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1.9.4.1048 gradient map


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Hi,

on Windows, with OpenCL active.

the gradient map ignores alpha.

Until 1.9.2.1035, a gradient map only affected pixels with alpha >0. On a transparent background, nothing changed.

Starting with Beta 1.9.4.1048, the gradient map changes all pixels, even where alpha is zero.

This is either a bug, or a change of functionality which totally brakes backward compatibility.

If you suspect the OpenCL driver: On the same PC, 1.9.2. does not shows this issue, with OpenCL active.

462.31 (as of 2021-04-12) latest available "studio" driver

Regards,

Timo

image.png.f480cf2bf265960c81c3ba0f04580416.png

1.9.4.1048 beta gradient map.afphoto

Edited by NotMyFault
added GPU driver details

Mac mini M1 A2348 | Windows 10 - AMD Ryzen 9 5900x - 32 GB RAM - Nvidia GTX 1080

LG34WK950U-W, calibrated to DCI-P3 with LG Calibration Studio / Spider 5

iPad Air Gen 5 (2022) A2589

Special interest into procedural texture filter, edit alpha channel, RGB/16 and RGB/32 color formats, stacking, finding root causes for misbehaving files, finding creative solutions for unsolvable tasks, finding bugs in Apps.

My posts focus on technical aspects and leave out most of social grease like „maybe“, „in my opinion“, „I might be wrong“ etc. just add copy/paste all these softeners from this signature to make reading more comfortable for you. Otherwise I’m a fine person which respects you and everyone and wants to be respected.

 

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