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Posted

Hi @dansky,

Yes and no. 

They work, but currently, we have a bug where the .cube LUT is treated as BGR an not RGB. 

This has already been fixed in the 1.7 beta for desktop, and should also be fixed in the 1.7 iPad (we do not have an ETA for the iPad 1.7 yet)

Thanks,

Gabe. 

Posted

@dansky Create the .Cube LUT in RGB and export it. Import it back into AP and export it as .Cube a second time. RGB to BGR back to RGB. LUT can now be used in FC and APP.

M1 IPad Air 10.9/256GB   lpadOS 17.1.1 Apple Pencil (2nd gen).
Affinity Photo 1.10.5 Affinity Design 1.10.5 
Affinity Publisher 2, Affinity Designer 2, Affinity Photo 2 and betas.

Official Online iPad Help documents (multi-lingual) here: https://affinity.https://affinity.help/ 

 

Posted
On 12/17/2018 at 12:00 AM, DM1 said:

@dansky Create the .Cube LUT in RGB and export it. Import it back into AP and export it as .Cube a second time. RGB to BGR back to RGB. LUT can now be used in FC and APP.

That's awesome! Thank you @DM1 :)

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