RichardMH Posted February 12, 2021 Share Posted February 12, 2021 I now get artifacts when I Merge Visible. OpenCL acceleration on. Nvidia GeForce GTX 1650 SUPER Link to comment Share on other sites More sharing options...
RichardMH Posted February 12, 2021 Author Share Posted February 12, 2021 and export problems again Link to comment Share on other sites More sharing options...
carl123 Posted February 12, 2021 Share Posted February 12, 2021 4 hours ago, RichardMH said: OpenCL acceleration on Are things Ok if you switch it off? To save time I am currently using an automated AI to reply to some posts on this forum. If any of "my" posts are wrong or appear to be total b*ll*cks they are the ones generated by the AI. If correct they were probably mine. I apologise for any mistakes made by my AI - I'm sure it will improve with time. Link to comment Share on other sites More sharing options...
RichardMH Posted February 12, 2021 Author Share Posted February 12, 2021 47 minutes ago, carl123 said: Are things Ok if you switch it off? Seems to be OK. Only problems I've had are with OpenCL. Thought they were fixed but oops. Link to comment Share on other sites More sharing options...
Mark Ingram Posted February 12, 2021 Share Posted February 12, 2021 @RichardMH, after doing the export, could you close the application, then attach the following log file to this thread please? %APPDATA%\Affinity\Photo\1.0 (Beta)\Log.txt Chris B 1 Link to comment Share on other sites More sharing options...
RichardMH Posted February 12, 2021 Author Share Posted February 12, 2021 37 minutes ago, Mark Ingram said: @RichardMH, after doing the export, could you close the application, then attach the following log file to this thread please? %APPDATA%\Affinity\Photo\1.0 (Beta)\Log.txt I'm on a PC. Link to comment Share on other sites More sharing options...
Mark Ingram Posted February 12, 2021 Share Posted February 12, 2021 1 minute ago, RichardMH said: I'm on a PC. Paste %APPDATA%\Affinity\Photo\1.0 (Beta)\ into the Windows Explorer address bar Link to comment Share on other sites More sharing options...
RichardMH Posted February 12, 2021 Author Share Posted February 12, 2021 [Success] Enabling pointer support [DXCore] Found 3 adapters NVIDIA GeForce GTX 1650 SUPER Version: 27.21.14.6140 IsHardware: Yes Supports D3D12 Feature Level 12.0: Yes HardwareID: PCI\VEN_10DE&DEV_2187&SUBSYS_13650000&REV_A1 LUID: 0x548F8A0 Microsoft Basic Render Driver Version: 10.0.19041.546 IsHardware: No Supports D3D12 Feature Level 12.0: Yes HardwareID: PCI\VEN_1414&DEV_008C&SUBSYS_00000000&REV_00 LUID: 0x12626 Intel(R) UHD Graphics 630 Version: 26.20.100.8141 IsHardware: Yes Supports D3D12 Feature Level 12.0: Yes HardwareID: PCI\VEN_8086&DEV_9BC5&SUBSYS_09C50000&REV_05 LUID: 0x54D08A9 [OpenCL] Getting platform list [OpenCL] Attempting to get platform count... Success: 2 [OpenCL] Found 2 platforms: Name: NVIDIA CUDA Vendor: NVIDIA Corporation Version: OpenCL 1.2 CUDA 11.2.135 Name: Intel(R) OpenCL HD Graphics Vendor: Intel(R) Corporation Version: OpenCL 2.1 [OpenCL] Deduplicating platforms: New count: 2 [OpenCL] Found 1 devices for platform NVIDIA CUDA: GeForce GTX 1650 SUPER Vendor: NVIDIA Corporation Version: OpenCL 1.2 CUDA [OpenCL] Getting platform list [OpenCL] Attempting to get platform count... Success: 2 [OpenCL] Found 2 platforms: Name: NVIDIA CUDA Vendor: NVIDIA Corporation Version: OpenCL 1.2 CUDA 11.2.135 Name: Intel(R) OpenCL HD Graphics Vendor: Intel(R) Corporation Version: OpenCL 2.1 [OpenCL] Deduplicating platforms: New count: 2 [OpenCL] Found 1 devices for platform NVIDIA CUDA: GeForce GTX 1650 SUPER Vendor: NVIDIA Corporation Version: OpenCL 1.2 CUDA [OpenCL] Getting platform list [OpenCL] Attempting to get platform count... Success: 2 [OpenCL] Found 2 platforms: Name: NVIDIA CUDA Vendor: NVIDIA Corporation Version: OpenCL 1.2 CUDA 11.2.135 Name: Intel(R) OpenCL HD Graphics Vendor: Intel(R) Corporation Version: OpenCL 2.1 [OpenCL] Deduplicating platforms: New count: 2 [OpenCL] Found 1 devices for platform NVIDIA CUDA: GeForce GTX 1650 SUPER Vendor: NVIDIA Corporation Version: OpenCL 1.2 CUDA [OpenCL] Found 1 devices for platform Intel(R) OpenCL HD Graphics: Intel(R) UHD Graphics 630 Vendor: Intel(R) Corporation Version: OpenCL 2.1 NEO [OpenCL] Getting platform list [OpenCL] Attempting to get platform count... Success: 2 [OpenCL] Found 2 platforms: Name: NVIDIA CUDA Vendor: NVIDIA Corporation Version: OpenCL 1.2 CUDA 11.2.135 Name: Intel(R) OpenCL HD Graphics Vendor: Intel(R) Corporation Version: OpenCL 2.1 [OpenCL] Deduplicating platforms: New count: 2 [OpenCL] Found 1 devices for platform NVIDIA CUDA: GeForce GTX 1650 SUPER Vendor: NVIDIA Corporation Version: OpenCL 1.2 CUDA Installed Wintab: Failed to get tangent pressure info TabletContext::Create: original queue size is 50 TabletContext::Create: new queue size is 128 Attempting to create Direct3D device on default adapter Setting screen DPI to 94.1467181467181 (scale = 1.0) [OpenCL] Error -11 (1066): Could not build program! [OpenCL] Error -11 (1066): Could not build program! [OpenCL] Error -11 (1066): Could not build program! [OpenCL] Error -11 (1066): Could not build program! [OpenCL] Error -11 (1066): Could not build program! [OpenCL] Error -11 (1066): Could not build program! [OpenCL] Error -11 (1066): Could not build program! Attempting to create Direct3D device on default adapter Setting screen DPI to 94.1467181467181 (scale = 1.0) Attempting to create Direct3D device on default adapter Setting screen DPI to 94.1467181467181 (scale = 1.0) Attempting to create Direct3D device on default adapter Setting screen DPI to 94.1467181467181 (scale = 1.0) Exit Link to comment Share on other sites More sharing options...
RichardMH Posted February 12, 2021 Author Share Posted February 12, 2021 The High Pass filter seems to be upsetting things. Export after and before applying it. Link to comment Share on other sites More sharing options...
RichardMH Posted February 14, 2021 Author Share Posted February 14, 2021 Now Export is occasionally hanging. Or nothing happens when I try to export. Turning OpenCL off seems to resolve the issue. Using High pass and Gaussian blur this time. Link to comment Share on other sites More sharing options...
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