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Posted

If there are any live filter/adjustment layers not masking to any layers, the clip canvas command can't clip anything. If you move it back to mask any layer/group, then the clipping canvas works again. It's a bug since V1 the whole time a year ago.

While my recording doesn't show the dropdown menu, please check the history panel for what I have done.

Posted

Nice catch. There are at least 3 bugs when doing this:

  1. New document
  2. add rectangle in nice color
  3. add bilateral blur filter (becomes nested)
  4. Clip to canvas adds extra pixels (bug 1: radius is 0, noo need for extra pixel)
  5. undo clip canvas
  6. unnest blur layer
  7. clip canvas (bug 2: does nothing, as you reported)
  8. nest blur filter to child position
  9. choose channels panel
  10. invert alpha
  11. choose move tool
  12. bug 3: the filter layer has a size of >2x the canvas. The mask should be simply black (no size).

Mac mini M1 A2348 | MBP M3 

Windows 11 - AMD Ryzen 9 5900x - 32 GB RAM - Nvidia GTX 1080

LG34WK950U-W, calibrated to DCI-P3 with LG Calibration Studio / Spider 5 | Dell 27“ 4K

iPad Air Gen 5 (2022) A2589

Special interest into procedural texture filter, edit alpha channel, RGB/16 and RGB/32 color formats, stacking, finding root causes for misbehaving files, finding creative solutions for unsolvable tasks, finding bugs in Apps.

I use iPad screenshots and videos even in the Desktop section of the forum when I expect no relevant difference.

 

Posted

I had experienced similar and various other bugs regarding using adjustment/live filter layers > clip canvas combo. Sometimes it adds extra canvas when I clip.(likely due to the bug3 you pointed out), sometimes gives me a hairline of pixels around my transparent background (don't know what causes this nor the way to reproduce. Likely related to my non-integral canvas size. Only found out when using the exported image on other program.) And some other bugs I just don't know what to say... Even though I prefer to work my file non-destructively with live masks, sometimes I just rasterize them for stability. 😔

Posted
35 minutes ago, Chris B said:

My Bilateral Blur defaults to 3px which adds a border but I'd expect that. If I set it to 0px, there's no border added when clipping to canvas.

You are right, missed that. Would be great if the remaining issues can be solved in similar time ;-)

Mac mini M1 A2348 | MBP M3 

Windows 11 - AMD Ryzen 9 5900x - 32 GB RAM - Nvidia GTX 1080

LG34WK950U-W, calibrated to DCI-P3 with LG Calibration Studio / Spider 5 | Dell 27“ 4K

iPad Air Gen 5 (2022) A2589

Special interest into procedural texture filter, edit alpha channel, RGB/16 and RGB/32 color formats, stacking, finding root causes for misbehaving files, finding creative solutions for unsolvable tasks, finding bugs in Apps.

I use iPad screenshots and videos even in the Desktop section of the forum when I expect no relevant difference.

 

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