NotMyFault Posted January 21, 2023 Share Posted January 21, 2023 When using zoom levels above 200%, the rendering gets strange while the shape builder tools is active. Activate "Pixel view" mode (not retina). below 200% above 200% Artboard not clipping afdjustment.afdesign Quote Mac mini M1 A2348 | Windows 10 - AMD Ryzen 9 5900x - 32 GB RAM - Nvidia GTX 1080 LG34WK950U-W, calibrated to DCI-P3 with LG Calibration Studio / Spider 5 iPad Air Gen 5 (2022) A2589 Special interest into procedural texture filter, edit alpha channel, RGB/16 and RGB/32 color formats, stacking, finding root causes for misbehaving files, finding creative solutions for unsolvable tasks, finding bugs in Apps. Link to comment Share on other sites More sharing options...
Corgi Posted January 21, 2023 Share Posted January 21, 2023 Ah, yes, when you zoom past 200% it automatically activates Picasso Mode™. Very nice feature! NotMyFault 1 Quote Link to comment Share on other sites More sharing options...
loukash Posted January 21, 2023 Share Posted January 21, 2023 Can't reproduce on MacBook Pro mid-2012, MacOS Catalina. Quote MacBookAir 15": MacOS Ventura > Affinity v1, v2, v2 beta // MacBookPro 15" mid-2012: MacOS El Capitan > Affinity v1 / MacOS Catalina > Affinity v1, v2, v2 beta // iPad 8th: iPadOS 16 > Affinity v2 Link to comment Share on other sites More sharing options...
NotMyFault Posted January 21, 2023 Author Share Posted January 21, 2023 Maybe related to M1 hardware acceleration. You need to the the layer called „magenta“ selected. Quote Mac mini M1 A2348 | Windows 10 - AMD Ryzen 9 5900x - 32 GB RAM - Nvidia GTX 1080 LG34WK950U-W, calibrated to DCI-P3 with LG Calibration Studio / Spider 5 iPad Air Gen 5 (2022) A2589 Special interest into procedural texture filter, edit alpha channel, RGB/16 and RGB/32 color formats, stacking, finding root causes for misbehaving files, finding creative solutions for unsolvable tasks, finding bugs in Apps. Link to comment Share on other sites More sharing options...
NotMyFault Posted January 22, 2023 Author Share Posted January 22, 2023 I just tested a simple Designer file with one imported stock image (bitmap). Designer always renders wrong when using "pixel view" mode with Zoom Level 201-399%. The layers get moved and transformed into lower - right direction. Workaround is to use "Retina" view mode - but this shows misleading resolution (double of what you get by export), especially for sharpen/noise effects including color noise. Quote Mac mini M1 A2348 | Windows 10 - AMD Ryzen 9 5900x - 32 GB RAM - Nvidia GTX 1080 LG34WK950U-W, calibrated to DCI-P3 with LG Calibration Studio / Spider 5 iPad Air Gen 5 (2022) A2589 Special interest into procedural texture filter, edit alpha channel, RGB/16 and RGB/32 color formats, stacking, finding root causes for misbehaving files, finding creative solutions for unsolvable tasks, finding bugs in Apps. Link to comment Share on other sites More sharing options...
Staff Dan C Posted February 6, 2023 Staff Share Posted February 6, 2023 Hi @NotMyFault, Thanks for your report and our sincerest apologies for the delayed response here. We are exceptionally busy following the release of V2 and we thank you for your continued patience and understanding here. I can confirm this issue was already logged for Windows, however I've been able to replicate this on macOS with Retina Rendering set to High Quality, even on an Intel based mac. Therefore I will be updating the development log with this information and 'bumping' it with your thread now NotMyFault and deepblue 2 Quote Please note - I am currently out of the office for a short while whilst recovering from surgery (nothing serious!), therefore will not be available on the Forums during this time. Should you require a response from the team in a thread I have previously replied in - please Create a New Thread and our team will be sure to reply as soon as possible. Many thanks! Link to comment Share on other sites More sharing options...
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