markw Posted September 21, 2021 Share Posted September 21, 2021 I’m seeing some weird redraw issues with this latest beta when using the Live Clarity filter. Parts of an image will display as large square areas of “noise” as the filter is turned On or Off or the slider moved. Also had two crashes so far while using the filter. Crash report attached.Affinity Photo Beta_2021-09-21-113605.crash ClarityLiveFilter.mp4 macOS 10.15.7 | 15" Macbook Pro, 2017 | 4 Core i7 3.1GHz CPU | Radeon Pro 555 2GB GPU + Integrated Intel HD Graphics 630 1.536GB | 16GB RAM | Wacom Intuos4 M Link to comment Share on other sites More sharing options...
Staff Chris B Posted September 21, 2021 Staff Share Posted September 21, 2021 Hey markw, I'm not seeing that here on my MacBook Air M1 - Do you have hardware acceleration enabled in Preferences > Performance? How to format a bug report | Learning Resources | List of V2 FAQs | YouTube Tutorials Link to comment Share on other sites More sharing options...
markw Posted September 21, 2021 Author Share Posted September 21, 2021 25 minutes ago, Chris B said: Do you have hardware acceleration enabled in Preferences > Performance? Yes I do. And thanks for the speedy reply Chris 🙂 I can perform exactly the same operation in the current MAS version, and with the same app preferences set, without any issues. (Attached). So I think something must have changed in the beta app, no? I’m not using an M1 chip, and my system specs are shown in my forum signature. Chris B 1 macOS 10.15.7 | 15" Macbook Pro, 2017 | 4 Core i7 3.1GHz CPU | Radeon Pro 555 2GB GPU + Integrated Intel HD Graphics 630 1.536GB | 16GB RAM | Wacom Intuos4 M Link to comment Share on other sites More sharing options...
Didge Posted September 22, 2021 Share Posted September 22, 2021 I have experienced the same issue ... iMac 21" OS 10.14.6AP v 1.10.2 260 Chris B 1 Link to comment Share on other sites More sharing options...
Staff Chris B Posted September 22, 2021 Staff Share Posted September 22, 2021 We are having trouble trying to reproduce this - we've tried on 4 different iMac's/MacBook's. I was going to ask if disabling Metal made a difference but Gardy.JONES doesn't have i enabled... What if you switch from Metal to OpenGL? How to format a bug report | Learning Resources | List of V2 FAQs | YouTube Tutorials Link to comment Share on other sites More sharing options...
markw Posted September 22, 2021 Author Share Posted September 22, 2021 Not sure if you’re going to like this, it may just muddy the waters more! But if I use Gary.JONES’s Performance settings he posted, i.e. Metal + No Acceleration, the render glitching stops. Also as per your suggestion Chris, switching to OpenGL also stops the rendering glitches. For me, and only in the Beta, it seems to be using the combination of Metal + Hardware Acceleration when it happens. macOS 10.15.7 | 15" Macbook Pro, 2017 | 4 Core i7 3.1GHz CPU | Radeon Pro 555 2GB GPU + Integrated Intel HD Graphics 630 1.536GB | 16GB RAM | Wacom Intuos4 M Link to comment Share on other sites More sharing options...
Staff Chris B Posted September 24, 2021 Staff Share Posted September 24, 2021 Thanks for the update - It looks like it may be related to Mojave so we can try this on our test machine when we are back in the office on Monday. markw 1 How to format a bug report | Learning Resources | List of V2 FAQs | YouTube Tutorials Link to comment Share on other sites More sharing options...
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