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matisso reacted to a post in a topic: Bug: "Force pixel alignment" does not always work
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matisso reacted to a post in a topic: No extra discount for existing users (split)
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matisso reacted to a post in a topic: No extra discount for existing users (split)
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matisso reacted to a post in a topic: No extra discount for existing users (split)
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matisso reacted to a post in a topic: No extra discount for existing users (split)
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Variable fonts
matisso replied to DarkClown's topic in Feedback for Affinity Publisher V1 on Desktop
Wow, this place starts to smell old and grumpy. @DarkClown, a solution for you is Figma. It's free – ok, they also have paid plans but the added features are useful for working on large projects involving multiple users, all design features are available in the free tier – browser based (but can be downloaded as an app, too), has extensive plugin support and a very active community developing them. If you output for print maybe leave that for Affinity if you want to, but layout… Oh, man. (I wonder if I get bad rap for mentioning different software? This would go well with the air of this thread. 😒) Cheers, Matt -
matisso reacted to a post in a topic: Variable fonts
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Variable Weight Fonts from Google Not Parsed
matisso replied to JHutchinson's topic in V1 Bugs found on Windows
Switch to Figma, @JHutchinson. Just recently they implemented variable fonts support, among other useful updates. There is so many great things to be written about it, including the community they managed to build. regards, Matt -
matisso reacted to a post in a topic: GREP find/replace
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matisso reacted to a post in a topic: Mult Photos loaded/edited-> Batch export?
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matisso reacted to a post in a topic: GREP Styles
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matisso reacted to a post in a topic: Affinity Publisher for Windows - 1.9.2
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Allan Windmill reacted to a post in a topic: Vector brush names
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borkia reacted to a post in a topic: Affinity Designer - "select similar"
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Affitoom reacted to a post in a topic: How about a Mitre setting for a Contour tool?
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Boldlinedesign reacted to a post in a topic: Real Vector Brushes
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Dazmondo77 reacted to a post in a topic: Real Vector Brushes
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ra.skill reacted to a post in a topic: Real Vector Brushes
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Real Vector Brushes
matisso replied to Boldlinedesign's topic in Feedback for Affinity Designer V1 on Desktop
+1 for true vector brushes, this has been mentioned countless times already! This could be nice, too, especially if it were possible to randomise size, rotation, opacity, etc. Both blobs along the path and a single click blob tool would be useful. Cheers, Matt- 21 replies
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- affinity designer
- brushs
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Hello there, the picture says it all, I guess, but just for clarity: there seems to be a hard coded Mitre limit in the Contour tool and there are situations where it needs to be adjusted. These are plain vertices, no funky extra ones underneath, yet the obtuse corner is behaving as expected but the acute angle leaves no choice but to either alter the geometry or switch to Illustrator’s Offset tool, where it can be adjusted. Please make AD even greater, thanks! Best regards, Matt
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- contour tool
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Vector brush names
matisso replied to Alex A.'s topic in Feedback for Affinity Designer V1 on Desktop
+1 Yes please, fix this, Affinity! I’m just getting acquainted with the Pixel Persona in AD, as I am mostly a vector guy, and this is a real productivity killer here, too. Even the smallest change to some of the tool’s parameters (as basic as width) causes the highlight in the brushes panel to vanish. I did a project a while ago that relied pretty much on brushes (both Designer and Pixel personas) and the only reasonable way to manage brushes was to create an individual collection so I could remember which one is for what, but that is not the way to do it! However, with vector brushes you can always paste properties to a different object like @Jonopen had mentioned – which is a nasty workaround but does the job. Not possible for pixels, obviously. cheers, Matt -
Hello, I can’t enter anything above 50 px in the radius input box. The only way to successfully achieve a higher value is to grab an object’s handle (be it corner, or side, doesn’t really matter) and drag it left to decrease the value and right to increase it. Unfortunately there’s no cursor on my screenshot but that’s how I did it. Immediately after increasing the value via the input it resets to 50. The same for moving the pop-up slider. cheers Matt
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Lutz Pietschker reacted to a post in a topic: Affinity Designer - "select similar"
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Yes, but you seem to ignore the fact I had mentioned already. Microsoft is a giant player, so is Adobe, Corel probably to a lesser extent but still. Which is exactly why they can afford bundling very expensive fonts that you mentioned. Affordable, for the end user. Do you happen to know how much Corel or Microsoft are paying for these? From what I found googling, “Usually Japanese font has 8,000-16,000 glyph so making new fonts means you need to make at least 8,000 glyph, which is pretty heavy task.” Welp. You want kinda premium software (I can’t wrap my head around designing 8000+ glyphs, even if some contain the same components) at an affordable price, am I getting it right?. Serif would probably have to significantly ramp up their sales for it to be possible. But that’s just my wild guess. Have you ever done any type design?
