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Zoom - Actual size uses 100% but is not physically correct


Intuos5

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The actual size zoom option is not physically correct on my screen. I'm on Windows 10 and use a 175% scaling for a 4k screen. When actual size tells me something is 20mm long (I measured the ruler as well as objects), I can measure this corresponds to something close to 6 cm in real world size. The zoom percentage used for actual size is exactly the same as 100%, but shouldn't the actual size correspond to the physical size in the real world?

This zoom level is the same for the 2.2 release candidate and 2.1.

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Do you have just the one monitor?

And are you saying that it is correct if you reset the Windows Display scaling to 100%?

-- Walt
Designer, Photo, and Publisher V1 and V2 at latest retail and beta releases
PC:
    Desktop:  Windows 11 Pro 23H2, 64GB memory, AMD Ryzen 9 5900 12-Core @ 3.00 GHz, NVIDIA GeForce RTX 3090 

    Laptop:  Windows 11 Pro 23H2, 32GB memory, Intel Core i7-10750H @ 2.60GHz, Intel UHD Graphics Comet Lake GT2 and NVIDIA GeForce RTX 3070 Laptop GPU.
    Laptop 2: Windows 11 Pro 24H2,  16GB memory, Snapdragon(R) X Elite - X1E80100 - Qualcomm(R) Oryon(TM) 12 Core CPU 4.01 GHz, Qualcomm(R) Adreno(TM) X1-85 GPU
iPad:  iPad Pro M1, 12.9": iPadOS 18.1, Apple Pencil 2, Magic Keyboard 
Mac:  2023 M2 MacBook Air 15", 16GB memory, macOS Sequoia 15.0.1

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23 minutes ago, Intuos5 said:

No, I also have a second one.

The scaling remains off even at 100% and 150% scaling on both screens.

Suppose you disconnect one monitor. Is the size then correct on the remaining monitor?

-- Walt
Designer, Photo, and Publisher V1 and V2 at latest retail and beta releases
PC:
    Desktop:  Windows 11 Pro 23H2, 64GB memory, AMD Ryzen 9 5900 12-Core @ 3.00 GHz, NVIDIA GeForce RTX 3090 

    Laptop:  Windows 11 Pro 23H2, 32GB memory, Intel Core i7-10750H @ 2.60GHz, Intel UHD Graphics Comet Lake GT2 and NVIDIA GeForce RTX 3070 Laptop GPU.
    Laptop 2: Windows 11 Pro 24H2,  16GB memory, Snapdragon(R) X Elite - X1E80100 - Qualcomm(R) Oryon(TM) 12 Core CPU 4.01 GHz, Qualcomm(R) Adreno(TM) X1-85 GPU
iPad:  iPad Pro M1, 12.9": iPadOS 18.1, Apple Pencil 2, Magic Keyboard 
Mac:  2023 M2 MacBook Air 15", 16GB memory, macOS Sequoia 15.0.1

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I would avoid the use of Microsoft projection mode. Just have one display attached, set to 100% for the Windows Display Scaling setting, and restart the application, and see if it works. 

Basically, keep it simple, and see if it works. If it does, add complexity until it fails.

-- Walt
Designer, Photo, and Publisher V1 and V2 at latest retail and beta releases
PC:
    Desktop:  Windows 11 Pro 23H2, 64GB memory, AMD Ryzen 9 5900 12-Core @ 3.00 GHz, NVIDIA GeForce RTX 3090 

    Laptop:  Windows 11 Pro 23H2, 32GB memory, Intel Core i7-10750H @ 2.60GHz, Intel UHD Graphics Comet Lake GT2 and NVIDIA GeForce RTX 3070 Laptop GPU.
    Laptop 2: Windows 11 Pro 24H2,  16GB memory, Snapdragon(R) X Elite - X1E80100 - Qualcomm(R) Oryon(TM) 12 Core CPU 4.01 GHz, Qualcomm(R) Adreno(TM) X1-85 GPU
iPad:  iPad Pro M1, 12.9": iPadOS 18.1, Apple Pencil 2, Magic Keyboard 
Mac:  2023 M2 MacBook Air 15", 16GB memory, macOS Sequoia 15.0.1

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11 hours ago, walt.farrell said:

I would avoid the use of Microsoft projection mode. Just have one display attached, set to 100% for the Windows Display Scaling setting, and restart the application, and see if it works. 

