ahnay Posted January 17, 2022 Posted January 17, 2022 Thats it. My dumb app cant login to my account to install the other items i purchased. No matter what i do, it comes back with a time out. Which is wrong. I can log in 6 times before it times out, on any browser, yet it cant login. The instructions to manually install, dont tell you how to install these texture.jpg yeah. It says to just drag and drop others, and i have tried that, yeah doest work at all. Hmm i dont understand this editor. I dropped the .afassets file for each of the things i downloaded and it said they were added to assets. so they arent brushes. so how do i use them? Someone should update the instructions. ' From an Explorer (Windows) or Finder (macOS) window, browse to the .afbrushes file you want to import. Drag the file over your Affinity app’s window. When the pointer displays a plus sign, drop the file and a dialog will confirm the brushes have been imported.' Under assets, if you actually know they are assets, it says this: ' To install Affinity assets on desktop: Open the Assets Panel. In Affinity Designer or Affinity Photo, select View>Studio>Assets from the menu. In Affinity Publisher, the panel is typically at the top left of your workspace. On the panel, click Preferences and choose Import Assets. Browse to the .afassets file you want to install. Select the file and click Open. ' I thought the files were brushes not assets. Someone should add that you can drag that asset sheet and drop it. Now has the app stored those files in its own area so i can delete the extracted folders and their contents? or does the app pull them from that file location, which is my downloads file, and i dont want them there forever. If the later is true, and i move them will the app find them or do i have to start over, delete them from the app and add them from the new location. Quote
thomaso Posted January 17, 2022 Posted January 17, 2022 1 hour ago, ahnay said: The instructions to manually install, don't tell you how to install these texture.jpg yeah. From the topic's title I assume this texture.jpg is meant to be used for a brush. If yes, you can select an existing or create a new image brush (Brush Panel > burger menu) and add the image in the brush editor texture tab. (But, alternatively, a texture image could also be meant to get used as asset, which we can't know without more info about your purchase or download). 1 hour ago, ahnay said: I thought the files were brushes not assets. It depends on what you purchased / downloaded. Some providers offer sets which contain both, brushes & assets to complete each other e.g. as strokes & fills. Usually you can read in the offer before purchasing what items will be included. Brushes and Assets of cause get installed at different places within Affinity. 1 hour ago, ahnay said: Now has the app stored those files in its own area so i can delete the extracted folders and their contents? or does the app pull them from that file location, which is my downloads file, and i dont want them there forever. If the later is true, and i move them will the app find them or do i have to start over, delete them from the app and add them from the new location. Once you installed them in Affinity they are stored in your custom user app data or user library folder where also other user settings are placed. (Note, assets may get saved additionally within documents, too). That means, after installing the downloaded files aren't necessary for Affinity to work and thus you may delete them. Or, just as backup, you could store them somewhere to avoid eventually issues with internet or shop access whenever you might need the files again. Quote macOS 10.14.6 | MacBookPro Retina 15" | Eizo 27" | Affinity V1
ahnay Posted January 17, 2022 Author Posted January 17, 2022 1 hour ago, thomaso said: From the topic's title I assume this texture.jpg is meant to be used for a brush. If yes, you can select an existing or create a new image brush (Brush Panel > burger menu) and add the image in the brush editor texture tab. (But, alternatively, a texture image could also be meant to get used as asset, which we can't know without more info about your purchase or download). It depends on what you purchased / downloaded. Some providers offer sets which contain both, brushes & assets to complete each other e.g. as strokes & fills. Usually you can read in the offer before purchasing what items will be included. Brushes and Assets of cause get installed at different places within Affinity. Once you installed them in Affinity they are stored in your custom user app data or user library folder where also other user settings are placed. (Note, assets may get saved