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Posted

Sometimes I need to position, rotate and scale an object exactly the same way as another one. The way I do it now is by copying and pasting all of the values from the Transform panel one by one. Is there a quicker way of transferring all the Transform values from one object to another?

Aleksandar Mitov
www.renarvisuals.com CGI and 3D rendering services
email: office@renarvisuals.com

Affinity Photo 2.6.3  Windows 10 Pro x64 ver. 22H2  AMD Ryzen 9950X 16-core + 96 GB DDR5  GeForce RTX 5090 32GB + driver 572.83

Posted

Select all the objects with the Move Tool active, click Transform objects Separately in the Context Toolbar, and then enter the transformation values into the Transform panel?

image.png.355b30ed74dfe4a818b8dcda34534538.png

-- Walt
Designer, Photo, and Publisher V1 and V2 at latest retail and beta releases
PC:
    Desktop:  Windows 11 Pro 23H2, 64GB memory, AMD Ryzen 9 5900 12-Core @ 3.00 GHz, NVIDIA GeForce RTX 3090 

    Laptop:  Windows 11 Pro 23H2, 32GB memory, Intel Core i7-10750H @ 2.60GHz, Intel UHD Graphics Comet Lake GT2 and NVIDIA GeForce RTX 3070 Laptop GPU.
    Laptop 2: Windows 11 Pro 24H2,  16GB memory, Snapdragon(R) X Elite - X1E80100 - Qualcomm(R) Oryon(TM) 12 Core CPU 4.01 GHz, Qualcomm(R) Adreno(TM) X1-85 GPU
iPad:  iPad Pro M1, 12.9": iPadOS 18.5, Apple Pencil 2, Magic Keyboard 
Mac:  2023 M2 MacBook Air 15", 16GB memory, macOS Sequoia 15.5

  • 3 years later...
Posted

I am having the same question and I believe it is not answered yet.

@walt.farrell: thanks for your input, but how to do this, if you are bringing new objects that were not in the scene from the beginning?

Current situation example:
I have one screenshot in position and scale and I want to replace it with a different one.

  1. I import new screenshot in the scene
  2. Now I need to copy all the Transform values to the new image
  3. delete old image. New screenshot is now in the position of the old one.

Pretty tedious for such a simple task. Any way to do this quicker than manually copy-pasting all the X, Y and Scale values one by one?

Posted
4 hours ago, Raptosauru5 said:

Any way to do this quicker than manually copy-pasting all the X, Y and Scale values one by one?

For that situation, I don't think Affinity provides a faster method.

By the way, a forum hint: To "tag" another user, type the @ sign and start typing their username, then select the correct name from the popup list the forum will provide. That will give you a blue-highlighted field like @Raptosauru5 rather than a plaintext field like @Raptosauru5 and the user will be notified if they have their notification options set to do that.,

-- Walt
Designer, Photo, and Publisher V1 and V2 at latest retail and beta releases
PC:
    Desktop:  Windows 11 Pro 23H2, 64GB memory, AMD Ryzen 9 5900 12-Core @ 3.00 GHz, NVIDIA GeForce RTX 3090 

    Laptop:  Windows 11 Pro 23H2, 32GB memory, Intel Core i7-10750H @ 2.60GHz, Intel UHD Graphics Comet Lake GT2 and NVIDIA GeForce RTX 3070 Laptop GPU.
    Laptop 2: Windows 11 Pro 24H2,  16GB memory, Snapdragon(R) X Elite - X1E80100 - Qualcomm(R) Oryon(TM) 12 Core CPU 4.01 GHz, Qualcomm(R) Adreno(TM) X1-85 GPU
iPad:  iPad Pro M1, 12.9": iPadOS 18.5, Apple Pencil 2, Magic Keyboard 
Mac:  2023 M2 MacBook Air 15", 16GB memory, macOS Sequoia 15.5

Posted
12 hours ago, Raptosauru5 said:

I am having the same question and I believe it is not answered yet.

@walt.farrell: thanks for your input, but how to do this, if you are bringing new objects that were not in the scene from the beginning?

Current situation example:
I have one screenshot in position and scale and I want to replace it with a different one.

  1. I import new screenshot in the scene
  2. Now I need to copy all the Transform values to the new image
  3. delete old image. New screenshot is now in the position of the old one.

Pretty tedious for such a simple task. Any way to do this quicker than manually copy-pasting all the X, Y and Scale values one by one?

Use a container object like picture frame. You can swap its nested image later, the frame keeps its position.

A simple rectangle shape used as visual guide and snapping target is a starter.


it can be „borrowed“ from a file saved in Publisher.

Mac mini M1 A2348 | MBP M3 

Windows 11 - AMD Ryzen 9 5900x - 32 GB RAM - Nvidia GTX 1080

LG34WK950U-W, calibrated to DCI-P3 with LG Calibration Studio / Spider 5 | Dell 27“ 4K

iPad Air Gen 5 (2022) A2589

Special interest into procedural texture filter, edit alpha channel, RGB/16 and RGB/32 color formats, stacking, finding root causes for misbehaving files, finding creative solutions for unsolvable tasks, finding bugs in Apps.

I use iPad screenshots and videos even in the Desktop section of the forum when I expect no relevant difference.

 

Posted

Other ways is using symbols from Designer. 

  1. use first instance as storage bucket to place an image (unrotated), on an container layer marked „hidden from export“
  2. use second instance which is rotated and adjusted as needed in the target position.

Mac mini M1 A2348 | MBP M3 

Windows 11 - AMD Ryzen 9 5900x - 32 GB RAM - Nvidia GTX 1080

LG34WK950U-W, calibrated to DCI-P3 with LG Calibration Studio / Spider 5 | Dell 27“ 4K

iPad Air Gen 5 (2022) A2589

Special interest into procedural texture filter, edit alpha channel, RGB/16 and RGB/32 color formats, stacking, finding root causes for misbehaving files, finding creative solutions for unsolvable tasks, finding bugs in Apps.

I use iPad screenshots and videos even in the Desktop section of the forum when I expect no relevant difference.

 

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