Bedwyr Posted June 21, 2024 Posted June 21, 2024 (edited) I was wondering if there was a different workflow as a best practice than rasterizing an image layer before copying a selection and making a new layer out of it. Or is rasterizing always a good practice when I want to, say, cut out words or elements of images and work with that selection specifically? References to videos or articles about common operations like this are welcome. This is just what I sort of hit upon for myself in the interim. If there's better ways to do things I can be taught. Edited June 21, 2024 by Bedwyr Clarification. Quote
GarryP Posted June 21, 2024 Posted June 21, 2024 In order for the pixel selection tools to work with a layer, the layer must be a Pixel layer. Rasterising is usually the easiest/quickest way to make a layer into a Pixel layer. There may be better ways to do what you want but we would need specific details to be able to tell if there was a better way for any particular case. Quote
Old Bruce Posted June 21, 2024 Posted June 21, 2024 15 hours ago, Bedwyr said: I was wondering if there was a different workflow as a best practice than rasterizing an image layer before copying a selection and making a new layer out of it. For this you could try using Edit > Copy Merged. Ldina 1 Quote Mac Pro (Late 2013) Mac OS 12.7.6 Affinity Designer 2.6.0 | Affinity Photo 2.6.0 | Affinity Publisher 2.6.0 | Beta versions as they appear. I have never mastered color management, period, so I cannot help with that.
Ldina Posted June 21, 2024 Posted June 21, 2024 14 minutes ago, Old Bruce said: For this you could try using Edit > Copy Merged. I agree. You can also do a Layer > Merge Visible (Cmd-Opt-Shift-E on Mac), which will create a NEW pixel layer of all visible layers and leave your original layers intact. Then you can use your pixel selection tools on the merged pixel layer to make selections, copy them, etc. I often do that, and when I no longer need the 'merged pixel layer', I delete it to keep file size reasonable. Quote 2024 MacBook Pro M4 Max, 48GB, 1TB SSD, Sequoia OS, Affinity Photo/Designer/Publisher v1 & v2, Adobe CS6 Extended, LightRoom v6, Blender, InkScape, Dell 30" Monitor, Canon PRO-100 Printer, i1 Spectrophotometer, i1Publish, Wacom Intuos 4 PTK-640 graphics tablet, 2TB OWC SSD USB external hard drive.
Bedwyr Posted June 21, 2024 Author Posted June 21, 2024 Thanks. Let me ask a slightly deeper question. Are all selection tools in Affinity pixel selection tools? Quote
Ldina Posted June 21, 2024 Posted June 21, 2024 @Bedwyr The selection tools allow you to to create a selection, even from an image layer. For example, I usually develop my RAW images in the Develop Persona, and bring them into Photo as "Linked" layers to reduce file size. That layer is considered an "image" layer and is shown as such in the Resource Manager (Window > Resource Manager). I can use the various selection tools (Freehand selection, rectangular marque, Selection brush, flood selection, etc) to create a selection, then I can utilize that selection to create a mask for a Curves, Levels, HSL or other adjustment layer. This will limit the adjustment layer or filter to that portion you have selected. BUT...if I try to copy that "selection" from an Image Layer to another layer, it will copy the entire layer rather than just the selection, since the source layer is an "image" layer and is considered immutable. Pixel layers can be modified, but image layers cannot. If I want to copy JUST the pixels in my selection to its own layer, I need to copy it from a "Pixel layer". So, it appears that if you want to copy 'some' pixels from one layer to another, you have to make sure the source is a pixel layer. Others here have more experience than I do, and may be able to provide a better and more complete explanation, but that is my experience. Quote 2024 MacBook Pro M4 Max, 48GB, 1TB SSD, Sequoia OS, Affinity Photo/Designer/Publisher v1 & v2, Adobe CS6 Extended, LightRoom v6, Blender, InkScape, Dell 30" Monitor, Canon PRO-100 Printer, i1 Spectrophotometer, i1Publish, Wacom Intuos 4 PTK-640 graphics tablet, 2TB OWC SSD USB external hard drive.
