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  1. Hi, thank you, that's a good solution. Problem is, I have stoppe using the Mac's Image Capture because since the last two or three Op Sys updates it seems to have stopped working properly. It won't le me select photos to import (regardless of where I choose to import them) because the selection simply de-selects by itself. As a partial workaround I started using Preview as an import tool. It would really be great to have this as a direct import into Affinity, though.
  2. Hi, thank you. Yes, in fact I was expecting the same dialog box I get for my scanner but, bo go. I hope this can be fixed
  3. I'd like to import photos from my iPhone directly into Affinity Photo, but when I choose "File ---> Aquire image" my phone does not appear in the device list. Is there a way to do this?
  4. It's not a big deal but it's one of those things that makes the app feel less customisable. All user settings should be as consistent as possible. I'm pretty sure all Wacom users are aware of this little nuisance and I hope Affinity can correct it.
  5. Very useful indeed. I had to fiddle around a while to find the corresponding key action, because I use a Mac +Pen & Wacom tablet. For me, the shortcut you suggest translates into: drag (with pen) while holding ctrl + alt. This is cool because I can have both methods (I am not against the default selection, it's just not practical in some instances). Thanks for the great tip!
  6. I hope this stroke problem will be solved because, as strange as this may sound, is the reason I'm still wary of taking the big jump into using Designer as my only vector drawing app.
  7. Is there a way to keep the pen pressure ("controller" menu) on even after restarting the app? I use a Wacom tablet but I find that Affinity Designer forgets to turn pressure on again (or to just leave it at the menu setting I left it at).
  8. Aha, yes! Great, thank you, that's it! I suppose a lasso tool would still come in handy for those cases in which one needs to go in and around objects, but this preference no doubt does what I need. Thanks a lot. I will add "solved" to the title of this topic, in case other people have the same question
  9. I realise this is probably a matter of taste, but to me Designer's "cover" selection method (I can't think of a better way to describe the action) versus the "touch" selection method in other apps is a little cumbersome. If I want to select multiple objects in Designer, I find myself having to click on each one, which can be a slow and fidgety process. This is particularly problematic when the objects you want to select are very close to other objects you don't want to select. "Cover" selecting a whole area will, conversely, catch either all pieces, usually also ones I don't want to select. Maybe Im missing out on something, but as far as I've searched there's no such thing as a lasso tool or a neater way to select stuff.
  10. I have a problem with selecting vector objects in Designer via the Move or Node tool. That is, if I find it difficult to select by clicking on an object. Sometimes it works, others it just doesn't and others yet the selection happens with the tool slightly offset to the object (i.e. by pointing the tool a little away from the object, which can be quite confusing when there are lots of shapes). More often than I'd like, I have to scroll to the layer in the Layer Panel just to go to a desired object. I use a Macbook Pro (still on Mojave) and a Wacom Inutos Pro (no mouse, but the problem stays even if I try to use the Macbook's trackpad).
  11. I just realised Affinity Designer is lacking the erase tool in the Vector Persona. I understand one can do this by masking in the Pixel Persona but if one's task is simply to erase a segment of a stroke, it's quite frustrating not to have that option. A problem I find with the masking procedure is that since it just hides and doesn't separate things, when you go back to the Vector Persona you find yourself dealing with full objects. I use AD also for sketching, because I like the possibility of moving and resizing bits and bobs (I was trying now to erase the overlap between the torso and the arm of a cartoon character I'm designing), so the non-destructive workflow, which is no doubt great, is a bit overkill for simpler, more on-the-go tasks. I realise I can also break the curve and delete the excess, which is far better than masking for what I have to do right now, but still, it's not as free-flowing as a good old eraser would be.
  12. Small update (sorry for the soliloquy , I realise the team is working on this)... I'm trying to do some hand-drawn lettering and here the described problem is particularly bad. Every letter I draw by its very nature of being handwritten ends in a wider stroke and thus has cracked ends. Which then need to be tweaked one by one. I am more inclined to agree with Old Bruce, now. This does make the brushes (almost) useless. I know it might sound exaggerated but this single glitch is why I still need Illustrator I really hope so much this will be fixed...!
  13. Hmmm... I'm somewhere in the middle. I wouldn't say they are useless, because I find the overall quality of AD's brushes good and the strokes respect of curves faithful enough (it's very subjective, of course). But, yes, when one's brain is in a free-flowing, freehand, sketchy drawing mode, this "cracked cluster end" glitch does hamper the natural workflow.
  14. Hi Sean, thank you for the reply. I'm happy to hear it's on a route to be fixed! If AD's brushes were able to handle the closure of strokes without weird gobs or clusters it would turn them into 100% viable freehand drawing tools, on the par with their bitmap counterparts in Affinity Photo (or, to stay in the vector realm, on the par with Illustrator's ability to nicely close off strokes). For the rest, AD is true pleasure to use!
  15. I am switching from Illustrator to Designer and so far have really not found anything I'll feel sorry about (in fact I'm loving AD) except one, small, maybe microscopic, but to me important detail: the way Designer closes strokes when I use my Wacom with pressure. For some reason, if I end strokes with heavier pressure, they will end in strange ‘crumpled’ ways. Which then needs to be addressed by playing around with the last node and with the pressure graph. Stroke and pressure fidelity are good in AD, but in my opinion this 'end' glitch does get in the way.
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