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andrewsimper

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  1. Like
    andrewsimper got a reaction from areelillmind in Add Markdown file support   
    +1 for linked Markdown file support
  2. Like
    andrewsimper got a reaction from AllAppsUser in Selection-copy (move)   
    The copy drag of an area onto another area of a single layer without having to switch from the marquee tool is a very big use case for a lot of possible customers for rough and ready mockups of user interfaces and other situations where speed is more important than the quality of the end result. I recommended some friends try out Affinity Designer / Photo, but because it doesn't have this one feature it's a no go for them as the workaround is too slow and messy.
    It seems that the Command modifier is ignored when either the ctrl or alt keys are also pressed, so there are possibly two different sorts of copy drag possible, a copy merged (the visible pixels in the selected are are copy moved) or single layer copy and move. These could be done with the chord of command+control and command+option (for mac, and equivalent variations on win).
    I realise that modifiers on iPad throw another issue at this whole thing. Perhaps then another way may be best, have a menu item for what happens on command+drag, and under it you can have move / duplicate / merged duplicate to cover the 3 options. Most of the time people would just pick one of these options and stick with it, and this would default to move so that existing customers would not be impacted, and this will make it easier for those that always want the merged duplicate since they have to hold down fewer keys to get that.
     
  3. Like
    andrewsimper got a reaction from Seweryn in Publisher - Linked text file   
    External linked text would be much appreciated.
  4. Like
    andrewsimper got a reaction from CLC in Create new Layer from selected layers   
    The same operation that Group and Ungroup currently do, but create a layer instead.
    Also it would be super handy to be able to switch a group to a layer, or vice versa with a single command.
  5. Like
    andrewsimper got a reaction from Fotoloco in Add the Move tool to the Selections persona   
    Another thought on this topic is that would be more powerful and more generically useful is to have a customisable "temporary tool" area in the bottom left of the screen that stays across personas. For example if the move tool was added here then while you hold a finger down on it the move tool would be switched to, so from the selection persona you could quickly move the current selection, but when you let go it switches straight back to previous tool (eg the lasso tool) so there are no further clicks to happen to get back to the other tool you were using (eg to select a new area to move). This would be similar to how you hold down the spacebar on the desktop version to temporarily activate the hand tool.
  6. Like
    andrewsimper got a reaction from Fotoloco in Add the Move tool to the Selections persona   
    Great work with Affinity Photo on iOS! I was doing some editing of textures the other day and found the workflow for lasso selection and moving things around really slow at the moment. I would really appreciate the Move tool being promoted to the Selections persona, and also for the last selected tool on a particular persona to remain selected when switching between personas.
     
    I also use a progam called Moi3D which has a great selection tool, if you drag a rectangle from left to right you have to surround entire objects to make them selected, but if you drag from right to left they only have to intersect with objects. This is super useful since you don't have to switch modes via some option like you currently have to do with Photo. 
  7. Like
    andrewsimper got a reaction from Paul Mudditt in Rounded corner number input   
    Draw your rectangle, select the rounded corner tool, drag a marquee to select all the corners, click on the radius and type in a number.
  8. Like
    andrewsimper got a reaction from A_B_C in Rounded corner number input   
    Draw your rectangle, select the rounded corner tool, drag a marquee to select all the corners, click on the radius and type in a number.
  9. Thanks
    andrewsimper got a reaction from Alfred in Rounded corner number input   
    Draw your rectangle, select the rounded corner tool, drag a marquee to select all the corners, click on the radius and type in a number.
  10. Like
    andrewsimper got a reaction from Syllie in Sneak peeks for 1.7   
    Any chance of tangent snaps within a range of the cursor? This is super useful in CAD type programs like Moi3D which I use even for a lot of 2D stuff because of its snapping. I've attached a few screenshots to show how a line can be drawn and snaps are pre-highlighted, then the end result, and a practical use shown for a user interface design where two dials are joined by a background marking.



  11. Like
    andrewsimper got a reaction from Teo_ in Sneak peeks for 1.7   
    Any chance of tangent snaps within a range of the cursor? This is super useful in CAD type programs like Moi3D which I use even for a lot of 2D stuff because of its snapping. I've attached a few screenshots to show how a line can be drawn and snaps are pre-highlighted, then the end result, and a practical use shown for a user interface design where two dials are joined by a background marking.



  12. Like
    andrewsimper got a reaction from Krustysimplex in Sneak peeks for 1.7   
    Any chance of tangent snaps within a range of the cursor? This is super useful in CAD type programs like Moi3D which I use even for a lot of 2D stuff because of its snapping. I've attached a few screenshots to show how a line can be drawn and snaps are pre-highlighted, then the end result, and a practical use shown for a user interface design where two dials are joined by a background marking.



  13. Like
    andrewsimper got a reaction from Krustysimplex in Circles, Lines and Tangents   
    Yes please, I would love tangent, midpoint, and intersection snapping added to Designer! I currently use Moi3D for accurate 2D work, but it would be nice to stay with Affinity instead of bouncing around designs in multiple bits of software.
     
    PS: also mirror around any line you draw between two snap points would be really useful, and split line on snap points.
  14. Like
    andrewsimper got a reaction from Wosven in Sneak peeks for 1.7   
    Any chance of tangent snaps within a range of the cursor? This is super useful in CAD type programs like Moi3D which I use even for a lot of 2D stuff because of its snapping. I've attached a few screenshots to show how a line can be drawn and snaps are pre-highlighted, then the end result, and a practical use shown for a user interface design where two dials are joined by a background marking.



  15. Like
    andrewsimper got a reaction from Kvantti in Parametric vector instances   
    I just bought affinity designer and photo, great work.
     
    Your roadmap looks cool, very solid and useful stuff, but I want to bring up something that will take things to the next level, something you guys would definitely be capable of.
     
    A lot of repetitive tasks need doing, either driven by data or repeated basic transforms. Being able to instance duplicate vectors with transforms applied would be ridiculously useful for lots of tasks. Very complicated tasks can be achieved and then re-generated and changed and applied to different data sets. Think of everything from creating a data visualisations to bar graph of data points to creating very complicated artwork from basic shapes. The instance destinations would remain locked, so editing the original shape would change all instances, but then the ability to freeze the  instancing would then "render" the shapes to actual editable vectors for fine tuning, or possible then re-instancing and transforming to create even more complicated shapes.
     
    Having a scripting language is fine for me as I'm a programmer, but if you guys wanted a more "designer friendly" approach then check out this:
     

  16. Like
    andrewsimper got a reaction from Oval in Parametric vector instances   
    I just bought affinity designer and photo, great work.
     
    Your roadmap looks cool, very solid and useful stuff, but I want to bring up something that will take things to the next level, something you guys would definitely be capable of.
     
    A lot of repetitive tasks need doing, either driven by data or repeated basic transforms. Being able to instance duplicate vectors with transforms applied would be ridiculously useful for lots of tasks. Very complicated tasks can be achieved and then re-generated and changed and applied to different data sets. Think of everything from creating a data visualisations to bar graph of data points to creating very complicated artwork from basic shapes. The instance destinations would remain locked, so editing the original shape would change all instances, but then the ability to freeze the  instancing would then "render" the shapes to actual editable vectors for fine tuning, or possible then re-instancing and transforming to create even more complicated shapes.
     
    Having a scripting language is fine for me as I'm a programmer, but if you guys wanted a more "designer friendly" approach then check out this:
     

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