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5argon

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  1. t An expected result is that clicking Create Slice on PFXIcon should correctly frame the active area, similar in size to the frame of transform handle in Designer Persona in the first image. (plus take account of stroke, so all stroke pixel won't be clipped) But seems like it misunderstand something and create much bigger area. (probably related to group scaling and that its content are symbols) PFXIcon.afdesign
  2. See the video clip or try it in the file. The squares were duplicated and arranged in grids. But sometimes it is not able to snap to it's previous instances. (Column 2, 4th element and column 3, 2nd element) The snapping is expected to work 100% as it is a square and it has been duplicated. reproclip.mov repro.afdesign
  3. Here you go. (Designer version is 1.7.1 by the way) repro2.afdesign
  4. Look at the attached video, you can see that when I have Soft Proof active the slice thought that the image is full screen. Then after I removed the adjustment layer, now the slice thought there is more content in the transparent area. That is because I painted with a mask active. Slice boundary shouldn't count the completely transparent pixels that are masked out. Many painting technique rely on this fact to paint out of mask and have the color stay in boundary. Those color shouldn't count as a content. slice.mov
  5. I can reproduce easily by just create a new document according to this video. Also shows that changing the default 1.414 to something and back will fix the problem. mitre.mov
  6. Oh my god, I didn't see the Mitre box. I thought you meant the stroke width. Apparently my Mitre was 1.414 that cause the problem. I tried changing to other number and it is fine, then I change back to 1.414 and it is fine now?? Also I would like to ask what is the unit of this box? 2 seems to give me a font-matching stroke, while 1 looks like Bevel.
  7. This is a simple file.. it is just Arial with mitre stroke. I am surprised you could not reproduce this. Perhaps it is a problem specific to my computer? (But a MBP is hardly customizable) No matter what the size the problem still occur. Also center-outer-inner align cause the same problem. mitre.afdesign
  8. Wow, now I feel so stupid I didn't try to scroll before because I am always using the MBP touch pad.. That will do as good as dragging. Thank you.
  9. See this comparison between an outline made by outer glow and outline made by character Stroke. When zoomed out, the outer glow one looks like there is no empty space between "I" and neighboring characters at all but actually when zoomed in the glow is actually very small.
  10. Round and Bevel Join seems fine, but for Mitre Join depending on zoom level you would randomly get Bevel or Mitre join on any corners. (This is also happen in the current live version) If I rasterize the layer, it would random one last time before being rasterized. (Not correctly Mitre-ed still) ps. If you could add reorderable multilayer stroke that would be very very helpful.
  11. Especially in typography, in almost other programs I could drag the icon or something around the box to linearly adjust the number until it is good. For example this letter spacing and line spacing is the utmost important in designing things, you provided 3 interfaces : dropdown, updown button and typing values. Dropdown : You can hover through to find a starting point. However I find myself often wanting to go over +50 it provided. But +- 100 might be too long for the drop down. So, I believe dragging is the solution while still keeping +- 50 Up down button : I thought I could drag this but no, it is an increment by a discreet 1. It is useful when you are staring at typeface and try to fix that remaining kerning weirdness, but to get there usually it requires holding down this button and wait for the value to arrive. I think it would be much more pleasant to use if I can drag, dragging goes faster and slower according to my hand and I have no need to wait. Typing values : I have to trial and error each breakpoint value, dragging value and see immediate result is miles better.
  12. Hahaha! I don't think that searching for the solution how to draw a straight line would end up on this 3 years old thread, which is very active..... Until today I keep telling everyone let's switch to Affinity, but from now on I have to add "but you can't draw a straight line lol" A proper line tool is better but well I guess I can live with two-click straight line. I thought it would work like 99% of the art program out there but even that is insanely unintuitive to pull off. A gif just in case the devs don't realize what am I frustrating about, this line creation algorithm is far from intuitive :
  13. For example in Photoshop I used to be able to do this : select just a thin line and free scale down. But in Affinity it is strange that it averages even the alpha not existing in the marquee and kind of applying bilinear all over it, messing it up. How can I temporarily change the resampling algorithm?
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