walt.farrell Posted June 21, 2024 Posted June 21, 2024 2 minutes ago, Ldina said: So, it appears that if you want to copy 'some' pixels from one layer to another, you have to make sure the source is a pixel layer. Or use one of the other methods described above. Quote -- Walt Designer, Photo, and Publisher V1 and V2 at latest retail and beta releases PC: Desktop: Windows 11 Pro 23H2, 64GB memory, AMD Ryzen 9 5900 12-Core @ 3.00 GHz, NVIDIA GeForce RTX 3090 Laptop: Windows 11 Pro 23H2, 32GB memory, Intel Core i7-10750H @ 2.60GHz, Intel UHD Graphics Comet Lake GT2 and NVIDIA GeForce RTX 3070 Laptop GPU. Laptop 2: Windows 11 Pro 24H2, 16GB memory, Snapdragon(R) X Elite - X1E80100 - Qualcomm(R) Oryon(TM) 12 Core CPU 4.01 GHz, Qualcomm(R) Adreno(TM) X1-85 GPU iPad: iPad Pro M1, 12.9": iPadOS 18.5, Apple Pencil 2, Magic Keyboard Mac: 2023 M2 MacBook Air 15", 16GB memory, macOS Sequoia 15.4
Bedwyr Posted June 21, 2024 Author Posted June 21, 2024 16 minutes ago, Ldina said: @Bedwyr The selection tools allow you to to create a selection, even from an image layer. For example, I usually develop my RAW images in the Develop Persona, and bring them into Photo as "Linked" layers to reduce file size. That layer is considered an "image" layer and is shown as such in the Resource Manager (Window > Resource Manager). I can use the various selection tools (Freehand selection, rectangular marque, Selection brush, flood selection, etc) to create a selection, then I can utilize that selection to create a mask for a Curves, Levels, HSL or other adjustment layer. This will limit the adjustment layer or filter to that portion you have selected. BUT...if I try to copy that "selection" from an Image Layer to another layer, it will copy the entire layer rather than just the selection, since the source layer is an "image" layer and is considered immutable. Pixel layers can be modified, but image layers cannot. If I want to copy JUST the pixels in my selection to its own layer, I need to copy it from a "Pixel layer". So, it appears that if you want to copy 'some' pixels from one layer to another, you have to make sure the source is a pixel layer. Others here have more experience than I do, and may be able to provide a better and more complete explanation, but that is my experience. Thank you; that actually helps a great deal. Partly this was a line of questioning so I can better understand the philosophy of the UI. A lot of people just want to get to "how do I make thing happen", but that only goes so far. Knowing *why* it works that way helps the mental model immeasurably. Different needs at different times. Edit, further question: I assume if I want to preserve the image layer as is, I should just duplicate, make the second layer a pixel layer and edit that one. Quote
nickbatz Posted June 21, 2024 Posted June 21, 2024 Usually I use Merge Visible, make the selection and invert it, and then delete what I don't want. But sometimes I create a new pixel layer and use the Clone Brush tool on it (with Current Layer and Below selected in the context menu) to copy what I want. If you don't need the copied selection to be in the exact same location, it can be easier than dealing with a Merge Visible layer. Ldina 1 Quote
Ldina Posted June 22, 2024 Posted June 22, 2024 @Bedwyr OldBruce's method works great. You make your selection on the "image layer" or pixel layer, then Edit > Copy Merged. Then "paste" (Edit > Paste, or Cmd-V) and it will paste the selection on a new pixel layer. Nicebatz's method works great too. Create a new blank Pixel layer, and use the clone brush with that layer selected, with the context menu set to 'Current Layer and Below'. That will add whatever you clone to the new pixel layer. Both methods, and the one I posted previously, will leave your original layer(s) intact and unmodified. I like both of these methods and learned something new myself. Thanks! nickbatz 1 Quote 2024 MacBook Pro M4 Max, 48GB, 1TB SSD, Sequoia OS, Affinity Photo/Designer/Publisher v1 & v2, Adobe CS6 Extended, LightRoom v6, Blender, InkScape, Dell 30" Monitor, Canon PRO-100 Printer, i1 Spectrophotometer, i1Publish, Wacom Intuos 4 PTK-640 graphics tablet, 2TB OWC SSD USB external hard drive.
Ldina Posted June 22, 2024 Posted June 22, 2024 @Bedwyr 21 hours ago, Bedwyr said: Partly this was a line of questioning so I can better understand the philosophy of the UI. Here's some additional information you might find helpful. In the Selection menu, you have the ability to select Color Range, Tonal Range, Sampled Colors and Alpha Range (see screenshot). In order to use the first three, you need to sample from a "Pixel Layer". It doesn't work on Image Layers, (which are considered immutable unless rasterized first) because these selection options need to be able to see the values of each pixel in order to select something. Alpha Range will work on Pixel Layers (if you have both opaque and transparent pixels in the layer), and selections by Alpha Range will also work on Filter layers, Adjustment Layers and Masks, since they are really pure alpha (at least that's my understanding...someone please correct me if I am mistaken). Attached are two videos by James Ritson (Affinity Photo product expert) which address selecting by Sampled Color and Pixel vs Image Layers, which you may find helpful. These videos were from Version 1 of the software, so there are a few minor differences, especially in the look of the Layer Panel. Also, v2 introduced the ability to bring linked or embedded "Image layers" into Photo from the Develop Persona, whereas I believe v1 always delivered Pixel Layers into Photo. FWIW, I almost always "link" RAW images during development, which reduces file size in Photo and allows me to go back and forth to readjust my RAW Development settings at any time. Embedded Files also allow back and forth trips to the Develop Persona. Linked files work great, but if you need to share your AP file with others, you may prefer to deliver a pixel layer to Photo, or embed the RAW file. Hope this helps further you understanding. I also learned a thing or two in this thread. Bedwyr 1 Quote 2024 MacBook Pro M4 Max, 48GB, 1TB SSD, Sequoia OS, Affinity Photo/Designer/Publisher v1 & v2, Adobe CS6 Extended, LightRoom v6, Blender, InkScape, Dell 30" Monitor, Canon PRO-100 Printer, i1 Spectrophotometer, i1Publish, Wacom Intuos 4 PTK-640 graphics tablet, 2TB OWC SSD USB external hard drive.
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.