additionally within documents, too). That means, after installing the downloaded files aren't necessary for Affinity to work and thus you may delete them. Or, just as backup, you could store them somewhere to avoid eventually issues with internet or shop access whenever you might need the files again. Thanks, they just say 'Ink Stamp Textures by MiksKS' They were included with my purchase. Like i said its confusing. under that it says Textures (afassets) Universal - Version 1.1.0 22.18MB, AFASSETS Textures (eps) Universal - Version 1.1.0 7.48MB, ZIP Textures (png) Universal - Version 1.1.0 The only things that were installed were the assets, in the first file? i dont know as i said, my installation instructions are needed. Frankly, im not very enthusiastic about using this app. I have a bad taste in my mouth from my purchase. so to speak. Thank you for trying to explain. This is the second one: Paint Roller Textures by MiksKS Textures (afassets) Universal - Version 1.1.0 52.53MB, AFASSETS Textures (png) Universal - Version 1.1.0 and the third one: Spray Paint Textures by MiksKS Brushes Universal - Version 1.1.0 16.59MB, AFBRUSHES Textures (afassets) Universal - Version 1.1.0 282.77MB, AFASSETS Textures (jpg) Universal - Version 1.1.0 **** ok i went through and imported the ones that showed up as brushes, there were a lot, one had like 110 burshes? but i cant find them in the app? They didnt get a name, and arent showing under any of the divisions, like watercolor or ink etc. Where did they go? thank you again. Quote
ahnay Posted January 17, 2022 Author Posted January 17, 2022 1 hour ago, thomaso said: From the topic's title I assume this texture.jpg is meant to be used for a brush. If yes, you can select an existing or create a new image brush (Brush Panel > burger menu) and add the image in the brush editor texture tab. (But, alternatively, a texture image could also be meant to get used as asset, which we can't know without more info about your purchase or download). It depends on what you purchased / downloaded. Some providers offer sets which contain both, brushes & assets to complete each other e.g. as strokes & fills. Usually you can read in the offer before purchasing what items will be included. Brushes and Assets of cause get installed at different places within Affinity. Once you installed them in Affinity they are stored in your custom user app data or user library folder where also other user settings are placed. (Note, assets may get saved additionally within documents, too). That means, after installing the downloaded files aren't necessary for Affinity to work and thus you may delete them. Or, just as backup, you could store them somewhere to avoid eventually issues with internet or shop access whenever you might need the files again. I dont understand the image and adding the brushes at all. Are you saying i have to create a new brush for all the brushes i added that dont show up in the list? no, that cant be id be doing it for years, lol. Quote
Ron P. Posted January 17, 2022 Posted January 17, 2022 Files having the extension afassets, or afbrushes, are installed in the corresponding propcol files, which is handled by the apps. If I understand from your first post, your app (Photo, Designer, Publisher) is not signing in via the MyAccount? You did try running the app as Administrator? This seems to be working for about everyone. It's a workaround until Serif gets the problem fixed. When's the last time you rebooted your system? In Windows, select Restart from the Start>Power menu. I didn't realize until recently, Restarting is the preferred method of getting a good clean bootup, not Shutting down, then starting. I guess they've made all the recently releases, where when shutdown, a lot of things stay resident in RAM, (TSR), so is not flushed at shutdown, more like the Sleep or Hibernation modes. Once Restarted try the Run as Administrator again. IF you still can not sign into your MyAccount, I'm going to guess here, there may be an issue with your security settings for your default browser, that's not allowing the app access to the internet. That or a firewall, anti-virus setting. If on Windows is simple, just right-click on the app's launching file, ie; photo.exe, and from the menu select Run as Administrator. The User Account Control will then prompt you asking for confirmation, press Yes. When it launches, go to the MyAccount and sign in. The sign in will launch your default browser, go Serif's sign in. The difference now is the sign in was through the internal browser provided by the apps. Ok, so you still can't sign in via the apps. Going to the Serif website, logging into your account, at the