Clayton King Posted December 28, 2023 Posted December 28, 2023 If this topic is in the forums for v2, I couldn't find it. When I open a Designer file that is missing fonts, I get the popup window telling me what those fonts are. But before I can get to my actual font manager to load the fonts, it disappears. I can't find anywhere in Designer 2 to open the font manager. What am I missing? Quote
loukash Posted December 28, 2023 Posted December 28, 2023 5 minutes ago, Clayton King said: What am I missing? Publisher. There is "by design" no font manager in Designer. Quote MacBookAir 15": MacOS Ventura > Affinity v1, v2, v2 beta // MacBookPro 15" mid-2012: MacOS El Capitan > Affinity v1 / MacOS Catalina > Affinity v1, v2, v2 beta // iPad 8th: iPadOS 16 > Affinity v2
Clayton King Posted December 28, 2023 Author Posted December 28, 2023 2 minutes ago, loukash said: Publisher. There is "by design" no font manager in Designer. Well, out of curiosity, how do I determine what fonts are missing? Why on earth would that be intended? Quote
loukash Posted December 28, 2023 Posted December 28, 2023 17 minutes ago, Clayton King said: how do I determine what fonts are missing? Close and reopen the document, then copy the content of the notification you'll see. 17 minutes ago, Clayton King said: Why on earth would that be intended? Because typography is not Designer's focus. That's what Publisher is for. You may want to think of the existing typography features in Designer as a goodie. This is partially a "marketing decision", but also to keep each of the three apps focused on specific tasks so that users who don't need them all can pick just the one app that suits them the best. Still, in my opinion, Designer is the most universal of the three, especially as a starting point for design "enthusiasts". Then, if a user feels they need more features, they can always "extend" by buying the other ones from the suite. Since the document format is universal for all three apps, the content can be edited in any app seamlessly as you see fit via File → Edit in […]. (The file suffixes afdesign/afphoto/afpub actually only serve to define the default app to open the document.) Quote MacBookAir 15": MacOS Ventura > Affinity v1, v2, v2 beta // MacBookPro 15" mid-2012: MacOS El Capitan > Affinity v1 / MacOS Catalina > Affinity v1, v2, v2 beta // iPad 8th: iPadOS 16 > Affinity v2
Old Bruce Posted December 28, 2023 Posted December 28, 2023 Tip: Use the Save as Package... FdelS 1 Quote Mac Pro (Late 2013) Mac OS 12.7.6 Affinity Designer 2.6.0 | Affinity Photo 2.6.0 | Affinity Publisher 2.6.0 | Beta versions as they appear. I have never mastered color management, period, so I cannot help with that.
Clayton King Posted December 28, 2023 Author Posted December 28, 2023 1 hour ago, loukash said: Close and reopen the document, then copy the content of the notification you'll see. Because typography is not Designer's focus. That's what Publisher is for. You may want to think of the existing typography features in Designer as a goodie. This is partially a "marketing decision", but also to keep each of the three apps focused on specific tasks so that users who don't need them all can pick just the one app that suits them the best. Still, in my opinion, Designer is the most universal of the three, especially as a starting point for design "enthusiasts". Then, if a user feels they need more features, they can always "extend" by buying the other ones from the suite. Since the document format is universal for all three apps, the content can be edited in any app seamlessly as you see fit via File → Edit in […]. (The file suffixes afdesign/afphoto/afpub actually only serve to define the default app to open the document.) In truth, affinity is my go to suite. I generally start with Designer, and publisher second. I still find photo difficult to adopt, having been a long time, certified adobe, professional, and Photoshop. That said, if font is missing, font is missing. It would be helpful, for all three apps to offer away to easily retrieve that information. I get that Designer is not a topography, focused app, but fonts are absolutely used in it. Quote
