NotMyFault Posted September 23, 2021 Share Posted September 23, 2021 Hi, not sure if this by design or a bug: rasterize ignores the layers anti-aliasing settings and coverage map Expected behavior: rasterize follows anti-aliases settings, in this case: off to get pixelated edge pixels. Observation: rasterize results in partial transparent anti-aliased edge pixels Workaround: using "merge visible" gives correct result (but rasterizes visible layers vs. individual layer). Side note: Document>Flatten seems to use "merge visible" and delete all old layers, giving the expected result. Rasterize ignores anti-aliasing off.afphoto Quote Mac mini M1 A2348 | Windows 10 - AMD Ryzen 9 5900x - 32 GB RAM - Nvidia GTX 1080 LG34WK950U-W, calibrated to DCI-P3 with LG Calibration Studio / Spider 5 iPad Air Gen 5 (2022) A2589 Special interest into procedural texture filter, edit alpha channel, RGB/16 and RGB/32 color formats, stacking, finding root causes for misbehaving files, finding creative solutions for unsolvable tasks, finding bugs in Apps. Link to comment Share on other sites More sharing options...
Staff MEB Posted September 23, 2021 Staff Share Posted September 23, 2021 Hi @NotMyFault, This is a known issue that's already with development. Thanks for your support. Quote A Guide to Learning Affinity Software Link to comment Share on other sites More sharing options...
Fist of the mighty Bob Posted January 30, 2023 Share Posted January 30, 2023 This is still a bug in V2. Absolutely horrible when working with pixel art. Quote Link to comment Share on other sites More sharing options...
NotMyFault Posted June 2, 2023 Author Share Posted June 2, 2023 bump Quote Mac mini M1 A2348 | Windows 10 - AMD Ryzen 9 5900x - 32 GB RAM - Nvidia GTX 1080 LG34WK950U-W, calibrated to DCI-P3 with LG Calibration Studio / Spider 5 iPad Air Gen 5 (2022) A2589 Special interest into procedural texture filter, edit alpha channel, RGB/16 and RGB/32 color formats, stacking, finding root causes for misbehaving files, finding creative solutions for unsolvable tasks, finding bugs in Apps. Link to comment Share on other sites More sharing options...
NotMyFault Posted November 17, 2023 Author Share Posted November 17, 2023 Bump Quote Mac mini M1 A2348 | Windows 10 - AMD Ryzen 9 5900x - 32 GB RAM - Nvidia GTX 1080 LG34WK950U-W, calibrated to DCI-P3 with LG Calibration Studio / Spider 5 iPad Air Gen 5 (2022) A2589 Special interest into procedural texture filter, edit alpha channel, RGB/16 and RGB/32 color formats, stacking, finding root causes for misbehaving files, finding creative solutions for unsolvable tasks, finding bugs in Apps. Link to comment Share on other sites More sharing options...
Staff MEB Posted November 20, 2023 Staff Share Posted November 20, 2023 Thanks @NotMyFault. Issue bumped/updated. Quote A Guide to Learning Affinity Software Link to comment Share on other sites More sharing options...
Affinityconfusesme Posted January 21 Share Posted January 21 bump. Quote New hardware dell inspiron 3030 i5 14400/16GB DDR5/UHD 730 graphics Acer KB202 27in 1080p monitor Affinity Photo 1.10.6 Affinity photo 2 2.5.3 Affinity Designer 2 2.5.3 Affinity Publisher 2 2.5.3 on Windows 11 Pro version 24H2 Beta builds as they come out. canon 80d| sigma 18-200mm F3.5-6.3 DC MACRO OS HSM | Tamron SP AF 28-75mm f/2.8 XR Di LD | Canon EF-S 10-18mm f/4.5-5.6 IS STM Autofocus APS-C Lens, Black Link to comment Share on other sites More sharing options...
GarryP Posted January 21 Share Posted January 21 5 hours ago, tzvi20 said: bump. Once a problem has been given a tracking tag, the little A?-XXXX) tag beside the thread name, then it’s been logged in Serif’s bug/suggestion tracking system and waiting to be prioritised before (potentially) being worked on: In these cases, there’s no need to add ‘bumping’ posts as it’s already something that they know about and hope to get round to when possible. Adding further useful information probably won’t hurt but simply ‘bumping’ won’t do anything to help, and may actually hurt your cause: Quote Link to comment Share on other sites More sharing options...
NotMyFault Posted January 21 Author Share Posted January 21 Every rule needs to be interpreted. I bump unfixed but still relevant issues in the following circumstances: no tag has been assigned yet. Major releases came out (V2) and does not contain a fix. I want to avoid that issues raised in V1 get forgotten, especially as older posts where moved to „archive“. roughly once a year, but only in case I stumbled over the same issue again, either in my own edits or when other users posted issues which relate to the issue. Other users may simply open new bug reports, and often the symptoms do not lead to the issue easily. I fully agree that at least 12 month should pass before bumping again. Other users (not the user who reported the bug) are affected by the same issue, you may leave a polite +1 or „I’m affected too“, or simply follow the thread. Those additional reports are relevant so Affinity gets an indication how many reports about the same issue occour. But please avoid bumping in too short time periods to avoid the „nagging“ clause mentioned by GarryP. I love the Affinity forum for the very respectful and polite culture in general. Quote Mac mini M1 A2348 | Windows 10 - AMD Ryzen 9 5900x - 32 GB RAM - Nvidia GTX 1080 LG34WK950U-W, calibrated to DCI-P3 with LG Calibration Studio / Spider 5 iPad Air Gen 5 (2022) A2589 Special interest into procedural texture filter, edit alpha channel, RGB/16 and RGB/32 color formats, stacking, finding root causes for misbehaving files, finding creative solutions for unsolvable tasks, finding bugs in Apps. Link to comment Share on other sites More sharing options...
Bit Disappointed Posted January 21 Share Posted January 21 I am rather fond of the theory that customers should not even make known their needs, so that Serif may remain blissfully unaware of the demand for a feature or a correction of a bug for their PRIORITISATION. Oh, hold on... no, no, I do not like that theory. Not at all. 😡 But thousands of utterly trivial posts in this forum are, curiously enough, esteemed and meaningful? Well, that is also the manner in which matters are conducted in professional environments. HALT! No, wait, that is not at all how things are done in professional environments. Not in the slightest. So, yes, I am also a party interested in the fix of AF-1241. Affinityconfusesme 1 Quote I simply no longer believe that there are any professional graphic designers here. Everything follows suit. Just everything. Link to comment Share on other sites More sharing options...
NotMyFault Posted May 21 Author Share Posted May 21 Another user impacted Quote Mac mini M1 A2348 | Windows 10 - AMD Ryzen 9 5900x - 32 GB RAM - Nvidia GTX 1080 LG34WK950U-W, calibrated to DCI-P3 with LG Calibration Studio / Spider 5 iPad Air Gen 5 (2022) A2589 Special interest into procedural texture filter, edit alpha channel, RGB/16 and RGB/32 color formats, stacking, finding root causes for misbehaving files, finding creative solutions for unsolvable tasks, finding bugs in Apps. Link to comment Share on other sites More sharing options...
Staff MEB Posted May 21 Staff Share Posted May 21 Thanks NotMyFault. I've updated/bumped the log yet again. NotMyFault 1 Quote A Guide to Learning Affinity Software Link to comment Share on other sites More sharing options...
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