downloads, download the files (afassets, afbrushes). Once downloaded, then launch your app (Photo for example), then open the Assets Studio (View>Studio>Assets). Click on hamburger menu, it's in the upper-right, horizontal lines. In this menu select Import Assests. Navigate on your system where you downloaded them from the web to your system. Select the afassets file. There will be a confirmation dialog, confirming success on installing. You then access them via the Assets Studio. For the brushes, do the same, except, go to the Brushes Studio. Again click on the hamburger menu. Then select Import Brushes. Now, if you're importing Raster brushes into Designer, they will only be accessible via the Pixel Persona. 5 hours ago, ahnay said: Are you saying i have to create a new brush for all the brushes i added that dont show up in the list? no, that cant be id be doing it for years, lol. This is what prompted my reply, because not only no, but Hell-no, would anyone be required to do that. jmwellborn 1 Quote Affinity Photo 2.5..; Affinity Designer 2.5..; Affinity Publisher 2.5..; Affinity2 Beta versions. Affinity Photo,Designer 1.10.6.1605 Win10 Home Version:21H2, Build: 19044.1766: Intel(R) Core(TM) i7-5820K CPU @ 3.30GHz, 3301 Mhz, 6 Core(s), 12 Logical Processor(s);32GB Ram, Nvidia GTX 3070, 3-Internal HDD (1 Crucial MX5000 1TB, 1-Crucial MX5000 500GB, 1-WD 1 TB), 4 External HDD
walt.farrell Posted January 17, 2022 Posted January 17, 2022 9 hours ago, thomaso said: From the topic's title I assume this texture.jpg is meant to be used for a brush. No, there are already Brushes provided. The Textures are delivered as both .afassets files and as .jpg files, for use where you want to add them to your design as an additional layer to provide texture to an image or object. @ahnay: If you're installing manually, you would download the Brushes or Assets or JPGs, or all 3, or any combination. You install the Brushes (after unzipping) using the Brushes panel. You install Assets from the Assets panel. The JPGs are there in case you don't want to use the textures as Assets, but want to Place them manually using the File menu instead. If you don't understand how to use textures (as opposed to installing them), that is perhaps beyond the scope of the documentation provided with the textures. It generally involves using a texture either under or over another composition, and playing with opacity and blend modes to get the effect you want. For more information on that you might visit YouTube and do a search for affinity texture where you will find some tutorials to explain the general process. Quote -- Walt Designer, Photo, and Publisher V1 and V2 at latest retail and beta releases PC: Desktop: Windows 11 Pro 23H2, 64GB memory, AMD Ryzen 9 5900 12-Core @ 3.00 GHz, NVIDIA GeForce RTX 3090 Laptop: Windows 11 Pro 23H2, 32GB memory, Intel Core i7-10750H @ 2.60GHz, Intel UHD Graphics Comet Lake GT2 and NVIDIA GeForce RTX 3070 Laptop GPU. Laptop 2: Windows 11 Pro 24H2, 16GB memory, Snapdragon(R) X Elite - X1E80100 - Qualcomm(R) Oryon(TM) 12 Core CPU 4.01 GHz, Qualcomm(R) Adreno(TM) X1-85 GPU iPad: iPad Pro M1, 12.9": iPadOS 18.3.1, Apple Pencil 2, Magic Keyboard Mac: 2023 M2 MacBook Air 15", 16GB memory, macOS Sequoia 15.0.1
thomaso Posted January 17, 2022 Posted January 17, 2022 8 hours ago, ahnay said: 'Ink Stamp Textures by MiksKS' They were included with my purchase. Like i said its confusing. Your copied text from your Affinity account indeed is not very clear, so are your thoughts to me, too. Actually I don't understand what you still are missing to know – and what you have managed meanwhile successfully but just want to let us know that you did not like the user experience or are "not very enthusiastic about using this app" (which might hardly get "solved" by forum members since it's rather a feedback than a question or technically solvable issue). Naturally the account info appears to display 'headlines' only (like a bill or receipt would do) – for details the brush developer's or provider's website usually is more verbose. For instance 'MiksKS' for their 'Ink Stamp Textures' about what you get or how to install: I don't know your mentioned packages of brushes and/or assets. To fully understand your confusion it would need to see the entire content and how it is organised within the download package. Also, I would not wonder if assets + additional image files may contain duplicates, as kind of service so to speak to enable you to use the images separate from their assets. So for instance you may want to use a texture image in various ways, e.g. as is (optionally + editing it), as a bitmap fill or as a bump map in a lighting effect. So, a single