Jump to content


  • Content count

  • Joined

  • Last visited

  1. nope, that never happened ... well, not yet at least (even though they said it would happen in 2018)
  2. well i disagree ... that's all
  3. not really, no ... only my observations on what is and isn't releasing on there ... and what used to be in there but isn't any more
  4. you should at least try to check before making false statements: https://store.steampowered.com/app/673130/ https://store.steampowered.com/app/603930/ https://store.steampowered.com/app/368340/ https://store.steampowered.com/app/519860/ https://store.steampowered.com/app/590380/ just a (very) small sample out of literally hundreds of games ... none of those games use steam's DRM ... all of those games i listed were released last year ... and again - it doesn't matter if the software is 2 months or 20 years old .... developers have the OPTION to use steamworks ... but it's not a requirement ... some do, some don't ... the age of the software is completely irrelevant Windows Store also takes 30% afaik also - on Steam developers have the ability to generate an unlimited amount of keys to sell outside of steam, and steam doesn't take any cut out of those keys - 100% of the money from those keys goes to the developer yes ... but that's 700 million Windows 10 users ... not Windows Store users yes, i know it comes pre-installed with windows, but hardly anyone uses it (especially for anything beyond simple mobile-like apps) again - Krita, openCanvas, Black Ink, Substance Painter, Mari, 3D Coat and a few others all are on Steam (not to mention other software like Blender, Houdini, Modo, Marvelous Designer) ... short of Corel and Adobe stuff, pretty much every other drawing/painting app is on Steam as well also - i'm not asking for Serif to start selling Affinity apps EXCLUSIVELY on Steam from now on .... i'm just asking for them to consider ALSO putting it up on Steam for people who might prefer to buy it from there
  5. the advantage of having everything in one place ... the advantage of automatic updates ... among other things i already have Steam running at all times, and already have a good few pieces of software i bought there specifically for the convenience ... just for reference - there's already quite a lot of software on steam ... including stuff like Krita, openCanvas, blender, Substance Painter and others and also - if the devs decide to not use Steam's DRM - you wouldn't even have to have Steam running to be able to use the Affinity apps and as for the market of graphical artists - i'm 90% sure it's bigger on Steam than it is in the Windows Store ... Steam has over 125 million registered users, 90 million monthly active users (obviously not all of them are artists, but numbers are numbers) and to give you a rough idea - here are the current activity numbers for blender (yes, i realize it's free, but it still counts): this is not accurate ... Steam offers their DRM solution, yes ... but it's in no way mandatory there are quite a few games and software that are 100% DRM-free (as in: you don't even have to have steam running to be able to use them) you can't use the same Steam account in more than one place at a time ... so it's by default limited to the one place you're currently using the account at
  6. yeah, i'm with @mission and @Hirvijk - would be nice to be able to get all the apps directly on steam ... i'm trying to consolidate my software library and having all of it in one place would definitely be a good thing just thought i'd chip in :)

Important Information

These are the Terms of Use you will be asked to agree to if you join the forum. | Privacy Policy | Guidelines | We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.