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TEcHNOpls

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  1. Hi, just took a look and I have no idea what is happening. What did you do, what did you expect to happen? I'm not a developer but I try to help, see if I can reproduce the issue etc.
  2. There is not Batch LUT importing cog icon in this RC. For reasons unknown its visible now.
  3. @Gabe to see the issue, just move back to the start of history, you will find that the selected (arrow with one line) layer is painted white a lot and it's empty at the end of history. Also, try this: 1. Select 'black' layer (arro with two lines) 2. ctrl+click, nothing is selected 3. enable layer visibility and try the same, it should select properly now. 4. with the selection, make the black layer disabled, and select the layer directly below it 5. go to: edit -> fill, choose inpainting, notice that the UI kinda looses responsivness and waits for the "working' dialog to appear for a long time. 6. edit -> inpaint is much more responsive/fast 7. you can compare the results too as I felt they were different (also using inpainting brush+selection seems to give different results too).
  4. So, this happened to me in RC2 or RC3, saved file with history if you're interested.
  5. Can you check one more thing please. In each AP version, select the brush and go to more -> dynamics and take a screenshot how it's set?
  6. Ok, reststed it, now I see what happens. Thanks.
  7. Interesting, but I don't use mouse, this happens with tablet.
  8. Hi, I noticed that sometimes, for no apparent reason my ctrl+alt+drag controls switch from size/hardness to spacing/roundness. Any idea why might that be? To reset that I usually need to do some tools switching and such.
  9. Using Wacom Intuos P S tablet OR Mouse 1. Open/create a new image 2. Go to liquefy persona 3. Pick any tool 4. Try resizing the brush with ctrl+alt+drag input 5. Notice that this will leave an entry in history.
  10. I had the same experience with crashes, just adding a group with two levels layers cases a crash.
  11. Unfortunately, latest beta is super unstable for me, so much so, that I had to rollback to the previous one. Like, I create two level layers in a group, and it crashes when I try to expand the group. Or when I was trying to move a layer inside a rectangle. Given that I can't even test other functionalities, but I also noticed that when exporting timelapse, the quality (bitrate) is super low (crearting a lot of artifacts) and HVEC failed completely to export, just left and empty file. But I like that idea is general, I think I'll start saving files with history just for that.
  12. Unfortunately I can't find any specific scenario for this, usually this concerns new layers, with stuff being painted over them (regular, inpainting) with some undo thrown in. The only thing I'm most certain is that undo can cause this behavior.
  13. @Gabe As for 5949, see how inpainting/undo removes the first step of inpainting here. (check the yellow leaf on the lower half) 2021-01-06_14-27-20.mkv
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