texture image file can be useful aside of its use inside of brushes and assets. Note, the interface in AD is divided into "personas", e.g. 1 Designer Persona + 1 Pixel Persona. Each persona offers its own set of tools and features whereas some exist in both. This is not a matter of a specific brush purchase but a general property of the app, so there is no need for a brush developer to literally point out this attitude of the app, nor is for an online shop selling brushes or assets. For the app are many tutorials available, for different levels of user skills, separated in various topics, offered by Serif but often also by users or by commercial third parties. Another option to get info is the Affinity Help, though it is no reference manual and thus may feel incomplete it gives relevant info about its features & functions, accessible also via additional, linked topics at the end of each article. For instance: https://affinity.help/designer/English.lproj/index.html?page=pages/Appendix/aboutAffinityResources.html?title=About Affinity add-ons https://affinity.help/designer/English.lproj/index.html?page=pages/Appendix/importingBrushes.html?title=Importing brushes jmwellborn 1 Quote macOS 10.14.6 | MacBookPro Retina 15" | Eizo 27" | Affinity V1
thomaso Posted January 17, 2022 Posted January 17, 2022 14 minutes ago, walt.farrell said: 10 hours ago, thomaso said: From the topic's title I assume this texture.jpg is meant to be used for a brush. No, there are already Brushes provided. Walt, at that stage of the thread the OP had not mentioned were this image file belongs to, it just seemed to be a result from a purchase. From this perspective the topic "How do install spray paint textures? the instructions do not say" together with the info "The instructions to manually install, dont tell you how to install these texture.jpg yeah" can hardly get answered correctly or unambiguously. Since question + topic is literally about "installing", a brush is the right place for a jpg, if not the only one for an image "installation". Note, nearly any image can be meant by a user to be used inside brush ("installed"), it does not have to show a or be named as "texture". 😉 Quote macOS 10.14.6 | MacBookPro Retina 15" | Eizo 27" | Affinity V1
ahnay Posted January 17, 2022 Author Posted January 17, 2022 9 hours ago, Ron P. said: Files having the extension afassets, or afbrushes, are installed in the corresponding propcol files, which is handled by the apps. If I understand from your first post, your app (Photo, Designer, Publisher) is not signing in via the MyAccount? You did try running the app as Administrator? This seems to be working for about everyone. It's a workaround until Serif gets the problem fixed. When's the last time you rebooted your system? In Windows, select Restart from the Start>Power menu. I didn't realize until recently, Restarting is the preferred method of getting a good clean bootup, not Shutting down, then starting. I guess they've made all the recently releases, where when shutdown, a lot of things stay resident in RAM, (TSR), so is not flushed at shutdown, more like the Sleep or Hibernation modes. Once Restarted try the Run as Administrator again. IF you still can not sign into your MyAccount, I'm going to guess here, there may be an issue with your security settings for your default browser, that's not allowing the app access to the internet. That or a firewall, anti-virus setting. If on Windows is simple, just right-click on the app's launching file, ie; photo.exe, and from the menu select Run as Administrator. The User Account Control will then prompt you asking for confirmation, press Yes. When it launches, go to the MyAccount and sign in. The sign in will launch your default browser, go Serif's sign in. The difference now is the sign in was through the internal browser provided by the apps. Ok, so you still can't sign in via the apps. Going to the Serif website, logging into your account, at the downloads, download the files (afassets, afbrushes). Once downloaded, then launch your app (Photo for example), then open the Assets Studio (View>Studio>Assets). Click on hamburger menu, it's in the upper-right, horizontal lines. In this menu select Import Assests. Navigate on your system where you downloaded them from the web to your system. Select the afassets file. There will be a confirmation dialog, confirming success on installing. You then access them via the Assets Studio. For the brushes, do the same, except, go to the Brushes Studio. Again click on the hamburger menu. Then select Import Brushes. Now, if you're importing Raster brushes into Designer, they will only be accessible via the Pixel Persona. This is what prompted my reply, because not only no, but Hell-no, would anyone be required to do that. Lol, thank you. Yes i got an email from them today saying to run as admin and that worked. It shows i have manually installed them all, but i told it to do it again, just in case i did it incorrectly. But where do i find the new brushes? i did import them in, but none of them show up in the list? Quote
