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Posted

It's been several months now and this bug still persists. I know you are aware of this bug, but I wonder what could be the reason this isn't a higher priority? why would you add new features before fixing this bug? It's not a small thing to neglect. One can't use their mock ups due to this issue. Please fix it.

Thanks for the understanding and looking forward to this fix.
Warmly,
Stefan

Posted

Please do not open new threads for the same topic, to keep everything organized.

Affinity does not comment about timelines for bug fixes or new features in general.
Complaining does not help to speed up the process. If you follow the release notes, you can recognize that Affinity is very active recently and fixes larger number of bugs, and offers new release faster.

see 

 

Mac mini M1 A2348 | Windows 10 - AMD Ryzen 9 5900x - 32 GB RAM - Nvidia GTX 1080

LG34WK950U-W, calibrated to DCI-P3 with LG Calibration Studio / Spider 5

iPad Air Gen 5 (2022) A2589

Special interest into procedural texture filter, edit alpha channel, RGB/16 and RGB/32 color formats, stacking, finding root causes for misbehaving files, finding creative solutions for unsolvable tasks, finding bugs in Apps.

My posts focus on technical aspects and leave out most of social grease like „maybe“, „in my opinion“, „I might be wrong“ etc. just add copy/paste all these softeners from this signature to make reading more comfortable for you. Otherwise I’m a fine person which respects you and everyone and wants to be respected.

 

Posted
1 hour ago, Devmapall said:

It's been several months now and this bug still persists. I know you are aware of this bug, but I wonder what could be the reason this isn't a higher priority? why would you add new features before fixing this bug? It's not a small thing to neglect. One can't use their mock ups due to this issue. Please fix it.

Thanks for the understanding and looking forward to this fix.
Warmly,
Stefan

It appears that known issues are a very low priority unfortunately. Some have carried over from V1 . 

Posted
29 minutes ago, dre. said:

It appears that known issues are a very low priority unfortunately. Some have carried over from V1 . 

That's why I duplicated the ticket, hopefully they will get sick of me and fix it. How is "alt+drag a layer to duplicate it" more important than this? I know the team is working hard, but they don't really listen. They add things that no one have asked for, but they rarely add things that we request.

It was 6 months ago that I created my previous thread.

Posted

https://forum.affinity.serif.com/index.php?/guidelines/
 

2. Try not to multi-post the same issue. It really helps us and our community out if you search the forum first to see if your topic has already been covered.

 

Mac mini M1 A2348 | Windows 10 - AMD Ryzen 9 5900x - 32 GB RAM - Nvidia GTX 1080

LG34WK950U-W, calibrated to DCI-P3 with LG Calibration Studio / Spider 5

iPad Air Gen 5 (2022) A2589

Special interest into procedural texture filter, edit alpha channel, RGB/16 and RGB/32 color formats, stacking, finding root causes for misbehaving files, finding creative solutions for unsolvable tasks, finding bugs in Apps.

My posts focus on technical aspects and leave out most of social grease like „maybe“, „in my opinion“, „I might be wrong“ etc. just add copy/paste all these softeners from this signature to make reading more comfortable for you. Otherwise I’m a fine person which respects you and everyone and wants to be respected.

 

  • 1 year later...
  • Staff
Posted

Hi @Devmapall,
I've bumped/updated the existing report to bring this up to devs attention again. Note this is logged as an improvement to our PSD importer since originally we didn't have the Mesh Warp filter available until its introduction in v2 so it's not really a bug in the sense that something in the existing code is broken. I do understand it's heavily used in mockups to create all kinds of distortions. Thanks for your feedback/keeping at it.

  • 5 months later...
Posted
On 6/24/2024 at 3:36 PM, MEB said:

Hi @Devmapall,
I've bumped/updated the existing report to bring this up to devs attention again. Note this is logged as an improvement to our PSD importer since originally we didn't have the Mesh Warp filter available until its introduction in v2 so it's not really a bug in the sense that something in the existing code is broken. I do understand it's heavily used in mockups to create all kinds of distortions. Thanks for your feedback/keeping at it.

Any news? It's been another 6 months. And that feature is kinda important.. In comparison to everything you've done it doesn't seem like a very big thing to fix. But it will make a big difference.

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