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Hello, Sure but I suppose that even the Corel’s user base is far greater than Serif’s, not to mention Adobe’s. Even if fonts are bundled with the software, font designers still must be paid for their work, so the deal is fair for them. Otherwise no designer would agree to that, obviously, as type design is very labour intensive and time consuming. The company releasing the software will then hope that their investment in bundled fonts will pay off with enough licences sold. The question is how many licences Serif can sell, whether bundled fonts would be a factor affecting sales (that would depend a lot on both quality and selection of potential fonts) and whether that would affect the price. Remember how competitive their prices are even without any promotions. That calls for cutting corners somewhere, I imagine, and I wouldn’t hope this changes in the future, unless Affinity prices goes up and / or there will be clear indicators that such bundling will be a strong incentive for potential customers. You’ve got plenty of sites around that sell fonts in bundles already. But 99% of it is probably Latin script rather than Japanese… Which (kinda) proves there is far less supply of Japanese fonts, so logic dictates these would fetch higher prices… But you want to get something which is quite rare (compared to how many Latin script fonts are being released) and also at a low price. Doesn’t work that way, I’m afraid. cheers, Matt
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IsabelAracama reacted to a post in a topic: Female old world swallowtail butterfly
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affinity designer Female old world swallowtail butterfly
matisso replied to IsabelAracama's topic in Share your work
Impressive! Great work there, Isabel. -
Tupaia reacted to a post in a topic: Issue with selections - adding, subtracting, inverting
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Yes, please. I have no clue why this has so little activity? This is needed very, very much. If you get some artwork that had all been flattened (i.e. layers and groups removed), picking out the things you need can be really nasty. I personally would opt for Alt for subtraction (also, drag+Ctrl(Cmd) currently selects objects directly within groups, which is handy on its own) and also another mode, Ctrl(Cmd)+Alt for intersection – which would not select anything additional, unlike inversion. 📣 Go, Affinity, go! 📣 regards, Matt
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Alright, so this issue is somewhat similar to the one discussed before↓ but on Windows, so no separated mode. I’m running 1.8.620 on Windows 8 64–bit. The thing is that once you Tab away the UI, you can bring back the Character panel by hitting Ctrl+T (even though it’s not in the shortcuts). The problem: AD can’t display a single panel – so it pops up all of them back. However, it leaves both upper toolbars and Tools panel off and the only way to get them back is by turning them manually one by one. Regards, Matt
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Patrick Connor reacted to a post in a topic: Affinity Designer for Windows - 1.8.0
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Affinity Designer for Windows - 1.8.0
matisso replied to Patrick Connor's topic in News and Information
Yay! I launched latest beta only yesterday and thought “heck, this expand stroke finally produces some pretty decent result” and presto, today is the stable release day! Kudos guys and thanks! Regards, Matt -
Is there any prospect of this being implemented? I know that many other apps don’t offer this functionality either, but it’s a real game changer. Being able to move multiple layers sandwiched across the stack just by selecting one of them is a massive time saver.