ahnay Posted January 17, 2022 Author Posted January 17, 2022 6 hours ago, walt.farrell said: No, there are already Brushes provided. The Textures are delivered as both .afassets files and as .jpg files, for use where you want to add them to your design as an additional layer to provide texture to an image or object. @ahnay: If you're installing manually, you would download the Brushes or Assets or JPGs, or all 3, or any combination. You install the Brushes (after unzipping) using the Brushes panel. You install Assets from the Assets panel. The JPGs are there in case you don't want to use the textures as Assets, but want to Place them manually using the File menu instead. If you don't understand how to use textures (as opposed to installing them), that is perhaps beyond the scope of the documentation provided with the textures. It generally involves using a texture either under or over another composition, and playing with opacity and blend modes to get the effect you want. For more information on that you might visit YouTube and do a search for affinity texture where you will find some tutorials to explain the general process. yes, i understand how to use the texture images etc. I thought they were brushes. i did get them all manually installed, its just i had to guess at it, as i didnt know that textures were assets, you see? but after i dropped the .afassets file in the app it did its thing and installed them, and i found them buy view left side. I dont have that open at all. so i need to keep the .jpg in a file to just drag and drop, thank you. That makes sense. I may use that asset window after all, for drag and drop. do not like it on the left side though, lol. Now i just need to find out where all those brushes went o.0 Quote
Ron P. Posted January 17, 2022 Posted January 17, 2022 The Brushes are installed/Imported via the Brush Studio (panel). Those reside in the Brushes.propcol file. The propcol files are not user friendly files. Quote Affinity Photo 2.5..; Affinity Designer 2.5..; Affinity Publisher 2.5..; Affinity2 Beta versions. Affinity Photo,Designer 1.10.6.1605 Win10 Home Version:21H2, Build: 19044.1766: Intel(R) Core(TM) i7-5820K CPU @ 3.30GHz, 3301 Mhz, 6 Core(s), 12 Logical Processor(s);32GB Ram, Nvidia GTX 3070, 3-Internal HDD (1 Crucial MX5000 1TB, 1-Crucial MX5000 500GB, 1-WD 1 TB), 4 External HDD
ahnay Posted January 17, 2022 Author Posted January 17, 2022 6 hours ago, thomaso said: Your copied text from your Affinity account indeed is not very clear, so are your thoughts to me, too. Actually I don't understand what you still are missing to know – and what you have managed meanwhile successfully but just want to let us know that you did not like the user experience or are "not very enthusiastic about using this app" (which might hardly get "solved" by forum members since it's rather a feedback than a question or technically solvable issue). Naturally the account info appears to display 'headlines' only (like a bill or receipt would do) – for details the brush developer's or provider's website usually is more verbose. For instance 'MiksKS' for their 'Ink Stamp Textures' about what you get or how to install: I don't know your mentioned packages of brushes and/or assets. To fully understand your confusion it would need to see the entire content and how it is organised within the download package. Also, I would not wonder if assets + additional image files may contain duplicates, as kind of service so to speak to enable you to use the images separate from their assets. So for instance you may want to use a texture image in various ways, e.g. as is (optionally + editing it), as a bitmap fill or as a bump map in a lighting effect. So, a single texture image file can be useful aside of its use inside of brushes and assets. Note, the interface in AD is divided into "personas", e.g. 1 Designer Persona + 1 Pixel Persona. Each persona offers its own set of tools and features whereas some exist in both. This is not a matter of a specific brush purchase but a general property of the app, so there is no need for a brush developer to literally point out this attitude of the app, nor is for an online shop selling brushes or assets. For the app are many tutorials available, for different levels of user skills, separated in various