pbasdf Posted December 28, 2023 Posted December 28, 2023 In V2, in the Character Panel, click the Collection box (typically showing "All Fonts"). From the list of Font Collections that is displayed, select "Missing Fonts"). Then click the down arrow on the right of the Font Family box. It should then show the list of missing fonts. This is in the Help file for the Character Panel: "About the Character panel The Character panel is unique in providing the ability to: List typefaces within particular collections (including Missing Fonts)." Clayton King, FdelS, loukash and 2 others 3 2 Quote
Clayton King Posted June 22, 2024 Author Posted June 22, 2024 On 12/28/2023 at 4:38 PM, pbasdf said: In V2, in the Character Panel, click the Collection box (typically showing "All Fonts"). From the list of Font Collections that is displayed, select "Missing Fonts"). Then click the down arrow on the right of the Font Family box. It should then show the list of missing fonts. This is in the Help file for the Character Panel: "About the Character panel The Character panel is unique in providing the ability to: List typefaces within particular collections (including Missing Fonts)." This is tremendously helpful-thank you. I still think a font manager in Designer should be included. If you go to the trouble of providing a popup that says fonts are missing, you should also give us the means to substitute fonts or [easily] see the list of missing fonts. Thanks, again! This at least helped me figure out which fonts I needed to install. Quote
Clayton King Posted September 8, 2024 Author Posted September 8, 2024 Thought I'd circle back on this topic. It still seems counter intuitive that upon opening a Designer document, I get a fonts missing popup, but there is no font manager. Beyond that, though, if multiple weights from a given font family are missing, it is not clear which weights we are looking for. Below, I'm missing Bricolage Grotesque in two weights; there are 8 available weights in the family. Do anyone have a good suggestion for how to determine what fonts we're looking for without installing the entire family? Quote
walt.farrell Posted September 8, 2024 Posted September 8, 2024 2 hours ago, Clayton King said: Do anyone have a good suggestion for how to determine what fonts we're looking for without installing the entire family? You don't say what kind of file you're opening, but if it's an Affinity file then your only choice that I know of is to open the file in Publisher. Quote -- Walt Designer, Photo, and Publisher V1 and V2 at latest retail and beta releases PC: Desktop: Windows 11 Pro 23H2, 64GB memory, AMD Ryzen 9 5900 12-Core @ 3.00 GHz, NVIDIA GeForce RTX 3090 Laptop: Windows 11 Pro 23H2, 32GB memory, Intel Core i7-10750H @ 2.60GHz, Intel UHD Graphics Comet Lake GT2 and NVIDIA GeForce RTX 3070 Laptop GPU. Laptop 2: Windows 11 Pro 24H2, 16GB memory, Snapdragon(R) X Elite - X1E80100 - Qualcomm(R) Oryon(TM) 12 Core CPU 4.01 GHz, Qualcomm(R) Adreno(TM) X1-85 GPU iPad: iPad Pro M1, 12.9": iPadOS 18.4.1, Apple Pencil 2, Magic Keyboard Mac: 2023 M2 MacBook Air 15", 16GB memory, macOS Sequoia 15.4
Clayton King Posted September 8, 2024 Author Posted September 8, 2024 I'm sorry, Walt. Yes, it was Designer, which is kind of my point. Why is there a popup in Designer telling me fonts are missing if I can "do" anything about it? Quote
walt.farrell Posted September 8, 2024 Posted September 8, 2024 1 hour ago, Clayton King said: I'm sorry, Walt. Yes, it was Designer, which is kind of my point. Why is there a popup in Designer telling me fonts are missing if I can "do" anything about it? So, you're opening a .afdesign file? In that case, you'll have to use Publisher. And I have no idea why Designer doesn't have the Font Manager. Quote -- Walt Designer, Photo, and Publisher V1 and V2 at latest retail and beta releases PC: Desktop: Windows 11 Pro 23H2, 64GB memory, AMD Ryzen 9 5900 12-Core @ 3.00 GHz, NVIDIA GeForce RTX 3090 Laptop: Windows 11 Pro 23H2, 32GB memory, Intel Core i7-10750H @ 2.60GHz, Intel UHD Graphics Comet Lake GT2 and NVIDIA GeForce RTX 3070 Laptop GPU. Laptop 2: Windows 11 Pro 24H2, 16GB memory, Snapdragon(R) X Elite - X1E80100 - Qualcomm(R) Oryon(TM) 12 Core CPU 4.01 GHz, Qualcomm(R) Adreno(TM) X1-85 GPU iPad: iPad Pro M1, 12.9": iPadOS 18.4.1, Apple Pencil 2, Magic Keyboard Mac: 2023 M2 MacBook Air 15", 16GB memory, macOS Sequoia 15.4
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