Basically, keep it simple, and see if it works. If it does, add complexity until it fails.

Okay, on my laptop screen it works as expected, both at 100% and 125% scaling with the external monitor detached.

But, on my external monitor, it all breaks down.AffinityActualsizebug.thumb.jpg.0d9e17471018f0394d5686e9362ef773.jpg

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3 hours ago, Intuos5 said:

But, on my external monitor, it all breaks down.

Is that just telling Windows to use that monitor, e.g., a desktop arrangement that happens to have 2 monitors, or are you using Projection again?

-- Walt
Designer, Photo, and Publisher V1 and V2 at latest retail and beta releases
PC:
    Desktop:  Windows 11 Pro 23H2, 64GB memory, AMD Ryzen 9 5900 12-Core @ 3.00 GHz, NVIDIA GeForce RTX 3090 

    Laptop:  Windows 11 Pro 23H2, 32GB memory, Intel Core i7-10750H @ 2.60GHz, Intel UHD Graphics Comet Lake GT2 and NVIDIA GeForce RTX 3070 Laptop GPU.
    Laptop 2: Windows 11 Pro 24H2,  16GB memory, Snapdragon(R) X Elite - X1E80100 - Qualcomm(R) Oryon(TM) 12 Core CPU 4.01 GHz, Qualcomm(R) Adreno(TM) X1-85 GPU
iPad:  iPad Pro M1, 12.9": iPadOS 18.1, Apple Pencil 2, Magic Keyboard 
Mac:  2023 M2 MacBook Air 15", 16GB memory, macOS Sequoia 15.0.1

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14 minutes ago, walt.farrell said:

Is that just telling Windows to use that monitor, e.g., a desktop arrangement that happens to have 2 monitors, or are you using Projection again?

Not sure I understand you correctly, I am using the "second screen only" projection when it messes the scaling up.

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3 hours ago, Intuos5 said:

Not sure I understand you correctly, I am using the "second screen only" projection when it messes the scaling up.

Sorry for the lack of clarity.

I was suggesting that you not use projection, but rather use an extended desktop setting instead, like this, and see if it also has problems:

 

image.png.f47ba0c8f987f27c068af7a699065a24.png

However, if you've narrowed it down to projection mode causing the problem, that may provide enough information for Serif to work with. It might help, though, if you show a screenshot of the settings that cause the problem, so they know for sure what you've done.

-- Walt
Designer, Photo, and Publisher V1 and V2 at latest retail and beta releases
PC:
    Desktop:  Windows 11 Pro 23H2, 64GB memory, AMD Ryzen 9 5900 12-Core @ 3.00 GHz, NVIDIA GeForce RTX 3090 

    Laptop:  Windows 11 Pro 23H2, 32GB memory, Intel Core i7-10750H @ 2.60GHz, Intel UHD Graphics Comet Lake GT2 and NVIDIA GeForce RTX 3070 Laptop GPU.
    Laptop 2: Windows 11 Pro 24H2,  16GB memory, Snapdragon(R) X Elite - X1E80100 - Qualcomm(R) Oryon(TM) 12 Core CPU 4.01 GHz, Qualcomm(R) Adreno(TM) X1-85 GPU
iPad:  iPad Pro M1, 12.9": iPadOS 18.1, Apple Pencil 2, Magic Keyboard 
Mac:  2023 M2 MacBook Air 15", 16GB memory, macOS Sequoia 15.0.1

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@Callum these are the settings for the display that has incorrect actual size display:

image.thumb.png.db9d87b6e62c13d1f07ea4f93e7104cd.png

 

So for reference:

- display 1 - 15,6 inch, 4k 225% scaling = correct
- display 2 - 27 inch, 4k, 175% scaling = incorrect
 

I did notice this oddity, where the display that is not used in Window's projection becomes tiny, also happens the other way around. 

 

 

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