topics, offered by Serif but often also by users or by commercial third parties. Another option to get info is the Affinity Help, though it is no reference manual and thus may feel incomplete it gives relevant info about its features & functions, accessible also via additional, linked topics at the end of each article. For instance: https://affinity.help/designer/English.lproj/index.html?page=pages/Appendix/aboutAffinityResources.html?title=About Affinity add-ons https://affinity.help/designer/English.lproj/index.html?page=pages/Appendix/importingBrushes.html?title=Importing brushes Thank you, I did not see the source to read what was in it, only the files when i went to download them from the order, they were added in, not by me, but by serif. You see/read my confusion of the whole process of installing them. Being a new user to the app, i thought they were all texture brushes, or simply brushes. So getting .jpg was very confusing. Thank you for your explanations, i do appreciate your help. thomaso 1 Quote
ahnay Posted January 17, 2022 Author Posted January 17, 2022 10 minutes ago, Ron P. said: The Brushes are installed/Imported via the Brush Studio (panel). Those reside in the Brushes.propcol file. The propcol files are not user friendly files. Ah yes, lol. Thank you. But where are they in the app? I know thats sounds like a dumb question, but the app only shows the brushes that were there before i added in the new ones. And one of the packages that was added had over 100 brushes in it, yet, i cant find them? I thought they would be listed under the name of the brush set? but none of the names in the list have changed. a question. So when you create a new brush, it only goes into the appropriate file, vector brushes. Can you open vector brushes and see the single brush in it, or is it a table. probably a table. ill go find it and try it. Quote
Ron P. Posted January 17, 2022 Posted January 17, 2022 Assets installed are in the Assets Studio. The current UI, makes them very difficult to see. The Assets Studio Panel can be moved around, does not have to be in just one place. Also what I do, is click on the name (Assets) and this causes the panel to collapse. It can be docked with any of the other studios (panels) in your workspace. Quote Affinity Photo 2.5..; Affinity Designer 2.5..; Affinity Publisher 2.5..; Affinity2 Beta versions. Affinity Photo,Designer 1.10.6.1605 Win10 Home Version:21H2, Build: 19044.1766: Intel(R) Core(TM) i7-5820K CPU @ 3.30GHz, 3301 Mhz, 6 Core(s), 12 Logical Processor(s);32GB Ram, Nvidia GTX 3070, 3-Internal HDD (1 Crucial MX5000 1TB, 1-Crucial MX5000 500GB, 1-WD 1 TB), 4 External HDD
ahnay Posted January 17, 2022 Author Posted January 17, 2022 OHHHH man, you know what i just figured out? doh! Paint roller textures.. i thought 'paint roller' was a tool in the app, get it? Thats why i thought they were brushes. er, textures for the paint roller tool. im a literal person.. and same with 'spray paint' you know other graphic apps well back in the day not sure about them today, had a 'spray paint' tool, dont rem which app it was, i had them all, lol. So i thought this was a texture gun for the 'spray paint' tool!!! Quote
ahnay Posted January 17, 2022 Author Posted January 17, 2022 3 minutes ago, Ron P. said: Assets installed are in the Assets Studio. The current UI, makes them very difficult to see. The Assets Studio Panel can be moved around, does not have to be in just one place. Also what I do, is click on the name (Assets) and this causes the panel to collapse. It can be docked with any of the other studios (panels) in your workspace. Thank you! and all the brushes? sorry all the new brushes i added? they were both raster and vector. when you add them in, it doesnt add in the name of them? it must .. i guess ill google and watch on utube. importing brushes. Thank you so much! read my other post, the doh! one, lol, and please enjoy the lol. Quote
Ron P. Posted January 17, 2022 Posted January 17, 2022 Yep, I understand completely. With Affinity we must start almost from scratch in learning these apps. They will do almost the same as the other apps we're used to, just in a much different manner. I have the On-line help bookmarked for both Photo and Designer, and use them quite often, especially Designer. Quote Affinity Photo 2.5..; Affinity Designer 2.5..; Affinity Publisher 2.5..; Affinity2 Beta versions. Affinity Photo,Designer 1.10.6.1605 Win10 Home Version:21H2, Build: 19044.1766: Intel(R) Core(TM) i7-5820K CPU @ 3.30GHz, 3301 Mhz, 6 Core(s), 12 Logical Processor(s);32GB Ram, Nvidia GTX 3070, 3-Internal HDD (1 Crucial MX5000 1TB, 1-Crucial MX5000 500GB, 1-WD 1 TB), 4 External HDD
