paolo.limoncelli Posted February 4, 2022 Posted February 4, 2022 Hi there, maybe this was spotted before. I'm experiencing a sort of "offset" selecting paths/strokes which are very hard to pick now. Sometimes the click+drag seems to hit a ghost bounding box... Just as strokes are "closer" to the arrow. It looks like the selection is acting in another reference system and what I see is not what I get. This is a short video which maybe explains better the odd behaviour. PathSelectionOffset.mov Sometimes it is almost impossible to grab the one I want, the only way is to dig deep into layers... I noticed that this is very evident with multiple artboards and mapped strokes. Cheers, Paolo Affinity Designer 1.10.4 macOS 12.1 Quote DAUB® Brushes making tools for artists, illustrators and doodlers
paolo.limoncelli Posted February 4, 2022 Author Posted February 4, 2022 Edit... I noticed that holding CRTL while dragging allows me to have a better precision for selection... Maybe I'm dumb and this is a wanted feature? So Click+Drag for wide range and CTRL+Click+Drag for narrow range? Or maybe am I selecting in a different direction? From back to front using CTRL? PathSelectionCTRL.mov Quote DAUB® Brushes making tools for artists, illustrators and doodlers
walt.farrell Posted February 4, 2022 Posted February 4, 2022 2 hours ago, paolo.limoncelli said: I noticed that this is very evident with multiple artboards and mapped strokes. I'm not familiar with the term "mapped strokes", Paulo. Can you explain what you mean by that, please? Quote -- Walt Designer, Photo, and Publisher V1 and V2 at latest retail and beta releases PC: Desktop: Windows 11 Pro 23H2, 64GB memory, AMD Ryzen 9 5900 12-Core @ 3.00 GHz, NVIDIA GeForce RTX 3090 Laptop: Windows 11 Pro 23H2, 32GB memory, Intel Core i7-10750H @ 2.60GHz, Intel UHD Graphics Comet Lake GT2 and NVIDIA GeForce RTX 3070 Laptop GPU. Laptop 2: Windows 11 Pro 24H2, 16GB memory, Snapdragon(R) X Elite - X1E80100 - Qualcomm(R) Oryon(TM) 12 Core CPU 4.01 GHz, Qualcomm(R) Adreno(TM) X1-85 GPU iPad: iPad Pro M1, 12.9": iPadOS 18.5, Apple Pencil 2, Magic Keyboard Mac: 2023 M2 MacBook Air 15", 16GB memory, macOS Sequoia 15.4
paolo.limoncelli Posted February 4, 2022 Author Posted February 4, 2022 6 minutes ago, walt.farrell said: I'm not familiar with the term "mapped strokes", Paulo. Can you explain what you mean by that, please? By mapped strokes I mean vector brushes created with the Texture Intensity option. Basically these are rasters mapped along a path. Quote DAUB® Brushes making tools for artists, illustrators and doodlers
walt.farrell Posted February 4, 2022 Posted February 4, 2022 Thanks, that makes sense. Quote -- Walt Designer, Photo, and Publisher V1 and V2 at latest retail and beta releases PC: Desktop: Windows 11 Pro 23H2, 64GB memory, AMD Ryzen 9 5900 12-Core @ 3.00 GHz, NVIDIA GeForce RTX 3090 Laptop: Windows 11 Pro 23H2, 32GB memory, Intel Core i7-10750H @ 2.60GHz, Intel UHD Graphics Comet Lake GT2 and NVIDIA GeForce RTX 3070 Laptop GPU. Laptop 2: Windows 11 Pro 24H2, 16GB memory, Snapdragon(R) X Elite - X1E80100 - Qualcomm(R) Oryon(TM) 12 Core CPU 4.01 GHz, Qualcomm(R) Adreno(TM) X1-85 GPU iPad: iPad Pro M1, 12.9": iPadOS 18.5, Apple Pencil 2, Magic Keyboard Mac: 2023 M2 MacBook Air 15", 16GB memory, macOS Sequoia 15.4
Wosven Posted February 4, 2022 Posted February 4, 2022 Nowaday, I use the Path/mesh view to select objects when it's difficult or when some layers are locked, and reset to normal view to check when modifying them. Nice drawing paolo.limoncelli 1 Quote
Staff stokerg Posted February 4, 2022 Staff Posted February 4, 2022 Hi @paolo.limoncelli, Could you upload the afdesign file shown in your screen recording to our private Dropbox here and i'll take a look at this. I'm sure i've seen this issue before but can't remember what the cause of it was. paolo.limoncelli 1 Quote
paolo.limoncelli Posted February 4, 2022 Author Posted February 4, 2022 1 hour ago, Wosven said: Nowaday, I use the Path/mesh view to select objects when it's difficult or when some layers are locked, and reset to normal view to check when modifying them. Nice drawing Thanks. Yes I do the very same and there all works as intended, this makes me think that something is going wrong with the final "rendering"... Quote DAUB® Brushes making tools for artists, illustrators and doodlers
paolo.limoncelli Posted February 4, 2022 Author Posted February 4, 2022 1 hour ago, stokerg said: Hi @paolo.limoncelli, Could you upload the afdesign file shown in your screen recording to our private Dropbox here and i'll take a look at this. I'm sure i've seen this issue before but can't remember what the cause of it was. Thank you. The file has been uploaded. I noticed that with single artboard things are slightly better. SelectionOffset.mov But the offset is definitely there... SelectionPathView.mov Also with Path View things work as expected. Quote DAUB® Brushes making tools for artists, illustrators and doodlers
Staff stokerg Posted February 4, 2022 Staff Posted February 4, 2022 26 minutes ago, paolo.limoncelli said: The file has been uploaded. I noticed that with single artboard things are slightly better. Thanks for the file. I've ran past our QA team are they are sure this is caused by a combination of the textured strokes and also the pressure profile not being 100%. It appears the selection bound is treating the objects as having 100% pressure which would make hidden areas clickable and as these strokes are transparent, you are able to select them by clicking in what appears to be an empty area. Also when you noticed you able to make selection by holding hold the Control key, this just enables you to select an object without having to drag the selection box over the entire object. There is an option to enable this by default in Preferences>Tools and tick the box 'Select objects when intersects with selection marquee'. I'm going to get an improvement logged for working with these type of objects, as i can see it being a problem when you have a large number of these. paolo.limoncelli 1 Quote
paolo.limoncelli Posted February 4, 2022 Author Posted February 4, 2022 1 hour ago, stokerg said: It appears the selection bound is treating the objects as having 100% pressure which would make hidden areas clickable and as these strokes are transparent, you are able to select them by clicking in what appears to be an empty area. Thanks, exactly but not only this... The "hidden" selection box is a lot bigger than the rendered one, bigget than 100% pressure. 1 hour ago, stokerg said: it being a problem when you have a large number of these Also with very few ones... Please, check this video OffsetAgain.mov I've reset pressure to 100% and I'm still clicking far from the stroke (one stroke in that area) and I can move it. Thank you again! 😀 Quote DAUB® Brushes making tools for artists, illustrators and doodlers
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