R C-R Posted August 8, 2023 Share Posted August 8, 2023 2 minutes ago, v_kyr said: However, I would either way not use TextEdit as an editor for XML coding/previewing here, as it lacks too many common features one would usually expect from a modern programming text editor. I only suggested TextEdit because a) it is adequate for this simple task & b) it is an app that every Mac user already has installed. IOW, I wanted to keep it as simple as possible for Kent. v_kyr 1 Quote All 3 1.10.8, & all 3 V2.4.2 Mac apps; 2020 iMac 27"; 3.8GHz i7, Radeon Pro 5700, 32GB RAM; macOS 10.15.7 Affinity Photo 1.10.8; Affinity Designer 1.108; & all 3 V2 apps for iPad; 6th Generation iPad 32 GB; Apple Pencil; iPadOS 15.7 Link to comment Share on other sites More sharing options...
Kent Davis Posted August 8, 2023 Author Share Posted August 8, 2023 V-RY. no no not that one. I have open multiply document in Affinity. Ignore preevious document. Focus is new open document. Quote Link to comment Share on other sites More sharing options...
Old Bruce Posted August 8, 2023 Share Posted August 8, 2023 1 hour ago, Kent Davis said: I am show you File > Export not work for me. In Blender you have to first covert the object to a Grease Pencil object before you can Export to SVG. Quote Mac Pro (Late 2013) Mac OS 12.7.4 Affinity Designer 2.4.1 | Affinity Photo 2.4.1 | Affinity Publisher 2.4.1 | Beta versions as they appear. I have never mastered color management, period, so I cannot help with that. Link to comment Share on other sites More sharing options...
R C-R Posted August 8, 2023 Share Posted August 8, 2023 5 minutes ago, Old Bruce said: In Blender you have to first covert the object to a Grease Pencil object before you can Export to SVG. Or just open the file in TextEdit, change "ascii" to "UTF-8" in the first line, & click on File >Save. As long as that is the only thing you change, the save will not change the file extension to RTF, identifying it as a Rich Text document. It will still have the .svg extension & will open without problems in Affinity. Quote All 3 1.10.8, & all 3 V2.4.2 Mac apps; 2020 iMac 27"; 3.8GHz i7, Radeon Pro 5700, 32GB RAM; macOS 10.15.7 Affinity Photo 1.10.8; Affinity Designer 1.108; & all 3 V2 apps for iPad; 6th Generation iPad 32 GB; Apple Pencil; iPadOS 15.7 Link to comment Share on other sites More sharing options...
Kent Davis Posted August 8, 2023 Author Share Posted August 8, 2023 Old Bruce see picture. Blender 3.6.1 https://imgur.com/l07kTPv Affinity Designer https://imgur.com/WOEUTw3 Quote Link to comment Share on other sites More sharing options...
Kent Davis Posted August 8, 2023 Author Share Posted August 8, 2023 Why there too thickness stroke??? Quote Link to comment Share on other sites More sharing options...
Staff Lee_T Posted August 9, 2023 Staff Share Posted August 9, 2023 I'm a Blender user so I have some advice. Use the regular export as curves from Blenders built in addons instead of export grease pencil. To do this you'll need to make sure the actual object is a curve object, but you can transform from grease pencil and geometry based object to curves by using the convert to function (if it's a polygonal model, you'll need to delete > faces only first). Now you should be able to export using the regular export > curves (SVG) . if you've enabled it from the built in addons menu, and ensure you enable selection only in the export window. This is far better at exporting compatible SVG files. Lee Old Bruce 1 Quote Link to comment Share on other sites More sharing options...
Kent Davis Posted August 9, 2023 Author Share Posted August 9, 2023 I am show you about Blender 3.6.1. There lot change. Your blender previous version. Would you like make Screen Record and I will follow your mouse move and point? I have difficult understand text only. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.