Karl Toon Posted January 27, 2020 Posted January 27, 2020 I use EPS files from Freepik quite a bit. When I open the EPS file I am faced with complex layer structures. I am wondering the best way of selecting an area of the image to select just the layers I need, or at least with as few extra bits as possible. An example is the attached image opened in Affinity Designer, then from that I want to select the layers associated with the character shown in the smaller image. I would then create a new file from those layers and edit so that I can use the character in an animation program. The workflow I have works, but the layer selection method I use seems very slow and is quite hit or miss. Any help appreciated. Quote
Dan C Posted January 27, 2020 Posted January 27, 2020 Hi Macdonut Could you please share a copy of this EPS file so I can look into the best methods for you? Thanks in advance! Quote
Karl Toon Posted January 27, 2020 Author Posted January 27, 2020 Hi Dan C, Thanks for your response. EPS file attached + license in case anyone wants to use their file. 31705.eps License free.txt Quote
Dan C Posted January 27, 2020 Posted January 27, 2020 Thanks for your file! I can confirm that part of your file is vector, whereas some of the design has been rasterised into a Pixel layer. First I removed the background layer, then deleted the Curves vector mask against the Pixel layer we need to isolate. Then I cropped the layer using the Vector Crop tool, ensured the layer was on an exact X & Y position, and then rasterised the layer. Then with the CTRL (Command on Mac) key held down, with the Move Tool active I selected the area with this image and the curves beneath it - the CTRL modifier allows you to select all objects beneath the layer, including the pixel layer. I then copied this and used File>New from Clipboard. With this new file, I switched over to the Pixel Persona to use the Brush Selection tool. I used this to select the section of the image you wish to keep, then I cut and paste this selection to a new layer and deleted the excess background. I've created a quick screen recording of this below, I hope this helps! 2020-01-27 17-24-19.mp4 Quote
Karl Toon Posted January 27, 2020 Author Posted January 27, 2020 Hi Dan C, Thanks for the effort you put into that. Unfortunately, it's not quite what I was after. It's probably easier if I explain the end result I am after. I want to eventually save the character as a PSD file, with layers for head, front hair, back hair, eyewhites, eyeballs, eyebrows, ears, nose, torso, limbs, etc. Basically, I want to create a puppet in a set format ready for animation. AND, to top it all, this particular file would never have done what I wanted it to do anyway!!!! I've just realised, as you did, the character isn't a vector!!! Doh! However, your answer has made me think more clearly about checking the make up of the layers in the file I want to extract from and also cleared up using the CTRL key with the selection tool. Clearing the background first is the answer, I think, which makes final selection so much easier. Just tried that on another EPS file and I was able to lift the character with all his layered body parts out really easily once the background was out the way. In closing, you have managed to answer the question I should have asked. So, thank you. Dan C 1 Quote
MikeW Posted January 27, 2020 Posted January 27, 2020 1 hour ago, Dan C said: I can confirm that part of your file is vector, whereas some of the design has been rasterised into a Pixel layer. The image parts are only images in Affinity software. Quote
GaryLearnTech Posted January 27, 2020 Posted January 27, 2020 3 hours ago, Macdonut said: …I want to eventually save the character as a PSD file, with layers for head, front hair, back hair, eyewhites, eyeballs, eyebrows, ears, nose, torso, limbs, etc. Basically, I want to create a puppet in a set format ready for animation. Sounds like you're heading off in the direction of Reallusion's Cartoon Animator 4, hmm? Quote —— Gary —— Photo/Designer/Publisher: Affinity Store, v2.5.n release (and, since I have the space, the last v1 versions too). Mac mini (M1, 2020), 16GB/2TB, macOS Sonoma iPad Pro (M4) 13", 1TB, Apple Pencil Pro, iPadOS 17.6.1 MacBook Pro (Intel), macOS Sonoma Windows 10 via VMware Fusion
