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Combine Vector curves to "one object"


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Hey guys,

I recently started working with Affinity Designer and I need your help.

I made my cartoon figure out of vector curves and now I want to combine them to "one object" to use the fill bucket in the different regions,

I tried it by exporting it as JPG and importing it into affinity Photo to use the Fillbucket there.

Is there a easier solution?

 

 

86723925_ScreenshotatJuni2500-40-08.thumb.png.391cb7474d8be95182cb71ecf569fd82.png

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8 hours ago, SimonIsBurning said:

Hey guys,

I recently started working with Affinity Designer and I need your help.

I made my cartoon figure out of vector curves and now I want to combine them to "one object" to use the fill bucket in the different regions,

I tried it by exporting it as JPG and importing it into affinity Photo to use the Fillbucket there.

Is there a easier solution?

If you wish to turn it into a pixel image and use the Flood Fill tool, load the Affinity Designer directly into Photo. No need to create a JPEG. You can either save and load the Designer file (Photo opens Designer files) or use the menu File > Edit in Photo.

Once in Photo, go Layer > Merge Visible which will create a single pixel layer on top of the curve layers and you can then use the Flood Fill Tool (Paint Bucket) on that.

image.png.419c7fb486c560da92f99b65745dba45.png

See how Merge Visible makes a single Pixel layer from the curve layers.

pix.jpg.5987cd932107fd54a408608003c46b85.jpg

Windows PCs. Photo and Designer, latest non-beta versions.

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Hi @SimonIsBurning,

Welcome to the forums. 

If you want to use Vectors, you would have to have closed shapes to fill them. The easiest way would be to go around and merge 2 overlapping curves until you have a "closed" shape. Next you can fill it with the colour of your choice. 

Thanks,

Gabe. 

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14 minutes ago, GabrielM said:

If you want to use Vectors, you would have to have closed shapes to fill them.

So maybe something like this quick trace.afdesign I made using your screenshot as a guide. I nested several layers inside others (like in the mouth) so I did not need to be careful about overlaps, & I left the nose as an unclosed curve, which works because the face & nose are the same color.

Just something to think about when doing pure vector work.

All 3 1.10.8, & all 3 V2.4.1 Mac apps; 2020 iMac 27"; 3.8GHz i7, Radeon Pro 5700, 32GB RAM; macOS 10.15.7
Affinity Photo 
1.10.8; Affinity Designer 1.108; & all 3 V2 apps for iPad; 6th Generation iPad 32 GB; Apple Pencil; iPadOS 15.7

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If you want to go the vector way you have quite some options. If you want to colorise every element you can expand stroke+Divide and have all elements at hand: overlapping needed

If you use texture line styles (dynamic strokes)  you can put in any fill: overlapping not needed but help, end-points will be bridged when filled in a straight line from endpoint to endpoint - so the smaller the gap the better.

Another method is to expand stroke - make compound path and divide shapes; then overlapping will help immense.

 

Cheers

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