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Posted

Hi @RetroDesire,

I can confirm there are a few known issues with Affinity 1.10.4 and Monterey - can you please try downloading and installing the latest beta (linked above) alongside your retail version, so that you have 2 versions installed?

This beta version contains tentative fixes for the known Monterey issues, are you still finding your export to be slow within the beta please? :)

Posted
1 hour ago, JanLem said:

Here is a screen shot of my Performance page.

Disable under the Performace Preferences the "Hardware Acceleration [x] Enable OpenCL ..." checkbox from "[x] -> [ ]", restart Affinity Photo and retry it's overall behavior!

☛ Affinity Designer 1.10.8 ◆ Affinity Photo 1.10.8 ◆ Affinity Publisher 1.10.8 ◆ OSX El Capitan
☛ Affinity V2.3 apps ◆ MacOS Sonoma 14.2 ◆ iPad OS 17.2

Posted
33 minutes ago, henryg said:

Please, can anyone explain why disabling hardware acceleration is a good idea/improves performance?

One main reason is so you can use the program without it crashing all the time. Sure it may not run as fast with HA enabled, but you can use it.

Windows machines seem to pose the most problems. Serif has been working on getting the bugs out. However there's so many variables, with all the different configurations, different GPUs, drivers, ect, it's nearly impossible to have predicted this when they first released this feature. On top of that, it can be a cat and mouse game, when all these manufacturers are constantly updating their drivers. What may work now, may suddenly cause problems when the drivers are changed.

Affinity Photo 2.5..; Affinity Designer 2.5..; Affinity Publisher 2.5..; Affinity2 Beta versions. Affinity Photo,Designer 1.10.6.1605 Win10 Home Version:21H2, Build: 19044.1766: Intel(R) Core(TM) i7-5820K CPU @ 3.30GHz, 3301 Mhz, 6 Core(s), 12 Logical Processor(s);32GB Ram, Nvidia GTX 3070, 3-Internal HDD (1 Crucial MX5000 1TB, 1-Crucial MX5000 500GB, 1-WD 1 TB), 4 External HDD

Posted
1 hour ago, Ron P. said:

One main reason is so you can use the program without it crashing all the time. Sure it may not run as fast with HA enabled, but you can use it.

Windows machines seem to pose the most problems. Serif has been working on getting the bugs out. However there's so many variables, with all the different configurations, different GPUs, drivers, ect, it's nearly impossible to have predicted this when they first released this feature. On top of that, it can be a cat and mouse game, when all these manufacturers are constantly updating their drivers. What may work now, may suddenly cause problems when the drivers are changed.

OK, thanks.

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