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BIOSMonkey

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  1. Backward compatibility is nearly impossible to do if you expect software to move forward with new features. Every example I have seen of some application allowing you to save to an older version (photoshop, word etc) will warn of losing features. It becomes compounded if the 2.0 file is further edited with the 1.0 version, potentially breaking relationships between objects and data structures that 2.0 would naturally keep intact. Then you have a complete mess. It might technically be possible to have a data structure with 2.0 exclusive features (for example) as a separate metadata structure with links to the "base" primitives, but then what happens if that primitive is edited or removed? Opening the file again in 2.0 will have metadata tied to a non-existent primitive. So then 2.0 would have to try and "clean up" all these orphaned links. That's just a simple example. It's really not reasonable to expect 100% migration compatibility at major version changes.
  2. I also have kids, and when they need something that will help better themselves, I get it for them. It's not spoiling them - it's enabling them to succeed. Justifying this missing feature because it has a 1 in front of the version number ignores the fact (again) that this was requested 5 years ago ... at least. While some of the comments may have gone a little sideways, I really believe the takeaway here is that Serif is seriously missing some important features that will ultimately cost them customers. I would like to see these tools continue and improve ... but there are just some things that designers need.... and those that do feel ignored. And let's be clear - it's not "text warping". It's envelope distortion (or mesh distortion or mesh warp... it's not just text) - but AI is SO far advanced in this area especially the "make with warp" functions with different warping styles like arc, bulge, flag etc. plus the H and V distortion sliders. I mean that dialog is sooo incredibly useful for logo design. In addition you also have the mesh warp with custom row and column counts for anchor points.... ugh ... Serif really has some catching up to do. So as for your advice to go back to Adobe? Done. At least for now.
  3. I have to agree that it would seem their feature inclusions are driven by a particular segment of designer. If you do general illustration and vector art, well, then perhaps the need for accurate warping is not as strong. If you do logos or signage, it is absolutely critical - and a glaring omission from an otherwise pretty solid application. So while I can maybe forgive an early release of an illustration product from having such a feature - I just can't get past the fact that people have been asking for it for FIVE YEARS and have been met with silence. Affinity offers a nice suite of software for a very reasonable one-time price. And I have no problem paying for major upgrades IF they add features that reflect a clear commitment to enhancement. But despite owning all the Affinity apps, I've given up for now and moved to Adobe CC (which I luckily get from work now).
  4. Saw the release for 1.8, which I have been waiting for specifically in hopes of adding mesh warp. Installed it, searched in vain, and immediately wound up in this thread. Please tell me they added it and I just can't find it...
  5. Note that the problem might not show itself on an options reset because (for me) Slices was not selected by default when going to Export Persona. I did the ctrl reset thing too, and initially thought it was fixed ... until I clicked Slices tab and it crashed. The beta seems to have addressed it though...
  6. I'm fairly astonished it has taken this long. This is a critical application hang, easily repeatable and crippling to anyone trying to export their work. All this time I have been lucky, I guess, that the main artboards I need to export are working, while a less important graphic crashes AD every time.
  7. I am doing SVG export as well and have been doing a number of experiments to see what style/effects I can get away with that export to true filters etc. instead of being rasterized. I think the bottom line is that AD is not specifically a true SVG editor, and essentially does what it can during export. But I am curious what other tools you use?
  8. When is this coming? I've been holding off on reverting to an older build.
  9. Genuinely asking for help and trying to enhance your skills with the information given is one thing ... demanding that others create videos for you to do basic things is another.
  10. LMAO. I can't believe this thread is still going...
  11. I am a newcomer to the Affinity line of products, but reading through this (and several very similar) threads I just want to say that I am incredibly impressed with the patience and generosity of the folks here, and it's nice to know that I would be able to get help for a legitimate question should the need arise some day. Alfred, you're the man.
  12. Same here. Came to this forum to post a similar message. Created a simple banner with some curves, switched to Export persona and immediate hang. Did the Clear trick as described above and successfully got to export, but as rsim says, clicking Slices tab hangs it again. Not trying to be a jerk but I am starting to try and transition to AD instead of illustrator for design, so this is a little concerning. Really like and appreciate the value of Affinity tools (I own all) but at the end of the day I have to be able to trust I can get work done!
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