Dan C Posted January 28, 2020 Posted January 28, 2020 13 hours ago, Macdonut said: In closing, you have managed to answer the question I should have asked. So, thank you. I'm glad to hear it, thanks for letting me know! 12 hours ago, MikeW said: The image parts are only images in Affinity software. This is due to the .eps likely being a container for an .Ai file, as we find most Free Vector sites provide. Did you open the file in any non-adobe app? Quote
Karl Toon Posted January 28, 2020 Author Posted January 28, 2020 11 hours ago, GaryLearnTech said: Sounds like you're heading off in the direction of Reallusion's Cartoon Animator 4, hmm? Yes indeedy. Been playing with CA4 for a while now, but for my current little project I am using MOHO 13 Pro. Quote
firstdefence Posted January 28, 2020 Posted January 28, 2020 Other than getting a copy of Adobe Illustrator CS5/6 it's going to be a struggle with freepik files, especially if they have some of the more advanced effects applied. I had some spare time so I've exported the elements for you from Adobe Illustrator, they are in PDF format and open fine in Affinity Designer. Assets 7 and 8 are duplicates, I was just messing with settings to see how it would export. 31705-eps Assets PDF.zip Quote iMac 27" 2019 Sequoia 15.0 (24A335), iMac 27" Affinity Designer, Photo & Publisher V1 & V2, Adobe, Inkscape, Vectorstyler, Blender, C4D, Sketchup + more... XP-Pen Artist-22E, - iPad Pro 12.9 (Please refrain from licking the screen while using this forum) Affinity Help - Affinity Desktop Tutorials - Feedback - FAQ - most asked questions
Karl Toon Posted January 28, 2020 Author Posted January 28, 2020 3 minutes ago, firstdefence said: Other than getting a copy of Adobe Illustrator CS5/6 it's going to be a struggle with freepik files, especially if they have some of the more advanced effects applied. I had some spare time so I've exported the elements for you from Adobe Illustrator, they are in PDF format and open fine in Affinity Designer. Assets 7 and 8 are duplicates, I was just messing with settings to see how it would export. 31705-eps Assets PDF.zip Cool. That's well useful. Thank you. Quote
firstdefence Posted January 28, 2020 Posted January 28, 2020 5 minutes ago, Macdonut said: Cool. That's well useful. Thank you. No probs, enjoy. Quote iMac 27" 2019 Sequoia 15.0 (24A335), iMac 27" Affinity Designer, Photo & Publisher V1 & V2, Adobe, Inkscape, Vectorstyler, Blender, C4D, Sketchup + more... XP-Pen Artist-22E, - iPad Pro 12.9 (Please refrain from licking the screen while using this forum) Affinity Help - Affinity Desktop Tutorials - Feedback - FAQ - most asked questions
Karl Toon Posted January 28, 2020 Author Posted January 28, 2020 1 minute ago, firstdefence said: No probs, enjoy. I do have a copy of CS2, so am looking to see if that's going to be of any use to me. firstdefence 1 Quote
firstdefence Posted January 28, 2020 Posted January 28, 2020 You should be able to export these and hopefully when you open them they should retain the groups. Quote iMac 27" 2019 Sequoia 15.0 (24A335), iMac 27" Affinity Designer, Photo & Publisher V1 & V2, Adobe, Inkscape, Vectorstyler, Blender, C4D, Sketchup + more... XP-Pen Artist-22E, - iPad Pro 12.9 (Please refrain from licking the screen while using this forum) Affinity Help - Affinity Desktop Tutorials - Feedback - FAQ - most asked questions
MikeW Posted January 28, 2020 Posted January 28, 2020 4 hours ago, Dan C said: This is due to the .eps likely being a container for an .Ai file, as we find most Free Vector sites provide. Did you open the file in any non-adobe app? Yes. Quote
Move Along People Posted January 28, 2020 Posted January 28, 2020 - MikeW 1 Quote Move Along people,nothing to see here
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