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BlueDonut

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  1. Yep having the same problem on Intel Xeon and AMD Ryzen. The M1 Ultra is not great either. 32GB and 64GB RAM.
  2. Affinity 2 Designer performance is slower on Windows 11, Windows 12 and Mac. We have AMD Ryzen, Intel Xeon and Apple M1 Ultra. Affinity is just generally slower on all of them. Performance improvements and stability must be a top priority. It's taken much longer to develop artwork on AD2 than the good old AD1.x. Price is very low for the suite so seems a bit unfair to complain about what is now a very good hobby tool. But at the end of the day commercial use this means Adobe Illustrator is probably a tool we will have to go back to for the time being until this is resolved. It's a shame as we've used Affinity for the last 5 years and loved what they do. It will get better no doubt.
  3. We're using Affinity Designer 2 and Adobe Illustrator for production.

    Affinity 2 seems slow and buggy when you compare to Version 1. x. We have had crashes on Mac and PC. This is not the Affinity we love. The application is clearly slower. We have Mac Studio Ultra - Affinity Designer is slow. We have a new AMD Ryzen with 64GB Ram and runs the same speed as an old Xeon workstation. Complex artwork is a struggle. The iPad version sometimes cannot open files created in the Windows Affinity 2.

    The interface philosophy is very Adobe but is that the best way forward now Affinity has established itself as a grate alternative?

    The price is brilliant for version 1. the price again is excellent. This goes way back to when Serif Draw was a great alternative to CorelDraw! 3.

    With regards to version 2 we don't think it's really suitable for a production environment... at the moment.

    We make graphics for video games, board games, XR, mobile and print with these tools. It's been amazing. But unless we see an improvement over the next 4 months it will be time to migrate everything back to Adobe. That would be a crying shame.

    Serif/Affinity - It would have been better to wait until there was such a massive jump to move to 2 and this feels like a purely financial move. Which we can all appreciate but we feel it has had a negative impact on a super product.

    We hope that the update will address this and many more issues.

    Blue Donut Studios.

  4. 1.10.5.1342 - Was facing performance problems but drawing in vector. TitanX 32Gb Ram, Xeon Server core. tried it on AMD Threadripper, 32GB RTX, Top range RTX Founders eGPU same problem. Slow on pen tool. Same file used to be fine on the previous version. AD has been the tool of choice for years. Odd that it's started to slow down now. So switched to outline view. The problem... a group that had far too many vector ploygons that was created as a shader pattern. So AD was trying to handle way too many vector objects. Solution - Rasterize and trim but kept a backup of the original vector texture just in case. As soon as the texture part was rasterized - AD was back to normal. So, a feature suggestion: If possible, it would be great to have a vector node threshold warning saying that the document has too many vector vertices / lines. Also would be create to have a distance count on a vector line, but that not related to this discussion.
  5. Yes this would really help. The default setting for effects needs to be there. Scale to object un-ticked when working is a royal pain. You have to go back and select. would be nice if it was an option on the layer panel, or at least in preferences to set as default.
  6. We've got the latest version and it was causing a problem. So your issue may have been caused by the edit all layers select button. In dark mode the selection on/off colour is not all the visible. Glad you're ok now. 🙂
  7. <h1>How to fix "cannot select objects no in an artboard" and "cannot select object in an artboard without clicking on the artboard first".</h1> How to fix "cannot select objects no in an artboard" and "cannot select object in an artboard without clicking on the artboard first". Posting this here as this is related and a massive pain in the mouse! If you are using artboards and drag objects off of the artboard on the pasteboard you can normally select them again and re-use them. However, you may find that a document will not allow you to select those items. This is because of the edit layer button on the bottom of the layers panel. If you have an artboard without that enabled, items dragged of it will not be selectable. So select an artboard and then turn it on and hey-presto you can select items in other artboards not selected and items on the pasteboard. Oh this kept the heads scratching for hours. So to reiterate. If you have edit all layers off, make sure that you select an artboard and then enable it in the layers window. This is a document specific feature.
  8. Yeah we had to to drop Affinity for the project and move back to Illustrator. It's a shame as Affinity is much cleaner and intuitive. Come aloooong way from the old days of Serif Draw. Not knocking that wonderful Windows treat of many a PC Mag cover disc.
  9. Is there any update to measure the length of a path? We need it to laser cut shapes. Illustrator provides the length of all paths selected which is what we need. Also having the length of the path is generally useful for accurate work. Thanks.
  10. Has anyone noticed that if you have been using the brush tool and then select the move tool the tool will select an object but not move it? It has happened twice. I am using a Huion Pen tablet. I drew an object with the pen and then switched to Move. Using the cursor keys will move the object as normal. I am using multiple Artboards. I use Affinity on Windows 10. I am using one of the new Chalk brushes. If you close and open the file it will not work. If you have multiple tabs open it affects all open Affinity Designer files Relaunching Affinity Designer will fix the problem temporarily. If the Affinity team have a fix could it be in the next update. Thanks.
  11. Thinking about creating smoke.

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