingram Have you guys considered Vulkan? Unlike Cuda it's available on all gpus and I think it offers comparable if not better performance than Metal. Don't get us wrong Mark, we appreciate all the hard work you and your team put into these programs but this latest feature fragmentation made us feel little left behind and many would for sure feel better if you guys shared some plans for bringing windows suit of apps on pair with their mac counterparts.
  5. Sadly not enough for 400x400px image. You should get an iPod or airpods, anything by Apple for your Affinity software.
  6. So at least 3-4 year old devices.
  7. PC or Mac? What are the oldest Macs and iPads that support it? My main point on the other hand is that as long as Windows ~$4k workstations are getting their asses handed over to them by iPads we the Windows users have every right to feel like 2nd grade citizens.
  8. Not blaming anyone, just saying that they shouldn't bare the same version number when the biggest feature of 1.7, hw acceleration is missing in windows version (and probably won't be included for a looonnnggg time) and that there should be a disclaimer regarding "fastest editing software" when people are having enormous slowdowns on their threadripper/gtx 1080ti systems. Let people know what they're buying and what to expect.
  9. I'm not being harsh, I'm being realistic....it's the reality that's harsh.
  10. Or at least be a bit more honest in their marketing material: "Affinity 1.7 for Mac and 1.7lite for Windows now available". Or "1.7 kind of edition".
  11. As Mark said, they're still "researching it".
  12. It's OK Patrick, all is well.
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