Ron P. Posted January 17, 2022 Posted January 17, 2022 Here's a quick screen capture of the Assets and Brushes Studios. To collapse them, you need to Double-Click, I mistakenly said just click in my earlier post. 2022-01-17 13-29-33.mp4 Quote Affinity Photo 2.5..; Affinity Designer 2.5..; Affinity Publisher 2.5..; Affinity2 Beta versions. Affinity Photo,Designer 1.10.6.1605 Win10 Home Version:21H2, Build: 19044.1766: Intel(R) Core(TM) i7-5820K CPU @ 3.30GHz, 3301 Mhz, 6 Core(s), 12 Logical Processor(s);32GB Ram, Nvidia GTX 3070, 3-Internal HDD (1 Crucial MX5000 1TB, 1-Crucial MX5000 500GB, 1-WD 1 TB), 4 External HDD
thomaso Posted January 17, 2022 Posted January 17, 2022 14 minutes ago, ahnay said: OHHHH man, you know what i just figured out? doh! Paint roller textures.. i thought 'paint roller' was a tool in the app, get it? Thats why i thought they were brushes. er, textures for the paint roller tool. im a literal person.. and same with 'spray paint' you know other graphic apps well back in the day not sure about them today, had a 'spray paint' tool, dont rem which app it was, i had them all, lol. So i thought this was a texture gun for the 'spray paint' tool!!! I don't think you thought wrong, you just forgot that an image can be used as is AND inside a brush, as pointed out in the 1st reply of your thread 36 minutes ago, ahnay said: Now i just need to find out where all those brushes went o.0 19 minutes ago, ahnay said: But where are they in the app? "Live has music for those who can listen" …: 9 hours ago, Ron P. said: Now, if you're importing Raster brushes into Designer, they will only be accessible via the Pixel Persona. https://affinity.help/designer/English.lproj/index.html?page=pages/Appendix/importingBrushes.html?title=Importing brushes Quote macOS 10.14.6 | MacBookPro Retina 15" | Eizo 27" | Affinity V1
ahnay Posted January 18, 2022 Author Posted January 18, 2022 4 hours ago, thomaso said: I don't think you thought wrong, you just forgot that an image can be used as is AND inside a brush, as pointed out in the 1st reply of your thread "Live has music for those who can listen" …: https://affinity.help/designer/English.lproj/index.html?page=pages/Appendix/importingBrushes.html?title=Importing brushes lol, yes i undstand that but there are not any new brushes showing up only the ones that came with the app. There arent even 100 that came with the app, let alone those i manually installed. yeah, i do not get it.. loved the music. Quote
walt.farrell Posted January 18, 2022 Posted January 18, 2022 59 minutes ago, ahnay said: but there are not any new brushes showing up only the ones that came with the app Which Application are you using? If Designer, have you checked in both the Designer and the Pixel Persona? Quote -- Walt Designer, Photo, and Publisher V1 and V2 at latest retail and beta releases PC: Desktop: Windows 11 Pro 23H2, 64GB memory, AMD Ryzen 9 5900 12-Core @ 3.00 GHz, NVIDIA GeForce RTX 3090 Laptop: Windows 11 Pro 23H2, 32GB memory, Intel Core i7-10750H @ 2.60GHz, Intel UHD Graphics Comet Lake GT2 and NVIDIA GeForce RTX 3070 Laptop GPU. Laptop 2: Windows 11 Pro 24H2, 16GB memory, Snapdragon(R) X Elite - X1E80100 - Qualcomm(R) Oryon(TM) 12 Core CPU 4.01 GHz, Qualcomm(R) Adreno(TM) X1-85 GPU iPad: iPad Pro M1, 12.9": iPadOS 18.3.1, Apple Pencil 2, Magic Keyboard Mac: 2023 M2 MacBook Air 15", 16GB memory, macOS Sequoia 15.0.1
ahnay Posted January 18, 2022 Author Posted January 18, 2022 1 hour ago, walt.farrell said: Which Application are you using? If Designer, have you checked in both the Designer and the Pixel Persona? yes, and thank you after i posted i opened the app and looked and yes they are all there under the other one. Its interesting, as when they installed it said there were both. and when i was testing each of the new brushes, on a couple of them i saw a fast message saying something about the app opened a vector layer or something for it. Thanks again. Quote
walt.farrell Posted January 18, 2022 Posted January 18, 2022 You're welcome. Quote -- Walt Designer, Photo, and Publisher V1 and V2 at latest retail and beta releases PC: Desktop: Windows 11 Pro 23H2, 64GB memory, AMD Ryzen 9 5900 12-Core @ 3.00 GHz, NVIDIA GeForce RTX 3090 Laptop: Windows 11 Pro 23H2, 32GB memory, Intel Core i7-10750H @ 2.60GHz, Intel UHD Graphics Comet Lake GT2 and NVIDIA GeForce RTX 3070 Laptop GPU. Laptop 2: Windows 11 Pro 24H2, 16GB memory, Snapdragon(R) X Elite - X1E80100 - Qualcomm(R) Oryon(TM) 12 Core CPU 4.01 GHz, Qualcomm(R) Adreno(TM) X1-85 GPU iPad: iPad Pro M1, 12.9": iPadOS 18.3.1, Apple Pencil 2, Magic Keyboard Mac: 2023 M2 MacBook Air 15", 16GB memory, macOS Sequoia 15.0.1
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