laurencem Posted April 24, 2019 Share Posted April 24, 2019 Hi - Newbie to Affinity and photo-editing in general here. I do 3D bathroom design work but sometimes the only tile images we can get have lighting effects applied to them. When used in 3d, this looks dreadful! How can I remove this lighting effect coming from the top left corner to give an even brightness to the tile? I can then apply lighting in my 3D model to give the effect I want. Many thanks, Laurence Only tile image available Looks awful when tiled to the wall in 3D Even tile shading shown from a promo shot Quote Link to comment Share on other sites More sharing options...
Staff Callum Posted April 24, 2019 Staff Share Posted April 24, 2019 Hi laurencem, Welcome to the forums I recommend following the below video and stopping when you get to the offset part as that doesn't apply to this case. I followed it using your image and managed to get pretty satisfactory results. I imagine with more time to fiddle with the specifics you'd be able to get an even better result. https://www.youtube.com/watch?v=pnZWU8vHCY4C laurencem 1 Quote Please tag me using @ in your reply so I can be sure to respond ASAP. Link to comment Share on other sites More sharing options...
dutchshader Posted April 24, 2019 Share Posted April 24, 2019 @Callum , video? Callum 1 Quote intel core i5, 16GB 128Gb ssd win10 Pro Huion new 1060plus. philips 272p 2560x1440px on intel HD2500 onboard graphics Razer Tartarus Chroma Link to comment Share on other sites More sharing options...
Staff Callum Posted April 24, 2019 Staff Share Posted April 24, 2019 2 minutes ago, dutchshader said: @Callum , video? whoops! sorted it Quote Please tag me using @ in your reply so I can be sure to respond ASAP. Link to comment Share on other sites More sharing options...
carl123 Posted April 24, 2019 Share Posted April 24, 2019 In situations like this, I would simply take your tile and just flip and rotate the tiles to make a repeating and symmetrical pattern across the wall. Usually, I can't be bothered to do it the correct way. laurencem 1 Quote To save time I am currently using an automated AI to reply to some posts on this forum. If any of "my" posts are wrong or appear to be total b*ll*cks they are the ones generated by the AI. If correct they were probably mine. I apologise for any mistakes made by my AI - I'm sure it will improve with time. Link to comment Share on other sites More sharing options...
laurencem Posted April 24, 2019 Author Share Posted April 24, 2019 (edited) Many thanks everyone. @Callum, I'll try that later - I assume the commands in Affinity are basically the same as PS? Addendum - It just clicked that you have done it for me!!!!!! Thank you very much indeed!!!!! @carl123 In the software I use, it's a bit of pain to do that unfortunately. It's Virtual Worlds - specific for bathroom and kitchen design as it contains lots of pre-modelled branded items but it's very inflexible. I'm sure I could work it using it's advanced tiling templates but I really want to be able to fix the issue at source. Edited April 24, 2019 by laurencem General stupidity!!! Quote Link to comment Share on other sites More sharing options...
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