MartinK Posted November 13, 2017 Share Posted November 13, 2017 Hello, the Perlin Noise function in Affinity is adequate for Clouds in Photoshop (Elements) and is used to design textures such as clouds, water surfaces, fire, smoke, etc. Now I noticed that in Affinity the fractal noise function is not randomly produced: No matter how many times I fill a level and then go to Filter -> Noise -> Perlin Noise: The result always remains the same. But if I choose in Photoshop Elements Render -> Clouds, the result is always random. Greetings Martin Mark_A, lepr, Alfred and 1 other 4 Quote Link to comment Share on other sites More sharing options...
Affinity Jack Posted November 14, 2017 Share Posted November 14, 2017 I agree. Perhaps with the random as an option. A button, and everytime when I click a different kind. Ciao Jack Quote Affinity Jack Video-Tutorials on YouTube in German with English Subtitles Link to my YouTube-Channel: AFFINITY JACK Author in the team of www.affinitytutorials.de, the website all about Affinity Photo & Affinity Designer Link to comment Share on other sites More sharing options...
Peregrin Posted November 14, 2017 Share Posted November 14, 2017 3 minutes ago, Affinity Jack said: I agree. Perhaps with the random as an option. A button, and everytime when I click a different kind. Ciao Jack I think it would be better if you could manually enter the seed for the algorithm. That would make it easier to reproduce the same effect as you did last time, if you so choose. There should also be a button to randomize the seed, of course, but you should be able to reproduce it more-or-less exactly if you need to. Mark_A, Alfred, TEcHNOpls and 1 other 4 Quote Link to comment Share on other sites More sharing options...
TEcHNOpls Posted November 14, 2017 Share Posted November 14, 2017 Peregrin solution sounds very good. Peregrin 1 Quote "I'm a lumberjack and I'm OK, I sleep all night, and I work all day..." Link to comment Share on other sites More sharing options...
Hildy Posted November 15, 2017 Share Posted November 15, 2017 I really need the random option in order to make the move from Adobe. A common technique in speculative cartography is to generate a few pages of clouds with thresholds adjusted to generate "organic" shapes that can be combined to create continents/land forms for the base of our maps. The process really depends on those shapes being random. Peregrin 1 Quote Link to comment Share on other sites More sharing options...
Peregrin Posted November 15, 2017 Share Posted November 15, 2017 20 hours ago, Hildy said: I really need the random option in order to make the move from Adobe. A common technique in speculative cartography is to generate a few pages of clouds with thresholds adjusted to generate "organic" shapes that can be combined to create continents/land forms for the base of our maps. The process really depends on those shapes being random. I've been having the same problem with Affinity! Whenever I try to make maps they always look the same because AP always uses the same seed. Quote Link to comment Share on other sites More sharing options...
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