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abject39

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About abject39

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  1. I need them all in one file. Wouldn't rendering them in parts and then putting them back together in one file degrade the quality of the final knobs?
  2. I think the bug could be related to the amount of knobs present or file dimensions but I'm not completely sure. I typically try to keep all of my projects lower than 1024x8000 px, which is not too big for the PNG file type. I use affinity designer to create GUI's for audio software. I've created frames of knobs in the past but not one exactly like this one before. This one is a little more detailed. I will try to increase the DPI to see if it fixes the final PNG export.
  3. This does not seem to be this issue. Even with 4 values the center anchor point of X and Y is an integer every time. Each knob is exactly 40x40 rotated 2.7 degrees from each other. Also the first and last knobs are essentially horizontally flipped from each other yet only one is affected. This seems to be a bug. Lastly, the shape is unaffected by the issue. It only affects the shadow. Here attached is the knobs stitched together so that you can see what I see in my final product. The issue seems to be with shadow opacity and intensity. Any idea how to get around this issue? Untitled Project.mp4
  4. It is not misaligned. It aligned exactly the way I want it to be alighted, which is to the top of the object it is in.
  5. While I get what you're saying the issue isn't that the shadows are bigger or smaller. It's that they are completely different. They're lighter and seem to have less intensity.
  6. Thank god someone else was able to confirm this. I thought I was losing my mind. Is there any workaround for this? I really need these knobs and I particularly need it as a PNG because I need to import it into another program with a transparent background.
  7. I have a project in which I am creating knob frames. The shadow on every knob is identical, yet every time I render the project to a PNG that is 2x the original size the shadow of the 1st, 2nd, 67, 68, and 69th knob are all slightly lighter than the rest of the knobs. I have tried duplicating the knobs that appear fine and placing them in the same spot and rotating them to the proper rotation but it still comes out the same. I have tried different resampling algorithms but it still renders incorrectly. It's a bit hard to see after export. I've found that the best way to see the issue is to re-import the rendered file into a new project onto a white background to clearly see that the knob shadows are not rendering the actual way they are in the project for just those specific knobs. I have no idea why this is happening. This is within Affinity Designer on Windows (the most current version). I've attached the files. Knobs.afdesign
  8. No it is just a cog with a circle (with a bitmap fill) under it. I am attempting to rotate the cog but the bitmap in the layer in it is rotating too even though I have selected to not move the children and it is doing it automatically every single time I duplicate the cog because Power Duplicate takes over instead of it just making a regular duplication. It is super annoying.
  9. I am trying to duplicate and object 100 times and then rotate each new copy by specific degrees. I'm fine with doing this manually but Power Duplicate is making this a real PITA. The issue I have is once I begin duplicating the object and rotating the new copy Power Duplicate takes over and rotates it automatically while also rotating the children even though they are locked. Is there anyway to get Power Duplicate to at least respect the lock or turn off Power Duplicate completely? It's annoying as I'm not even trying to Power Duplicate. It's just automatically kicking in and ruining my work.
  10. Before Designer 1.7 on Windows you could go to the export persona and export multiple layers even if they were not checked to be viewed in the project. This was helpful because I could export 200+ layers without bogging down my GPU by having them all appear in the project at once. Now with 1.7 if they do not appear a blank image is exported. Is there a way to not see the many layers and still export them at the same time?
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