ronnyb Posted November 10, 2023 Posted November 10, 2023 There seems to be a mislabeling of the third slider, Selected Handle Power, which seems to do the opposite, as you increase the value of "power" for a specific handle, it's influence diminishes and the other handles' influence increases. This tutorial video details it, I've cued it up to the spot where she shows it. Quote 2021 16” Macbook Pro w/ M1 Max 10c cpu /24c gpu, 32 GB RAM, 1TB SSD, macOS Sequoia 15.1 2018 11" iPad Pro w/ A12X cpu/gpu, 256 GB, iPadOS 18.1
Staff Chris B Posted November 13, 2023 Staff Posted November 13, 2023 Thanks. It does look wrong to me too. I'll ask dev to take a look. ronnyb 1 Quote How to format a bug report | Learning Resources | List of V2 FAQs | YouTube Tutorials
Staff Chris B Posted November 13, 2023 Staff Posted November 13, 2023 I've just had a reply from development and this current behaviour is by design. We use Shepard inverse distance weighting for the Field Blur. More info can be found here: https://en.wikipedia.org/wiki/Inverse_distance_weighting It was agreed that perhaps we could have used something other than a literal slider for this but I'll leave that with them. Cheers. Quote How to format a bug report | Learning Resources | List of V2 FAQs | YouTube Tutorials
ronnyb Posted November 14, 2023 Author Posted November 14, 2023 On 11/13/2023 at 5:24 AM, Chris B said: I've just had a reply from development and this current behaviour is by design. It was agreed that perhaps we could have used something other than a literal slider for this but I'll leave that with them. Cheers. Hmmm, it seems more of a mislabeling the term then.... but from a UI/UX perspective, the slider does the opposite of what it's labeled... doesn't make sense.... Quote 2021 16” Macbook Pro w/ M1 Max 10c cpu /24c gpu, 32 GB RAM, 1TB SSD, macOS Sequoia 15.1 2018 11" iPad Pro w/ A12X cpu/gpu, 256 GB, iPadOS 18.1
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