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About RocketPoweredTennisBall

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  1. what i'm thinking is another slider on the stroke modal window that controls how much the stroke is offset. on closed curves it would read outwards on one side and inwards on the other, or something like that, and i'm not sure for open curves, but it would be leftwards along the normal vector when moved to the left and rightwards when moved to the right.
  2. Also being able to do this with any image would be really cool. Maybe like a modified version of the inpainting brush tool algorithm.
  3. A realistic grunge banner with a stylized eagle insignia 2, on Flickr Started in Designer, mostly used Photo. 3800x5578 Here is a link to the .afdesign file for this. It includes history and is about 9GB. Copyright Alex Poulsen 2016, copyright includes everything contained with the exception of the fabric texture. Includes the three vector designs. You are free to use the linked .afdesign as a tutorial for creating your own version, however similar the final product may be.
  4. sweat food sounds terrible (typo of sweet, I'm assuming)
  5. I hope you did that in 16 bit color and exported to 8 bit color, because I can see the color banding in the blurred regions.
  6. Vectorized a texture file and the resulting svg was rather large. opened it and at first i didn't think it was opening, a little later, I noticed my map was working rather hard. AD had opened my file. Went to zoom in, it froze, then came back. Went to select all layers to add them, crash. Spinning beach ball of death the whole time. I can't upload the offending file, since it is 200+mb. I think this kind of file warrants a special mode for importing large files; never rendering at a high resolution, offering to add all curves together, and less nice looking pan/zoom. I think the scrollbar (in the layers menu) had hit its minimum size. 2014mbp, nvidia gforce gt 750m, 16gb ram, 15" AD used 9gb+ of ram Would this be considered a bug? I wasn't sure.
  7. 3d offset 3D transform (or offset it, then provide an option to vectorize) layers for a layered 3D effect (see attached) Opens up menu with the following options: Perspective/Isometric (radio buttons) Viewing angle (slider and box) Tilt angle (one slider and box per layer, in pop-out) Identical offset distance/Varied offset distance (radio buttons) Offset distance from below layer (one slider and box per layer, in pop-out) Distance blur (checkbox) Focal point (slider and box, with a center on layer option: pick a layer, and its center is the focal point) Blur distance (slider and box) Blur layers around selected layer (slider and box, pick a layer, automatically defaults to the layer picked in 'Focal Point' and vice versa it defaults to this)
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