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Posted

Hi,

The Denoise filter on it's own does not cause rendering issues but, in this case used after applying a Brightness and Contrast and a Shadows & Highlights adjustment. the screen display does not render correctly. Note that applying Denoise before the other two adjustments the rendering is correct.

This issue doesn't affect the DeNoise Live Filter Layer and applies to all renderers used, in my case Warp, Intel and NVIDIA.

Denoise Filter Display.jpg

Both PC’s Win 11 x64 System
PC1 ASUS ROG Strix - AMD Ryzen 9 6900X CPU @ 3.3GHz. 32GB RAM

- GPU 1: AMD Radeon integrated. GPU 2: NVIDIA RTX 3060, 6GB
PC2 ASUS ProArt  PZ13 - Snapdragon X Plus X1P42100 (8 CPUs), 16GB RAM
- Neural Processor - Qualcomm® Hexagon™ NPU up to 45TOPS 

- GPU 1: Qualcomm Adreno Graphics, 

 

Posted
20 minutes ago, Chris B said:

I also got a crash whilst adjusting the sliders in the Denoise dialog...

I didn't, maybe it is something to do with the renderer.

Both PC’s Win 11 x64 System
PC1 ASUS ROG Strix - AMD Ryzen 9 6900X CPU @ 3.3GHz. 32GB RAM

- GPU 1: AMD Radeon integrated. GPU 2: NVIDIA RTX 3060, 6GB
PC2 ASUS ProArt  PZ13 - Snapdragon X Plus X1P42100 (8 CPUs), 16GB RAM
- Neural Processor - Qualcomm® Hexagon™ NPU up to 45TOPS 

- GPU 1: Qualcomm Adreno Graphics, 

 

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